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Pachter predicts 34% YOY decline in NPD’s June sales report

Tuesday, 10 July 2012 03:19 GMT By Brenna Hillier

When the NPD Group releases its June sales report later this week, Michael Pachter isn’t banking on good news.

The Wedbush Morgan analyst expects sales to reach just $305 million, down 34 % on June 2011, according to a note sent to investors, as reported by Gamespot.

Pachter blamed a “lackluster release lineup”, with Pokemon Conquest and Lego Batman 2: DC Super Heroes like to top the charts, ahead of the slow burning Ghost Recon: Future Soldier. June releases Spec Ops: The Line and Lollipop Chainsaw are expected to post modest performances, and Pachter doesn’t believe Max Payne 3 has picked up, either.

“In this unprecedented eighth year of the console cycle, we believe there are few new intellectual properties to reinvigorate interest in the games sector/ Consumers have been offered a never-ending series of sequels, and have been offered fewer choices each year for the last several years, with the result being waning interest in new software purchases and an unprecedented three years of software sales declines,” Pachter said.

“The poster children for limiting consumer choice are Activision, Electronic Arts and THQ, with each company offering 50 percent as many titles as they offered several years ago, with only one new intellectual property launched among the three companies over the last year.”

NPD sales figures have dropped year-on-year each month since November.

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23 Comments

  1. OlderGamer

    Patcher needs to get out of my head, almost like he was stealing my very own words.

    Never the less, he is right.

    Perhaps 10 year life cycles aren’t such a great idea after all?

    #1 3 years ago
  2. Ireland Michael

    @1 Has everyone just completely forgotten that we are currently in the deepest troughs of a worldwide economic depression?

    #2 3 years ago
  3. OlderGamer

    Thing is, there is no denying he is right. I have been saying the same darn things for a couple of years now.

    I think there is a lot of money to be made in the industry still. Look at the 3DS sales. Heck compare 3ds vs vita sales. One sells very well setting records along the way, and the other one trickles off of shelves.

    No doubt that the economic climate matters, but understanding what people want and more importantly what people will buy matters too, more now then ever. Platform holders better be damn careful when they put out thier next gen systems. Price means everything. Combine that with lack of anything fresh and new, they could split the audiance and find that games move very slowly.

    I called it a few years back, I said the industry could well be heading for a 1980s style crash. I don’t that it has to end up there, certianly nothing is ever written in stone, but many key ingrediants are in the mix at this point.

    Peoples disposable income ratios are droping, hardware and software are expensive(DLC) makes it more so, the market is over saturated with sameness, and so on.

    I think gaming will be fine, but the dedicated living room set top box playing 60usd+ AAA big budget games, loaded with “extra” DLC, on premium online subscription, could be numbered. At the very lest it needs a rethink, I don’t believe it is sustainable anymore. And I think we continue to see that with the ongoing decline in sales.

    But, some will say that DudeBro 7 game still sold awesome! Of course. But before the Halos, CoDs, or other high profile, highly marketed franchise games hit the skids…other smaller and medium games fall off. And we are seing that now too(those are where the decline is). More and more core gaming means omp shooter. All part of the process, imo. I think that is why MS pushes Kinect so damn hard. As well as other services and apps. I don’t think they believe that core demographics can carry a console the way it once did.

    #3 3 years ago
  4. Phoenixblight

    Its YoY if you haven’t noticed there haven’t been any games released other than Diablo 3 which is not going to show up on NPD and Max Payne 3. NPD is also a very rough estimate since it doesn’t track digital sales.

    Also MS and Sony still plan on doing 10 year term for next Gen they have proved to be very profitable for them both unlike the previous generations.

    #4 3 years ago
  5. OlderGamer

    On a console, digital game sales are a much smaller % then some people give them credit for. DLC, on the other hand…if it for the right franchise…

    On PC digital game sales are huge.

    But this conversation is mostly a console one.

    “In this unprecedented eighth year of the console cycle, we believe there are few new intellectual properties to reinvigorate interest in the games sector/ Consumers have been offered a never-ending series of sequels, and have been offered fewer choices each year for the last several years, with the result being waning interest in new software purchases and an unprecedented three years of software sales declines,” Pachter said.”

    As far as your less games being released theroy, PB. Exactly. There are going to be less game choices if things don’t change, lest on consoles. That is part of the problem. Things have gotten so out of hand that a big pub doesn’t want 25 games in their stable each year, instead they want 5 games a year. And they want those franchises to sell 5Xs as much. (just using abstract numbers for ilistrative purposes). Thats part of the too much cost to make a game side of things. Dev costs are too high. So they stick with, and push the same franchises, year after year.

    I think, in truth, right now a lot of pubs are building their games for new systems. It makes sense that this whole year could be a wash out. But I think there a lot of warning signs on the wall too.

    #5 3 years ago
  6. fearmonkey

    As someone that lived through the video game crash, i dom’t want to go through it again. However it’s a very different market than it was then.

    It’s been a mistake for Sony and MS to wait so long on releasing new hardware. Publishers got too comfortable releasing sequels instead of taking chances on new IP, and so we have indies filling the void with PC games and games for the mobile devices we have now.

    The global economy meltdown hasnt hurt the sales of tablet devices like the IPad and the constant influx of new powerful smartphones. The problem we have now is games are priced very high and people dont chances as much on them, to take chances we need exciting new hardware and IP, and publishers hardly ever release a ton of new IP except at the begining of a cycle.

    Digital sales do well but most wait for cost cutting sales except for the big titles like Diablo 3. Most PC gamers dont buy a ton of new titles at full release price, console gamers do, but have been doing it less as this generation goes on.

    There is nothing wrong with the generations lasting 10 years, but more like the PS1 and PS2 situation, where both were an option at the same time for awhile.

    #6 3 years ago
  7. DrDamn

    @3
    “Look at 3DS Sales”

    Which are suffering too.

    http://www.vg247.com/2012/07/04/3ds-sales-currently-weak-in-europe-and-na-nintendo-president/

    “hardware and software are expensive”

    Disagree – at least in that software is cheaper than ever console wise, and that’s part of the problem for devs/publishers. The old model was all games cost $60/£40. They get sold at retail. Now the methods of selling, the cost of games, the expectations of the consumers – all changing and the industry is readjusting. Plus as pointed out @2 we are in a bit of a recession.

    AAA titles will still be pushed out at the $60/£40 price point, use a lot of retail. With DLC and whatever else they can use to get the costs back. The vast majority of everything else *needs* to move to other models. The B and C titles, niche releases etc. Too many are trying to stay in the same space as AAAs and they are getting done over by the value offered elsewhere. Rethink, rework your business models. XBLA, PSN etc.

    The problem then is this is becoming a saturated market where getting your product seen is difficult and requires a change marketing. The flip side for the consumer is that this market is also hugely diverse and innovative.

    #7 3 years ago
  8. AHA-Lambda

    ““The poster children for limiting consumer choice are Activision, Electronic Arts and THQ, with each company offering 50 percent as many titles as they offered several years ago, with only one new intellectual property launched among the three companies over the last year.””

    Wow… just wow… can I ask what the new IP was? Was it Kingdoms of Amalur (although that is EA partners)?

    @2 – as much as that is true the gaming consumer has proven that they will put their money where their mouth is on certain big products; especially when you consider $100-150 limited editions and $50 season passes. The AAA market can be very successful on a title to title basis looking at games like CoD, Battlefield, Skyrim, Gears, Uncharted etc. but it has become too top heavy and I’d say comparisons can be made between AAA as a whole and the MMO market.

    The problem is that for $60 many people seem to only be willing to bank on a few select things. I would say a $40 pricing tier would help but the B-tier budget game has been marginalised and eroded this gen leaving just the indie or the blockbuster. I hope with an increasing focus on DD and F2P next gen maybe we can see a return on the B-tier. And maybe then we can see more games like vanquish and they might actually make money this time =/

    #8 3 years ago
  9. DrDamn

    @8
    “Just the indie” – the problem for the B tier being that just the indie are looking comparable and having just as much content/fun for a much cheaper price. The B tier need to accept they aren’t AAA and budget that from the start. Focus on what makes a digital game release successful.

    #9 3 years ago
  10. AHA-Lambda

    I would say that’s unfair, I believe that there is a place for the B-tier game. As such, if viable, it would give some of the more niche AAA games we have seen this gen a more realistic shot at success. Vanquish in particular is one I want to mention because it flopped badly and lost money but was a really great game, that kind of game couldn’t be done on an indie scale. B-tier however with some concessions? Vanquish could have been better for it.

    #10 3 years ago
  11. GrimRita

    Some of you are missing another component – the actual industry. Maybe gamers are becoming disillusioned with some of the latest releases? Shorter games, costing more money maybe gamers are becoming more selective with what they purchase.

    As touched on earlier, the gaming market has changed. With the arrival of smart phones and social media(facebook games), its another gateway for income and offering a different kind of experience.

    With budgets for making games growing for some reason(PR/Marketing over spend probably), its about time the industry looked at the costs involved instead of bitching for next gen consoles. They cant even afford to create on the current gen.

    #11 3 years ago
  12. DrDamn

    @10
    I think we may have different ideas of what indie entails. You talked about just the Indie and the blockbuster. For me the Indie therefore would have to include a lot of the more “premium” PSN/XBLA titles. There is where I think something like Vanquish could sit. Prices in the range £10-£20-ish.

    #12 3 years ago
  13. AHA-Lambda

    I’ve got more of the idea of something like a £20-30 range rather than £10-20. The £10-20 is already basically here, even if we tend to sit at the bottom end of that scale. The £20-30 range is something that only steam has bothered to do and I’d like to see XBLA and PSN experiment with.

    #13 3 years ago
  14. lama

    i havent bought a single game this year so far. none of the released games held much interest for me. im tired of the same boring stuff every month.

    #14 3 years ago
  15. DrDamn

    @13
    Vita PSN is certainly already in that space too. One of the things Sony said about the Vita was we want lots of different price points. Not just budget and full, and this is how it has panned out so far too. Hopefully they take that in to the PS4 too.

    If it goes £20-£30 then it has to be just digital. In the retail space perception will be of an inferior product at that price – silly but true. In digital it will be perceived as premium and that is correct for this sort of title.

    #15 3 years ago
  16. DrDamn

    @14
    What about XBLA or PSN – plenty of variety and new stuff there.

    #16 3 years ago
  17. AHA-Lambda

    @15 – oh yeah I’m forgetting vita, well that’s a good indicator hopefully of things to come like you say :)

    #17 3 years ago
  18. GrimRita

    @15 not so true. Look how many people on here wait for the Steam sales(for example) before buying a game? Doesnt mean that the game is inferior.

    Price is paying a big part in how we all probably purchase our games. I’ve only purchased a few games at max price this year. If theres a game I am not sure about, I will probably wait for it to drop in price first.

    Last major purchase was Guild Wars 2(DE) @ £65 – lot of money and now I am having second thoughts as I was so pumped for this but after the recent betas, have come away flat! The industry needs a shake up and stop blaming external sources for the lack of sales. Gamers are bored of the same ol’ shit.

    #18 3 years ago
  19. AHA-Lambda

    @18 – no i do agree with DrDamn on this one, not necessarily because of price but advertising, mindshare and hype play a very important part with a game’s release and a lower priced game wouldn’t have the same marketing push/budget as a AAA one would. This is partly why the B-tier has eroded, lower priced games can not sit comfortably on the same shelves as a skyrim or CoD can.

    Having cheaper prices for AAA games through sales is one thing, this is another.

    #19 3 years ago
  20. SplatteredHouse

    @3: The middle-ground, arguably gaming’s heartland, continues to either erode in effectiveness, or migrate away from the eyes of these analysts reports in to digital where the coverage isn’t as widely, authoritatively tracked.

    ““The poster children for limiting consumer choice are Activision, Electronic Arts and THQ, with each company offering 50 percent as many titles as they offered several years ago, with only one new intellectual property launched among the three companies over the last year.”

    The birds are coming home to roost, now that the people who advise investors are pointing out observations to their clients that were previously made in cautionary tone by forum posters at least a year before.

    #20 3 years ago
  21. DrDamn

    @18
    I’m talking about something different, not the price you want to pay for a game but perception of a release. Launch price, day one. If you do a retail release and day one you sell your product next to other new products at half the price then the perception is that what you are selling is somehow inferior. We are talking about people who haven’t been following the game, don’t know how well it may have been reviewed etc.

    #21 3 years ago
  22. OlderGamer

    Ok a couple of things:

    http://en.wikipedia.org/wiki/List_of_best-selling_game_consoles#Handheld_game_consoles

    3DS has sold over 17 million units.

    Vita has sold 1.8 million units.

    I know one has been out longer then the other and all of that stuff. But look at rate of current sales. 3DS sells very well. What Iwata was basicly doing in that shareholder meeting(in your link) was apologizing to investers because the handheld hasn’t sold as much in the west as they projected(what VG247 was doing in that link was trying to sensationalize and twist it). But in the west handhelds have to compete against iOS and Driod and so on. Vita sales stink in the west too.

    The 3DS system launched with too high price tag(and that fits right into our discusion here in this thread) and it wouldn’t sell. They lowered the price point and it moved. A loud example and warning for MS and Sony toward the next gen.

    Price matters a lot.

    I think economy is huge, but I think gamers have proven that they spend money on games even in tough times.

    Digital sales, consoles:

    Sales are hard to track, but numbers are out there. Castle Crashers is long regaurded as one of the top selling xbla/psn titles. As of end 2011 it sold combined across both platform 2.7 million units. And 2.5 million of them being on xbla.

    http://en.wikipedia.org/wiki/Castle_Crashers

    While not terrible by any stretch, but even you added on another 500k units to bring it up to date(and that might be generious) it has still sold a life time of 3.3 million. And that is one of, if not the, top selling digital games on a console. those types of numbers clearly can’t be blamed for a decline in console retail sales. So it isn’t a case of number shifting away from boxed products to digital ones. Not on a console. Not like on a PC.

    There are other reasons and other catilysts.

    Now for the arguement that games somehow costs less today then they did 15 years ago…throw it out the window, too many veriables. 15 years ago, the world looked very different, I was playing on a PSx and Sega Saturn. The games were priced between 30usd and 50usd. I remember buying Gaurdian Hereos brand new for 29.99, and Dragon Force for 39.99. And those games came complete in the box, no content held back for DLC. No Elite/Premium pass crap. No online subscription fees required either.

    Todays AAA, boxed games average 60usd, and most have a % of the games content locked away for further pricing in the form of DLC. For example if I wanted to own the complete Madden NFL game for PSx it costs me 40usd or 50usd. Today the complete Madden NFL costs me 90usd for my PS360.

    Is it a better game? Sure, the same way that Gaurdian Hereos was a better game then Kings Dragon on SNES. Or Dragon Force bested Conflict on NES.

    Heck compare MVC2, that I bought for my Dreamcast. It had 56 fighters included right out of the box, no dlc. And then look at MVC3, it is a turn off. Game companies come across as greddy bastards that are more interested in stealing our money with DLC then earning it with value and quality. I know there is more to the equation of course.

    I think mostly, people are just bored. Only so many times gamers will buy the same game. And I think the industry needs to find better ways of keeping costs down, esp on entery level experiences(like f2p games). Somehow second hand sales need to be stoped(Game, Gamestop, etc have been leeching profits from the people that actualy make the products) for a long time. Lots of pieces make the whole puzzle.

    I think a quick fix and shot in the arm will be a new generation of hardware, if the prices are kept low eneough. But really without a rethink, next gen will just end up like this one fours years from now.

    #22 3 years ago
  23. DrDamn

    @22
    First off the Vita is irrelevant to my point, I was simply putting forward that economy is a factor. The 3DS numbers in the US/Europe support this. The units sold are split more or less equally between the three regions and the US and Europe are much bigger markets so should be much higher than the Japanese numbers – unless you can give another reason for the difference?

    Not even sure what your point is with Castle Crashers? What does the isolated sales figures of one title tell you about the big picture?

    “Now for the arguement that games somehow costs less today then they did 15 years ago…throw it out the window, too many veriables.”

    But apparently you can argue the other way round with a few examples? PSOne on release had RRP of games at £50 here. *As* the generation went on retail prices dropped, but even budget/classics releases were £20. It’s been the same with the PS3/360. On release RRP £50. As the generation has gone on retail and online prices have dropped. Ignore DLC, compare what you get out of the box now with what you got out of the box then and games are in *general* bigger, more fully featured, better value. That’s before you even consider the value offered by XBLA, PSN, PS+ which weren’t available then and a small matter of inflation.

    #23 3 years ago

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    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]