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“Online-only best long-term decision” for D3: Morhaime

Thursday, 19 July 2012 13:47 GMT By Stephany Nunneley

Blizzard boss Mike Morhaime has addressed issues and upcoming changes to Dibalo III over on Battle.net, and amidst thanking the fans for their support and patting his team on the back for the job it has done, he also admitted there were things still to be worked on when it comes to gameplay, and community feedback.


In the community letter,
Morhaime discussed the many “challenges” the team faced when going from having “0 to more than 6 million players across multiple continents within a few days with a brand-new game.”

“For Diablo III, we looked at historical sales for Blizzard games and other top-selling PC games and watched preorder numbers,” he said. “We even upped our estimates to ensure we had additional capacity, or so we thought. In the end, it just wasn’t enough, and that is something we will work hard to conquer for future releases.

“In response to the immediate and overwhelming demand for the game, the team worked around the clock to support all regions, increase capacity, ship additional hardware to our datacenters, and troubleshoot and fix bugs as they sprang up. While things have by and large been running smoothly for several weeks now, various game-related issues have come up that we have either already responded to or are continuing to investigate (such as the latency issue some of you are experiencing) and make adjustments for.

“Rather than address every subject individually, I’ll just say that even as we work to address or resolve current issues, it’s always possible that further issues will crop up. We will continue to keep that commitment [to fixing issues] and respond to any new or outstanding issues quickly.”

Morhaime said the team knows the game “isn’t perfect,” but it’s working hard to “improve the game balance, build on our design, and listen to what players are saying to make it the best game it can be.”

“You’ll see additional improvements with patch 1.0.4,” he said. “On the game balance front, this update will contain changes designed to further deliver on the team’s goal of promoting “build diversity,” with buffs to many rarely used, underpowered class abilities.

“Another topic we’ve seen actively discussed is the fact that better, more distinct Legendary items are needed. We agree. Patch 1.0.4 will also include new and improved Legendary items that are more interesting, more powerful, and more epic in ways you probably won’t be expecting.

“We’re also working on a number of interface updates, including social improvements that will allow players to more easily view their friends’ achievements, more quickly join games, and more efficiently communicate with each other. In addition, we’ll be making updates to the auction house in the future to provide players with better information through tooltips and notices, offer improved search functionality, and more.”

Morhaime also touched on Diablo III’s “always-connected experience,” and said the current perception of it, is it’s an “online requirement [that's] nothing but an ineffective form of copy protection that has already been cracked.”

“While we’ve never said that this requirement guarantees that there will be no cheating or game cracks, it does help us battle those problems (we have not found any fully functional cracks). More important to us is that the online requirement is critical for the long-term integrity of the game experience,” he explained.

“I fully understand the desire to play Diablo III offline; however, Diablo III was designed from the beginning to be an online game that can be enjoyed with friends, and the always-online requirement is the best way for us to support that design. The effectiveness of the online elements — including the friends list and cross-game communication; co-op matchmaking; persistent characters that you can use by yourself, with others, and in PvP; and some of our customer support, service, and security components — is tied directly to the online nature of the game.

“These and other online-enabled features are essential to our design for Diablo III. That said, there are still improvements we believe we can make to expand the online experience and make co-op play even more rewarding, and this will remain one of our priorities moving forward. Overall, while there are some downsides to the online-only approach, I still believe this was the best long-term decision for the game.”

Through the link, Morhaime also discusses the real-money Auction House, patch 1.1, the PvP update, and said a system for max-level, high-powered characters is in the works to keep them playing.

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16 Comments

  1. Edo

    In translation…”bend over some more”!

    #1 3 years ago
  2. bymindx

    The game is boring as hell after like 30 hours, and the RMAH is designed for botters to make money. Just a waste of time playing the game.

    #2 3 years ago
  3. ManuOtaku

    #1 and maybe it will become a trend, now Epic is considering fortnite to be also Online-Only, so players need to hotkey the bend over position, it will be use a lot in the short term window from now on.

    #3 3 years ago
  4. Fin

    I’m about 45 hours in, nearly finished Act 1 on Inferno, I’ve enjoyed every minute!

    #4 3 years ago
  5. YoungZer0

    Go fuck yourself, Blizzard.

    #5 3 years ago
  6. Erthazus

    this shit needs more content. It’s not enough. The game is too small.

    I finished the whole Inferno before the first patch. It’s easy as fuck.

    #6 3 years ago
  7. OlderGamer

    I was thinking mostly the samething as Erth. ‘Cept I don’t think it is easy. Like wow, I now play Diablo III with a small group of friends and family. Most of this the game is tough as nails, esp at certian points.

    Gotta remember no game should be tuned for the top few % of skilled players. It should be tuned for the biggest % of skills. I know that pisses off many folks here, but that is the way it is. If your an amazing gamer, most games will be easy for you. I am not an amazing gamer, but I bet I more average and represenitive of the general audiance.

    Anways where I do agree with earth is content. Not only is the game short. But the lack of char choice is disgusting. I enjoy Witch DR the most, and mildly the Wizzard. I can tolerate Demon Hunter. I do not like the Monk or Barb. I want my Pally and Druid. Witch Dr is a great class, but not the same as Necro. I just want more classes to play.

    I do not like RMAH at all. I really don’t like the chat channels. I don’t like the always online. I mean at some point, you have to ask yourself, does Blizzard even give a shit about what their customers are saying? At all?

    It is sad really.

    On the game itself, I find it enjoyable. I have put a fair number of hours into it. I will be playing more this afternoon. It isn’t a bad game. Some horrible choices on Blizzards part and too little content are what bugs me.

    #7 3 years ago
  8. roadkill

    So it’s official. You’re all Morhaime’s bitches! LOL!!

    #8 3 years ago
  9. Tsotsi

    Don’t worry Mike, after the dog’s breakfast you served up in D3, extra capacity is much less likely to be needed for your future releases. I for one am done with you and yours.

    ‘The latency issue some of you are experiencing…’ So nice of you to say Mike. Seeing as you can’t be bothered with true oceanic servers for any of your games, meaning everyone in this part of the world gets to play with constant ‘latency issues’. Its clear that as an issue for ‘some of you’ it is a real concern to you.

    Then go on to tell us how always-online is a good idea.
    A ‘feature’ even.
    Something to be aspired to.
    After apologizing for latency.
    In a game that would be perfectly viable offline.
    Nice.

    Still can’t bring myself to read about ‘more interesting legendary items’ and not think you mean ‘more virtual sh1te for you guys to spend your real money on, so I can get me some gold leaf bog roll’.

    Maybe its just ‘cos I’m annoyed, but every comment coming out of Blizzard these days seems to confirm that their egos are out of control and they ‘truly believe’ they have a monopoly on knowing what’s fun in a game.

    #9 3 years ago
  10. Ireland Michael

    The most mindblowing thing about all this isn’t Morhaime’s comments…

    …it’s that people are getting 30, 40, 50 hours out of a game but are still complaining that it’s too short and lacking in content.

    #10 3 years ago
  11. OlderGamer

    Yeah but do you have any idea how many hours most of those people sunk into Diablo II? I have thousands. 40hours for a console game is fine. But people expected more from a Diablo game.

    #11 3 years ago
  12. Ireland Michael

    @11 What about Diablo II was so different that you *wanted* to sink thousands of hours into it, and not Diablo 3?

    I’m genuinely curious.

    #12 3 years ago
  13. OlderGamer

    I don’t have enough time for that right now, but I will get back to this thread put some words down later if I can.

    #13 3 years ago
  14. TheWulf

    Of course it’s the best long term decision.

    You can shut down the servers a few months before you bring out Diablo IV. Then anyone who actually wants to replay your game (as odd as that might be, there are some) would have to then buy your sequel. I can see how it was a very shrewd decision.

    But it shows that you have absolutely fuck all respect for your customers.

    And people will be just fine with it.

    What I said here couldn’t be more true.

    #14 3 years ago
  15. TheWulf

    @12

    It was a completely different game. It felt different. It felt like Torchlight. The items were wildly varied so there were no direct upgrades and instead my side-grades, as they seem to be called. Many ways in which you could diversify, but you’d be unsure if you’d want to swap this for that. Some were absolutely incredible in their weirdness, but everything was a decision.

    And when you’d start finding more powerful items, you’d find a huge variety of them and this would really open up avenues of advancement and specialisation. Even the skill system in Diablo II allowed for this in ways that Diablo III didn’t. As another mentioned, as an example, you can specialise into the Barbarian’s throwing skill to make a really unusual build in Diablo II. In Diablo III, you can use the throwing skill but there’s absolutely no way to specialise into it.

    Furthermore, almost every item you get in Diablo III is a direct upgrade. This turns it into a single-player version of WoW, and thus it ends up feeling nothing like Diablo at all. All that insane diversification and variety has gone out the window, and you feel like you’re relegated to cookie-cutter builds, where you can’t do anything strange.

    To put it into perspective, the difference between Diablo II and Diablo III is like the difference between Guild Wars 1 and WoW.

    In case it isn’t clear from the above…

    If you play a Warrior twice through in Guild Wars, because of the insane stat and skill variety, you’re almost completely guaranteed an entirely different experience. As if you were playing a new class. If you were to play a Warrior in WoW, then both times are going to be much the same, with only very minor, mostly cosmetic differences.

    Diablo II and Diablo III differ in the same way.

    If you play a Barbarian in Diablo II, because it keeps throwing so many side-grades at you instead of obvious upgrades, you’re provided with a multitude of new options, a field of them spreads out in front of you, and you realise that with so much as a different weapon you can play a completely different style of Barbarian than you did the last time. You find this’ll happen every time you play.

    But in Diablo III, it’s a straight line, a completely linear progression. It’s like a Warrior in WoW. You may have some cosmetic customisation, but ultimately the Barbarian you create will always be the same. Every item you get will be checked upon stat numbers alone to see whether it’s a direct upgrade or not. This is, once again, like WoW.

    So you proceed through Diablo III the same each time, you get your weapons upgrades, your armour upgrades, but the thing is is that they do largely the same thing. There’s one set path, there’s no crazy items which do bizarre things, it’s just that “This sword will make your Barbarian 3% more powerful.” and that’s what ALL of the weapons do.

    The replayability of the Diablo II came from the fact that you could create five Barbarian characters and each and every one of them could be so radically different as their end result that it’d be almost like having a new class. Torchlight (even 1) has this going for it as well. There’s just so much crazy variety on offer that you literally can’t create the same Barbarian twice.

    The difference between them is in one it’s almost impossible to create a character that’s a clone of your last (Diablo II) and in the other it’s almost impossible to diversify, thus you absolutely MUST be a clone of your last character (Dibalo III).

    This is why it wears out after one play-through.

    #15 3 years ago
  16. OlderGamer

    I don’t know Mike, I had been thinking about this response for awhile. Trying to get a handle on why I don’t value D3 the same way as D2. In short I can’t come up with one solid reason to stand on.

    I think it is a collection of things. the game itself is fun. I played it when it launched, got thru the first dificulty and soon after lost interest. I played a Wizzard and got tired of dying all of the time. I played solo.

    But now I play with family. I switched to a Witch Doc, and I am having a blast. Bosses are easier, deaths are no biggie, and playing with friends and family(as opposed to strangers) is great. I am really enjoying the game. I still die all of the time if I try and play Demon Hunter or Wizzard. So I don’t play them.

    That would be one of the little things tho. I only enjoy playing the Witch Doc. One class. I would like to enjoy two others but can’t make them work for me, I die too damn much. I know there is prolly a certian build, stats, gear, rotation for each class that players better then other ones. I prolly have a less then optimal build. And that would be another point against D3. Lack of customization.

    One of the things I don’t like about wow is that each class only has one spec. If your a hunter, and raiding, your going to have the same build as other raiding hunters in order to get your optimum dps. Games like that loose a bit of shine in my eyes. D3 feels that way.

    I used to play a ton of D2 and rarely touched battlenet at all. I played it on lan and online. Last nite my brother inlaw and hiw wife where lagging a ton. Almost unplayable. My connection was fine. But running two PC on battlenet in D3 is sometimes a problem for them. With D2 they had a direct connetion to my game and have never laged.

    I also thing age has something to do with. Not mine, but D2s. Games when D2 was out there wasn’t a whole lot of games like it. Now while D3 still fills a void, other games have done the genere better. Titan Quest, in my mind, is the new king of hack and slash. Its class dev system is unriveld. So much choice. And Tourchlight II beta was fantastic.

    I think D3 is a great game, esp when taken on its own merrits(and that is prolly how we should be judging every game). But after the wait, and the build up, I wanted more from D3(esp in the char dev area). I just don’t see me playing D3 the same way I played D2. And it is hard to put into words.

    The first thing I would like to see are more classes. Asap. I want Pally and Druid for starters.

    #16 3 years ago

Comments are now closed on this article.

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    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]