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Wii U: ‘Pro controller created so hardcore gamers wouldn’t feel left out’ – Nintendo

Tuesday, 31st July 2012 10:18 GMT By Dave Cook

Wii U’s myriad control methods may have been a heated topic for many gamers, but if you don’t fancy using the tablet controller, you may like to know that Nintendo hasn’t forgotten about you.

Speaking with Gameplanet Wii U hardware producer Katsuya Eguchi explaind that the controller was created to open up multi-format support to third-party developers.

“Adding a Pro controller may make it easier for multi-platform games to come out on the system”, Eguchi explained, “Wii remotes don’t have things like analog sticks. To make it as easy as possible to enjoy certain multiplayer experiences it was important to have that Pro controller.”

Eguchi continued, “We’re all gamers as well and we appreciate the interest of those [hardcore] gamers, and we don’t want them to feel left out, so we’re making big strides and changes in that area.”

What about you? Do you think the Wii U has ‘hardcore’ potential? Will the pro controller change your mind? Let us know below.

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5 Comments

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  1. G1GAHURTZ

    “Adding a Pro controller may make it easier for multi-platform games to come out on the system”, Eguchi explained, “Wii remotes don’t have things like analog sticks. To make it as easy as possible to enjoy certain multiplayer experiences it was important to have that Pro controller.”

    Is he simply confirming what Pachter said about Nintendo following Activision’s demands?

    Anyway, as for the hardcore, well there’s nothing to discuss.

    The WiiU is on a similar level, power-wise, to PS360. It has a similar controller, so it’s like buying the same console again, for the same experience that you can already get without spending $300/£280.

    But the biggest problem is the online system.

    I find it very difficult to believe that any serious online multiplayer console gamer would ever leave XBL or even PSN for what we’ve seen from Nintendo so far.

    Unless they believe all this nonsense about the different community demographics… But then, if that’s much of an issue for them, they can’t be all that hardcore.

    #1 2 years ago
  2. DrDamn

    “Wii remotes don’t have things like analog sticks.”

    But the standard Wii-U controller does, what has the Wii remote got to do with it? Seems to be skirting around the fact some may prefer to play some games on a regular non-screen controller.

    The other reason being that a second screened controller is going to be a bit pricey as an accessory I would expect.

    #2 2 years ago
  3. DeyDoDoughDontDeyDough

    @1

    Exactly right, G1GAHURTZ. The long-standing, core gamer has absolutely no reason to buy a Wii-U, but that’s not Nintendo’s biggest problem. Its biggest problem is that the casual audience has – since the Wii – been usurped by Microsoft, Apple, Android and Facebook. More than that, though, the type of audience who bought the Wii mostly already have one. Not being the type of gamer who cares about such things, what possible reason are they being given to invest in a new one when they won’t even understand the difference. “I already have one,” is what they will say.

    I don’t know. I’m beginning to get this strong, creeping feeling that Wii-U is going to be a MONSTER flop. I mean VirtualBoy bad.

    #3 2 years ago
  4. SplatteredHouse

    Has anyone got to go hands-on with one of these pads, yet? What’s the response like, the feel of the buttons. Does it come across like a first-party controller?

    @2: More than a bit of skirting, but Nintendo aren’t unfamiliar with that.

    #4 2 years ago
  5. Kabby

    They come for the HDMI port but stay for the boring Nintendo franchises.

    #5 2 years ago