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Dragon’s Dogma 2: Capcom reveals first details

Monday, 30 July 2012 12:04 GMT By Dave Cook

Dragon’s Dogma 2 is in development over at Capcom, and series creator Hideaki Itsuno has revealed the first snippets of information. Did someone say ‘quest creation’? More after the jump.

OPM reports that in a Famitsu interview, Hideaki explained that only 60-70% of his ideas for the original Dragon’s Dogma made it into the final game, leaving plenty spare for Dragon’s Dogma 2.

Quest creation is one idea that didn’t make the cut, but it’s on Itsuno’s ‘to-do’ list for Dragon’s Dogma 2.

Hideaki also reveals that the Dragon’s Dogma game world was only two-thirds of what he originally wanted. Given that the game is clearly huge in scope, that’s a huge cut.

We’ll have more on Dragon’s Dogma 2 as it happens.

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16 Comments

  1. DSB

    I just picked up the first one on the 360. Slightly dodgy framerate, but I think it just might be the best one I’ve played this gen next to Red Dead Redemption.

    Believe the hype :P

    #1 3 years ago
  2. SlayerGT

    @1 Strenghth in numbers Arisen ;D

    #2 3 years ago
  3. Moonwalker1982

    I’m always in for a great RPG and i gave Dragon’s Dogma a chance, but i just couldn’t get into it. I don’t see the appeal, aside from a few cool things it just didn’t do it for me.

    #3 3 years ago
  4. et_phone_home

    From Metacritic…

    ***20 reasons why Dragon’s Dogma should be in the making 4 more years*** “4 years in the making”, “hundreds of people involved”, “From the creators of Devil May Cry 4 and Resident Evil 4″, “The most ambitious project from Capcom to date”, “A BIG budget game”… Is this a sort of Japanese Joke? At first i gave this game an 8, now, after finishing the game it gets a 4. Why? At first this looks like a great game with cool combat and a HUGE map to explore and you are willing to forgive some fails, but after some dozen hours you get to realize what this game really is and not willing to forgive: reason 1) They make us believe there is a BIG map to explore by hidding it, but this is one of the smallest game maps in the world of RPG’s (go and check Google images for the full map). 2) The total absence of lip synch is annoying (even the Muppets do it better). 3) An awful story with more holes in the plot than a Swiss cheese. 4) The constant monologues of your companions: “See master, a rock (98745 times)”, “Wolves hunt in packs (642947 times)… 5) The almost absence of side-quests. You get objectives, not side quests: (kill 50 fearsome rabbits), (kill 2 cyclopes), (Kill the JRPG’s)… 6) The ‘cinematics’ if you can call them that, sucks! 7) The graphics are not up to today’s standards, they look like PS2 HD graphics. 8) The armors are ugly, not even a decent armor set that makes look like a badass. I was hoping all the game to get a decent armor… it never happened… 9) At the end i understood why there was no decent fast travel system, because this game is so small that makes no sense having fast travel, but i passed the same roads over and over and over and over and over again. 10) You fight the same enemies in the very same places all the time, but, if at level 1 a goblin or a wolf can get you a fight imagine at level 60! And at the end if i close my eyes i can guess where they are because they appear always in the same location. 11) You can’t change your skills at any time in the game, you have to go to the Inn and say “Hey man i wanna change my skills…”, why can’t you change them whenever you want wherever you want? 12) At first the combat looks cool but in the end i find that there are no real strategy fighting the enemies (like in demons/Dark Souls), i just keep using my 2 most powerful strikes every time and against all sort of enemies (boring). 14) The number of ‘dungeons’ to explore is a JOKE, i just remember about 6, no more than 10 (Skyrim has 150 and Amalur 120 dungeons to explore) and they were reused for different quests. 15) The character models are very bad, the monsters, not so bad and the Big monsters nice with nice animations. 16) People like the spawn system, but because you have to constantly change your party, you never get emotionally involved with your companions (you just don’t care if they die in combat or if they fall the abyss, and that’s a part very important in an RPG, like the involvement you get with your team mates in Mass Effect…). 17) The 2 black bars always present like in a movie so the poor graphical engine could keep the framerate in this ‘open small land’ game. 18) Bad voice acting and bad dialogues. 19) The pseudo quest DLC’s just to rob you some more money. (Go and get some medallions quests). They suck, they should be free or be included in the small game. 20) Only a few different monsters. You are always fighting the same monsters. There is not a lot of diversity and different tactics to fight the enemies, just hack and slash with your most powerful strike. (i never had to block a strike and only died twice at he beginning) ***Resuming: I’am more criticizer with this game because they made us believe this was a Big production game in a Big open world and that’s not the truth. At the first hours i had fun with this game, but towards the end i was anxious to see the end of the game, like in FFXIII. My advice to the producers. Take some holidays, play Oblivion, Skyrim, Dragon Age, Dark Souls, The Witcher, Fallout, Kingdoms of Amalur…, take some notes, hire decent artists and than you can try to make a decent RPG in the western way… Good luck to Dragon’s Dogma 2, but you still have a LONG road to walk!

    #4 3 years ago
  5. YoungZer0

    @4: You know, if you would’ve hit ‘Enter’ from time to time, people would’ve actually read your comment.

    #5 3 years ago
  6. stretch215

    @4 you have way too much time on your hands. This game is NOT perfect, but after finishing it, it’s one of my favorites this Gen. If you’re on the fence, try a demo.

    #6 3 years ago
  7. Lord Gremlin

    Completed first Dragon’s Dogma two times now, really good RPG. Playing on PS3, loads of people are assaulting bloody Ur Dragon he’s already generation 103…
    Damn, let me tell you – gen 103 is way more hairy that 50-60.

    P.S. Now this is a proper console game – hundreds of hours in, no problems, no freezing, no noticeable framerate problems. That’s a worthy full price purchase, let me tell you.

    #7 3 years ago
  8. DSB

    You’re saying there’s no lag on the PS3 Gremlin? :(

    Sad panda. I wish it would’ve come out for the PC, it seems made for whole social media era, but then that’s Capcom.

    #8 3 years ago
  9. YoungZer0

    The game takes way too much time before it gets interesting. I was bored half the time i was playing it. I played it for like 10 hours and then went back to demon’s souls. Pity, really, the combat was fun. But that’s the only thing that’s fun about the game.

    The story is as uninspired and boring as it gets. Sidequests are also boring as hell. Same goes for the art-direction and the world itself. Boring, bland and uninspired.

    @8: I didn’t have any problems with the PS3 version.

    #9 3 years ago
  10. SlayerGT

    I’m really not feeling this “games are garbage if they aren’t beloved by everyone” state of mind the gaming community as adopted. If a company makes a game that they like, and budget it well, and enough gamers like it enough for said company to make a profit..I say win. To each his own I guess.

    #10 3 years ago
  11. DSB

    @10 I think we can all agree that people are allowed to like games however they want, and that if enough people do like one, then that game is ultimately a success.

    But it doesn’t mean you can’t critisize it.

    Personally I’m in love with the systems of Dragons Dogma. The sheer connectivity of it, from pawns to quests, is really stimulating stuff. I hope it sets a new trend for these kinds of games.

    It’s just brilliant to be using other peoples characters as your party members.

    I can totally look beyond the weird story, even though I do think it’s kinda cute for what it is.

    “Dragon eats my eart, and that pisses me off quite a bit” :P It has some of that charming Super Mario sensibility to it, even if I’m stuck with yet another bland silent character, who can only grunt at the world around him.

    #11 3 years ago
  12. bitsnark

    @11

    ““Dragon eats my eart, and that pisses me off quite a bit””

    My brain had an 8-bit fart reading that.

    I’m sure some enterprising dude out there will make a 8-bit video of that scenario. Hopefully.

    #12 3 years ago
  13. SlayerGT

    DSB you finish the game yet?

    #13 3 years ago
  14. Hed

    Dragon’s Dogma has a pretty decent story that explains everything and is quite unique. You just have to get to the ending. When I finished the game for the first time I only felt more interested in this strange world and started playing the game over to find more information about the characters. I’m almost certain they designed it this way on purpose.

    #14 3 years ago
  15. Sasha_Je

    @4 Dragons Dogma was a rushed game. Why something like this happened I don’t know because it was developed/published by Capcom but because of this you can see a lot of problems at this title. Leaving all this aside DD came up with some pretty neat features, the way you interact with the monsters ( first time shown in SoC yet no one attempted anything like this ) and the combat system that let’s be honest it kinda rocks. Apart from Sorcerer skills that work a bit different there are no skills with power, so by using your 2 most powerful skills I don’t understand, it’s more like Souls where you get a type of move from your skills. Anyway there is a lot to enjoy out of this title if you actually play it, I invested around 200h in it and overall it’s not bad. The story may have holes but at the end of the game those little twists are awesome. I like how they created the transition to NG+, it feels more natural. The main issue of this game is not the size of the map, I would rather have something smaller packed with content and by having a small map it’s easier to optimize but indeed the variation of monsters could have been more high, a crafting system was a must in a game like this yet we only have a basic enchant system, as for the side-quests there are over 200. You mentioned the dungeons from Reckoning, in that game there where like 6-7 tops dungeon layouts ( didn’t play Skyrim, so no comm ). As for your advice to the developers…we have a decent combat system thanks to the JRPGS, that WRPGS do good is create a good story and flood the game with lore, apart from that everything feels flat. Fallout is a shooter, Amalur with 10.000 years of history written by R.A.Salvatore was rubbish, Oblivion/Skyrim are still in the 90′s with they pathetic combat system and bugs and so on. What I am trying to say is that DD it’s not that rubbish compared with what we have on the market right now. If you ask me Capcom should have not waste time into developing a new IP and should have gone with a Monster Hunter. We didn’t had a title on the “big screen” since PS2.

    #15 3 years ago
  16. Gigabomber

    The gameworld was fairly empty without many side areas and the sidemissions were dull, but the main story was pretty great. Plenty to improve on in a sequel, but I’m looking forward to it.

    #16 3 years ago

Comments are now closed on this article.

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    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]