Gears of War as an FPS? It goes against everything the series has stood for, but Epic Games executive producer Rod Fergusson isn’t ruling it out just yet.
Speaking with OXM, Fergusson was asked about the possibility of Gears of War FPS.
“I’m a big believer in never say never,” Fergusson replied, “It’s all about what’s interesting in the industry at the time and where fans want us to take it. We don’t want to say never but it’s not on the top of my mind either. We look at what makes sense and move in that direction.”
Fergusson also relinquished new details on Gears of War: Judgment, currently in development at Buletstorm studio People Can Fly, “Our Gears game was heavily scripted – lots of cinematics, big storytelling stuff. People Can Fly is very much about things in level with a high replayability because of the Smart Spawn System, which brought to it by changing the AI.”
“So yeah, PCF’s campaign is a different campaign, but at its heart it’s Kilo squad, and Lancers and taking cover – it’s a Gears game”, he concluded.