It wasn’t wise of THQ to take on CoD with Homefront, says Pitchford

Friday, 13th July 2012 17:26 GMT By Stephany Nunneley

Gearbox’s Randy Pitchford has said it probably wasn’t wise for THQ to take on Call of Duty with Homefront considering it was a new IP.

Speaking with Gamasutra, Pitchford said that while the game’s scenario was interesting, it didn’t take enough risks with gameplay, adding that if a studio were to take on Call of Duty, it would “really have to go for it.”

“You really have to spend a lot. You have to not only out brute-force the market leader, but out-clever them,” he said. “The game has to be better, the marketing and production better have to be…everything has to be bigger and better.

“I tend to be careful about talking about other people’s business. “Right off the bat, I’m suspicious of that approach, right out of the gate. That might not be the best strategy. The [game's] what-if scenario is kind of interesting but it doesn’t take a lot of risks from a gameplay point of view.

“Somehow the decision was made that ‘We are going to build this game and hope it becomes an IP’ [but with Crytek as developer]. That suggests that the people at THQ that were making the decision, at the time, that Homefront was worth betting on again, but not with the same developer, which is interesting.”

Pitchford said while he didn’t know “what they think the problems were,” with the first game, THQ “haven’t given up,” but went so far as to say he wouldn’t have put Crytek on the sequel – at least not until he “heard about” the firm’s plans for it as Crytek is more than capable of creating its very own IP.

Homefront 2 is slated for release in in THQ’s FY14, which so expect it to release sometime between April 2013 and March 2014.




    Anything can take on CoD.

    It just has to be fun to play.

    #1 2 years ago
  2. DSB

    @1 I still think he’s spot on though.

    If Homefront proved anything, it’s that it isn’t that easy to reverse engineer a CoD game.

    And even if Homefront hadn’t been total crap, they still wouldn’t have had the marketing budget to really make a dent.

    THQs grand strategy to compete with Activision and EA at their own game, had to have been based on some kind of monumental lapse in common sense.

    #2 2 years ago

    Yeah, I definitely don’t think it’s easy…

    I think Respawn will do it, though, and even go one better.

    #3 2 years ago
  4. DSB

    Yeah, it’s impossible to say at this point, but if they’ve managed to stay inspired, and they’ve built another team that can actually do it, then I don’t see why they wouldn’t take it even further.

    Day 1 for me, that’s for sure.

    #4 2 years ago
  5. Anders

    @1: CoD is a snowball rolling down a hill. It would take a huge name like Bungie or a “from the creators of Call of Duty: Modern Warfare 2″ on the box (Respawn) to even make a dent in the Call of Duty armor. Being fun to play doesn’t cut it at this point.

    #5 2 years ago

    I disagree.

    Us regular CoD players aren’t that naive.

    Remember that CoD isn’t popular because of day one sales. It’s popular because of the continually growing, 20 million people who play it month after month.

    We could hardly care less about the box, or the advertising.

    Believe me. If here was a better game tomorrow, I’m very certain that people would ditch CoD like nobody’s business.

    One of the biggest proofs to back this up is the fact that CoD4 used to be touted as a Halo killer.

    A Halo killer!

    halo was the biggest thing in FPS console gaming, then it was CoD, on an ordinary budget, and I’m sure that any other game can come along and take he hot seat based on quality alone.

    #6 2 years ago

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