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Assassin’s Creed 3: ‘Making games too long is disastrous’ – Ubisoft

Friday, 3 August 2012 12:55 GMT By Dave Cook

Assassin’s Creed 3 creative director Alex Hutchison has revealed to VG247 the true scope of the studio’s upcoming open world title, and warned of the dangers of making games too long.

Hutchinson explained, “The game is huge, both in physical size, play time and in the amount of new gameplay we packed in. We stripped out a lot of mechanics and systems from previous games but I think we are still pushing the maximum possible scope.”

But there is always a danger that too much content will stop many players reaching the end Hutchison warns, “There is only so much you can juggle in your mind simultaneously, and only so much variety you can add before it starts to feel random and not cohesive.”

“Also, we have a very high completion rate on the franchise, and if you make it too long you start to lose that, which would be a disaster for a game like ours where we really value the consistency and continuity of the universe.”

Hutchison also explained that the game world of Assassin’s Creed 3 is 1.5 times the size of Rome in Assassin’s Creed Brotherhood.

Stay tuned for our full Assassin’s Creed 3 interview next week.

Assassin’s Creed 3 hits Europe October 31 on PC, PS3 and Xbox 360.

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28 Comments

  1. Hcw87

    There’s no such thing as ”too long”. If the game’s good, people will finish it even if it’s 40 hours. If people want to rush through everything and get annoyed if it takes too long, maybe they should consider another hobby.

    #1 3 years ago
  2. Moonwalker1982

    I’d say the exact opposite. Especially when you look at certain genres these days. Why must almost every shooter be only 4 to 5 hours? I apreciate it when there are still shooters out there that reach the 10 hour mark or more. I hope Halo 4 is gonna be that and Far Cry 3. I definitely expect Far Cry 3 to reach that mark.

    #2 3 years ago
  3. friendlydave

    I think the longer the game the more varied the content has to be (or hold up an interesting story) for it too be good. This automatically isolates some genres, e.g shooters where instead its more concentrated on re-playability than length of game.

    Assassin creed to me has always been dulled down by the time I reach the end of the game, this is probably ‘cos I enjoy just roaming about and spending way to much time not “accomplishing anything” story related.

    #3 3 years ago
  4. varsas

    I hope more developers think about the issue of length. Games in the past did not generally last as long as they do today and if games are all long then how can a gamer with a life reasonably play more than a handful of games in a year?

    #4 3 years ago
  5. friendlydave

    @4 “if games are all long then how can a gamer with a life reasonably play more than a handful of games in a year?”

    But who says they need to play more than a handful a year? I mean if your enjoying the game your playing why would you stop and buy another just because it was released? (multiplayer games exempt)

    #5 3 years ago
  6. majicship

    I am noticing a trend in the games I am playing where I am often wishing they would just hurry up and end rather than dragging out yet another repetitive scene. I thought that AC Revelations was a good example of this. Max Payne 3 went on probably one or two chapters too long for me too. I see nothing wrong with a punchy 6-7 hour campaign provided it keeps up its pacing.

    #6 3 years ago
  7. Gadzooks!

    I agree with the article. It is possible for games to outstay their welcome, and in general I would think gamers would be less inclined to buy a sequel to a game they didnt finish.

    It’s difficult though, because we all get differing amounts of gameplay longevity. I know people who were thoroughly satisfied with a 20 hour Skyrim playthrough, whereas I am at 100 hours and still not bored with it.

    Batman:AC has too much content for my liking, as I do like 100%-ing games. Still a fantastic game mind you, but Batman:AA was a better size for me.

    #7 3 years ago
  8. Gheritt White

    Case in point: Castlevania: Lords of Shadow. Truly *amazing* game – better than God of War IMHO – but did it really need to be 25 hours long? I for one would have welcomed a ‘radio edit’ version.

    #8 3 years ago
  9. varsas

    @5 There’s no need to play any games at all but as a gamer does one not want to play all the good games released in the year if they are the types that one likes?

    Last year I played Marvel vs Capcom 3 and Uncharted 3 at the time while catching up on a backlog and only caught up with 2011 releases Deux Ex, Mass Effect 2 and Portal 2 a few months ago; I have Back to the Future, ICO HD, LA Noire, Outland, Skyward Sword and Trine 2 to complete, Dark Souls and Yakuza 4 on the shelf and I haven’t even tried Arkham City yet.

    #9 3 years ago
  10. AHA-Lambda

    @8 – This. I liked LoS alot but it definitely was too long and outstayed its welcome. On the flipside Portal 1 was really short but it made it pitch perfect in terms of its pacing.

    #10 3 years ago
  11. Takeshi

    @7: I disagree with your point on the Arkham games. Then again I am a huge fan of those games. Both are respectively GOTY for me. I personally did a few side quests and went for the main story. Then waited a few days and went back to complete some side quests. And have been clamouring for more content until HQR got out. Playing that game was like freakin’ christmas for me. Literally waiting for it since it got announced does that to you, I guess.

    For Assassin’s Creed it’s more that it’s the same. You go to a town, and kill a bunch of people, and that pattern pretty much repeats itself. I mean, it’s just a bunch of filler trown in way too easy. There’s far too little plot twists or interesting developments.

    For the first time I am actually looking forward to an AC game so I hope we get less repetitiveness. Should say, the AC game I played was ACII so I don’t know if Brotherhood and Revelations improves that aspect. Only played an hour of each through the PSN game trials.

    I mean, I love the action/adventure genre (Uncharted, Batman: Arkham, Alan Wake and Mass Effect), but AC is just way too dull for me.

    #11 3 years ago
  12. xxJPRACERxx

    It has been said before, but I prefer a short game full of awesome than a long game full of boring.

    But the minimum should be at least 6 hours.

    #12 3 years ago
  13. ManuOtaku

    I think there is two things involve in this, first the high costs of creating a vidogame are influencing this type of thinking, thats why we are getting shorter singleplayer campaings on all fronts in FPS, adventure, platform,third person shooter,etc, of course there are games like skyrim,Batman AC,assasins creed etc, that last the 10+ hour mark, but those are the exception rather than the rule.

    Second the current trend of games being more like movies, therefore they are aiming for a very cinematic feel which may lead to higher costs, photorealistic graphics, but with a 6 or less hour campaings, so to resume things up, i really do hope the decision for getting shorter games is based on purely a desing aspect, and not the reasons i stated above.

    #13 3 years ago
  14. DSB

    I think that’s an encouraging statement. Assassins Creed II should’ve been at least 10 hours shorter for my liking. The last 10 were just filler content, going through the same motions. It didn’t have nearly enough variety to really warrant that.

    I think Batman: AC got it exactly right. I spent something like 10 hours on it, left out some of the sidequests, but there was never a dull moment for me.

    #14 3 years ago
  15. Maximum Payne

    Only thingI didn’t like Arkham City was too many riddler’s puzzle.

    #15 3 years ago
  16. TMRNetShark

    Depends on the game… for an action adventure game like AC… around 20-30 hours TOTAL (main + side quests) is a nice sweet spot. The man is right about not making a game TOO long or else it gets disconnected (unless the story supports the long winded game length).

    ALTHOUGH, RPGs should minimum be 30 hours main campaign and 100+ in side quests. Never take away length from RPGs!

    #16 3 years ago
  17. OlderGamer

    I think it depends totaly on the game in question. If the game is linear and tightly structured I don’t want it to be too long. And that is often the case for SP games.

    But when you look at the investment of todays games vs the economy we live it, I don’t want to drop 60usd(plus DLC) on a 4 or 6 hour game. But that is why I don’t often pick up sp story driven games. There isn’t as much value in those games. I ussualy pick those games up on sales.

    I have games where I have reached 500plus hours. And I have games where I have played 3 hours. For me it just comes down to the price of the game. I have a lot of indie games where I spent less then 3usd and only played for a couple of hours. It just comes down to investment vs reward. But that ratio is going to change for everyone.

    #17 3 years ago
  18. DSB

    I’d rather get out of videogames than start buying them based on how long they last.

    Either the content is worth it or it isn’t. I’m not going to go bitching that it didn’t “take long enough”.

    You can’t exactly complain about the general quality of games while demanding they be a set length. That just makes you part of the problem.

    #18 3 years ago
  19. TheBlackHole

    Although I agree many games are too short (CoD), the fact is that most games have a completion rate of less than 20%, and that is a monumental waste of development time when you look at it.

    #19 3 years ago
  20. ManuOtaku

    #19 Well i dont know to which point the lenght of the game has some incidence in the completion rate of the games, i think an important factor as well as the lenght, is the big amount of AAA tittles we are getting nowadays, almost every month we are getting 4+ AAA tittles, and if someone adds the XBLA/PSN/Wiiware games too, i think is even more, therefore if an avid gamer wants to expirience all those games, it will have to let incomplete some of them, therefore i think this has some incidence as well, alongside the lenght of the game IMHO.

    #20 3 years ago
  21. TheBlackHole

    @20 an interesting point – certainly it must be some of the reason completion remains low.

    #21 3 years ago
  22. Aimless

    So, did he actually say the words in the headline? Because from the quotations in the article Mr. Hutchinson seems to very specifically be talking about ACIII, not making a general statement.

    #22 3 years ago
  23. DSB

    Nobody mention Ben Kuchera!

    #23 3 years ago
  24. mobiugearskin

    I prefer games to be shorter these days. Working 40 hours a week, I tend to cherish the weekends and spare time a little more. I’ll play a big game but it will take me a while to finish it.

    These big, open world games are bit of a mixed bag for me. I absolutely love the AC franchise and I’ve “completed” the main stories on each. But I tend to just ignore the side content and stick to the quest. Did the same with Batman: Arkham City.

    Pumped for AC III though. Looks brilliant.

    #24 3 years ago
  25. YoungZer0

    @14: Have you played Brotherhood? I’d say the whole game was just filler content.

    #25 3 years ago
  26. Turbobutts

    Consider this, Mr. Hutchison. It doesn’t depend on how long a game is, it depends on how good a game is. Of course if a game is a miserable piece of crap, people just want to get over with it and move on to another one.

    #26 3 years ago
  27. Kunami

    He is totally right! For a series like Assassin’s Creed you can easily make it too long.

    However I found the series started to feel stretched out and monotonousness after playing AC:2 and brotherhood. You don’t have to worry about people not finishing revelations because after brotherhood a fraction of the people are going to buy that game. AC2 was “buy” worthy while revelation and brotherhood are essentially bad DLC with not enough innovative content or storyline.

    The entire 3 games combined felt like one overpriced and overly long game.

    #27 2 years ago
  28. Fin

    There certainly is a sweet spot for games – someone mentioned Max Payne, I thought the campaign about the right length. I think about 30 hours for all achievements sounds good.
    On the flipside, there’s FF13, which I’ve put nearly 40 hours in and am still only 2/3rds of the way through. I JUST WANT TO FINISH THE FUCKING GAME.

    I remember a Redeye article from an old issue of Edge – he compared games to literature, why long books aren’t necessarily perceived to be better than short books, but yet the opposite is true for video games. I think it’s changed since the article was written (mid-2000s), but can you imagine the nerd rage if the next FF was 15 hours long?

    #28 2 years ago

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    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]

  • Warhammer 40,000: Dark Nexus Arena is a twin stick shooter MOBA for PC

    Warhammer 40,000: Dark Nexus Arena has been announced as a twin stick shooter MOBA blend from Whitebox Interactive. Set for a 2016 release on PC, the game’s beta will be on show at PAX East next month. An Early Access release is slated for Q2 2015 and you can already purchase early access for a […]

  • More information, videos for cancelled Legacy of Kain: Dead Sun surface

    A trailer for the cancelled Legacy of Kain: Dead Sun title from Climax which was reportedly set for an E3 2012 reveal, has surfaced. Along with the above video is another which is described as a pre-boss battle cutscene. It’s below. According to a source of NeoGAF’s Mama Robotnik, the game was being developed under […]

  • Three additional games added to Square Enix Humble Bundle

    Kane & Lynch Collection, Lara Croft and the Guardian of Light and Startopia have been added to the Square Enix Humble Bundle. All three are made available when paying the average price of $7.69. Those who have already purchased the bundle will automatically be granted the titles. All three are available for PC only. The […]

  • Forza Horizon 2 gets Fast & Furious with standalone expansion

    A Fast & Furious tie-in and standalone expansion to Forza Horizon 2 will arrive for Xbox consoles next month. Titled Forza Horizon 2 Presents Fast & Furious, the downloadable title does not require the base game to play. “We’ve been talking with the folks at Turn 10 for a number of years and have always […]

  • The Evil Within: The Assignment has a release date, new trailer

    The Evil Within: The Assignment will be released on March 10 in North America and March 11 in Europe, it was announced today. Along with an exact release date was a trailer detailing more information about the first set of DLC. The Assignment is the first of two DLCs centering on Detective Castellanos’ mysterious partner, […]

  • Steam and GOG cross-platform multiplayer added to AvP Classic 2000

    Steam and GOG have announced Aliens vs Predator Classic 2000 owners will be able play multiplayer with each other across both platforms. With the recent online multiplayer update for for AVP Classic 2000, Rebellion CEO Jason Kingsley has made good on his promise from June to offer cross-platform play between the Steam and GOG platforms. […]

  • OlliOlli 2: Welcome to Olliwood arrives on PS4, Vita next week

    Roll7 has announced it will release OlliOlli 2: Welcome to Olliwood next week. The developer announced the dates on Twitter this morning alongside the launch trailer. You will be able to download the game for PlayStation 4 and Vita March 3 in North America and March 4 in Europe.

  • Week 7: Play GTA Online with VG247 tonight at 8pm UK time!

    Heists got a date! Come play GTA Online with us to celebrate. We’re playing GTA Online on PS4 tonight with whoever else fancies it. That means you. This week’s playlist is Happy for Heists, because we kind of are. The six jobs involved will last about 45 minutes. Anyone can turn up. Here’s how. We’ll […]

  • Batman: Arkham Knight – first look into the story

    Batman: Arkham Knight has a new trailer available that gives us a peek into Scarecrow’s plan to unite all villains against Batman. The trailer below has a different tone to the ones showing Arkham Knight. Instead, we get a look at Scarecrow’s team of super-villains including new footage of Poison Ivy and Harley Quinn. There […]

  • Vita knocks New 3DS LL out of top slot on Media Create charts

    Thanks to four new titles, one of which was God Eater 2: Rage Burst, PlayStation Vita has knocked New 3DS LL out of the top slot on the Media Create charts in Japan. The handheld, which came in thrid place last week, moved 35,203 units for the February 16-22 period, compared to 10,901 units the […]

  • Dragon Quest Heroes coming west in 2015, PS4 only

    Dragon Quest Heroes will be making its way to west this year. Square Enix has announced that it’s bringing Dragon Quest Heroes to the west this year. The press release mentioned only PAL territories (Europe & Australia). Though it’s unlikely it will miss the US. The game will release on PlayStation 4, both digitally and […]

  • Destiny: how to make sure Crota stays down for longer

    If you’re familiar with the final encounter of the Crota’s End raid, then you know every second Crota is immobilised counts. Arekkz Gaming has a handy tip for anyone who’s played Crota’s End or anyone attempting it. The trick is simple to execute and will ensure Crota stays on his knees for longer, making for […]

  • NBA Live 15 added to EA Access just four months after release

    EA has added NBA Live 15 to the list of games available instantly to anyone with an EA Access subscription. NBA Live 15 has been added to EA Access’ Vault, EA has announced. As of today, anyone with an EA Access subscription on Xbox One can play it alongside other available games. NBA Live 15 […]

  • Deal: get Advanced Warfare Limited Edition Xbox One bundle + extra game for £299

    UK retailer GAME is offering a good deal on the Advanced Warfare Limited Edition 1TB Xbox One bundle and is throwing in an extra game. The retailer has reduced the price of the bundle to £299, which is the usual price for the standalone console. The bundle is of course Advanced Warfare-themed. The console and […]

  • That Metal Gear Rising 2 logo was for the second anniversary of the original

    Metal Gear Rising developer Platinum Games has confirmed, once and for all, that the “2″ logo we saw during Sony’s presentation at Taipei Game Show was definitely not for a sequel. Platinum posted this on Twitter earlier. デザイナーの趙&ニシイから、『MGR』2周年記念イラスト! ディレクターの齋藤( @PG_saito )が、開発スタッフブログでご紹介しています↓↓ http://t.co/IW1aOxAZQR #mgr pic.twitter.com/ZbNF3Jk1tF — PlatinumGames Inc. (@platinumgames) February 25, 2015 The illustrations were made by artist Yong-Hee […]

  • Resident Evil Revelations 2 is formulaic and I’m okay with that

    There’s something comforting about the lack of ambition and plain old gameplay in Resident Evil Revelations 2, says Matt Martin. “It’s locked from the other side.” Of course it is. What did I expect? I’ve been here before. So many times. Not just in Resident Evil but a million other games. It’s so familiar as […]

  • Battlefield 4: double XP event live now through Sunday

    EA is holding a double XP event in Battlefield 4 on all platforms. The publisher is celebrating Battlefield Hardline going gold by offering all Battlefield 4 players double XP in multiplayer matches. The double XP event is now live and through 23:59 UTC on Sunday, March 1.

  • BioShock Infinite, Tomb Raider, Rayman Legends free with March Games with Gold

    The list of free games coming in March as part of Microsoft’s Games with Gold programme has leaked. The leaked list of games include Rayman Legends and #IDARB for Xbox One along with Tomb Raider and BioShock Infinite for Xbox 360. In addition, Microsoft will be offering double the amount of games in April. The […]

  • Telltale’s new IP will be a “super show”, bridges the gap between TV and game

    Telltale’s upcoming mysterious new IP will be produced in collaboration with Lionsgate and will be a hybrid game and TV show. Entertainment Weekly spoke to Telltale CEO Kevin Bruner to understand what’s a super show. “A “Super Show” episode combines one part of interactive playable content with one part of scripted television style content,” said […]

  • Next Mortal Kombat X stream to show Brutalities, new character

    Brutalities will be making a return in Mortal Kombat X and we’re getting a look at them very soon. The next Mortal Kombat X live-stream has been dated and we know it will show Brutalities for the first time. Developer NetherRealm Studios posted this on Twitter. pic.twitter.com/ZJYN1FNRZ9 — NetherRealm Studios (@NetherRealm) February 23, 2015 Notice […]

  • PC version of Resident Evil: Revelations 2 does not support offline co-op [Update]

    Players who bought the PC version of Resident Evil: Revelations 2 have realised that the game doesn’t support offline co-op. Unlike the console versions, the PC version of Resident Evil: Revelations 2 can only be played in single player, with no offline co-op option. Capcom has not revealed this prior to launch. Instead, users on […]