Pachter predicts 34% YOY decline in NPD’s June sales report

Tuesday, 10 July 2012 03:19 GMT By Brenna Hillier

When the NPD Group releases its June sales report later this week, Michael Pachter isn’t banking on good news.

The Wedbush Morgan analyst expects sales to reach just $305 million, down 34 % on June 2011, according to a note sent to investors, as reported by Gamespot.

Pachter blamed a “lackluster release lineup”, with Pokemon Conquest and Lego Batman 2: DC Super Heroes like to top the charts, ahead of the slow burning Ghost Recon: Future Soldier. June releases Spec Ops: The Line and Lollipop Chainsaw are expected to post modest performances, and Pachter doesn’t believe Max Payne 3 has picked up, either.

“In this unprecedented eighth year of the console cycle, we believe there are few new intellectual properties to reinvigorate interest in the games sector/ Consumers have been offered a never-ending series of sequels, and have been offered fewer choices each year for the last several years, with the result being waning interest in new software purchases and an unprecedented three years of software sales declines,” Pachter said.

“The poster children for limiting consumer choice are Activision, Electronic Arts and THQ, with each company offering 50 percent as many titles as they offered several years ago, with only one new intellectual property launched among the three companies over the last year.”

NPD sales figures have dropped year-on-year each month since November.


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  1. OlderGamer

    Patcher needs to get out of my head, almost like he was stealing my very own words.

    Never the less, he is right.

    Perhaps 10 year life cycles aren’t such a great idea after all?

    #1 3 years ago
  2. Ireland Michael

    @1 Has everyone just completely forgotten that we are currently in the deepest troughs of a worldwide economic depression?

    #2 3 years ago
  3. OlderGamer

    Thing is, there is no denying he is right. I have been saying the same darn things for a couple of years now.

    I think there is a lot of money to be made in the industry still. Look at the 3DS sales. Heck compare 3ds vs vita sales. One sells very well setting records along the way, and the other one trickles off of shelves.

    No doubt that the economic climate matters, but understanding what people want and more importantly what people will buy matters too, more now then ever. Platform holders better be damn careful when they put out thier next gen systems. Price means everything. Combine that with lack of anything fresh and new, they could split the audiance and find that games move very slowly.

    I called it a few years back, I said the industry could well be heading for a 1980s style crash. I don’t that it has to end up there, certianly nothing is ever written in stone, but many key ingrediants are in the mix at this point.

    Peoples disposable income ratios are droping, hardware and software are expensive(DLC) makes it more so, the market is over saturated with sameness, and so on.

    I think gaming will be fine, but the dedicated living room set top box playing 60usd+ AAA big budget games, loaded with “extra” DLC, on premium online subscription, could be numbered. At the very lest it needs a rethink, I don’t believe it is sustainable anymore. And I think we continue to see that with the ongoing decline in sales.

    But, some will say that DudeBro 7 game still sold awesome! Of course. But before the Halos, CoDs, or other high profile, highly marketed franchise games hit the skids…other smaller and medium games fall off. And we are seing that now too(those are where the decline is). More and more core gaming means omp shooter. All part of the process, imo. I think that is why MS pushes Kinect so damn hard. As well as other services and apps. I don’t think they believe that core demographics can carry a console the way it once did.

    #3 3 years ago
  4. Phoenixblight

    Its YoY if you haven’t noticed there haven’t been any games released other than Diablo 3 which is not going to show up on NPD and Max Payne 3. NPD is also a very rough estimate since it doesn’t track digital sales.

    Also MS and Sony still plan on doing 10 year term for next Gen they have proved to be very profitable for them both unlike the previous generations.

    #4 3 years ago
  5. OlderGamer

    On a console, digital game sales are a much smaller % then some people give them credit for. DLC, on the other hand…if it for the right franchise…

    On PC digital game sales are huge.

    But this conversation is mostly a console one.

    “In this unprecedented eighth year of the console cycle, we believe there are few new intellectual properties to reinvigorate interest in the games sector/ Consumers have been offered a never-ending series of sequels, and have been offered fewer choices each year for the last several years, with the result being waning interest in new software purchases and an unprecedented three years of software sales declines,” Pachter said.”

    As far as your less games being released theroy, PB. Exactly. There are going to be less game choices if things don’t change, lest on consoles. That is part of the problem. Things have gotten so out of hand that a big pub doesn’t want 25 games in their stable each year, instead they want 5 games a year. And they want those franchises to sell 5Xs as much. (just using abstract numbers for ilistrative purposes). Thats part of the too much cost to make a game side of things. Dev costs are too high. So they stick with, and push the same franchises, year after year.

    I think, in truth, right now a lot of pubs are building their games for new systems. It makes sense that this whole year could be a wash out. But I think there a lot of warning signs on the wall too.

    #5 3 years ago
  6. fearmonkey

    As someone that lived through the video game crash, i dom’t want to go through it again. However it’s a very different market than it was then.

    It’s been a mistake for Sony and MS to wait so long on releasing new hardware. Publishers got too comfortable releasing sequels instead of taking chances on new IP, and so we have indies filling the void with PC games and games for the mobile devices we have now.

    The global economy meltdown hasnt hurt the sales of tablet devices like the IPad and the constant influx of new powerful smartphones. The problem we have now is games are priced very high and people dont chances as much on them, to take chances we need exciting new hardware and IP, and publishers hardly ever release a ton of new IP except at the begining of a cycle.

    Digital sales do well but most wait for cost cutting sales except for the big titles like Diablo 3. Most PC gamers dont buy a ton of new titles at full release price, console gamers do, but have been doing it less as this generation goes on.

    There is nothing wrong with the generations lasting 10 years, but more like the PS1 and PS2 situation, where both were an option at the same time for awhile.

    #6 3 years ago
  7. DrDamn

    “Look at 3DS Sales”

    Which are suffering too.

    “hardware and software are expensive”

    Disagree – at least in that software is cheaper than ever console wise, and that’s part of the problem for devs/publishers. The old model was all games cost $60/£40. They get sold at retail. Now the methods of selling, the cost of games, the expectations of the consumers – all changing and the industry is readjusting. Plus as pointed out @2 we are in a bit of a recession.

    AAA titles will still be pushed out at the $60/£40 price point, use a lot of retail. With DLC and whatever else they can use to get the costs back. The vast majority of everything else *needs* to move to other models. The B and C titles, niche releases etc. Too many are trying to stay in the same space as AAAs and they are getting done over by the value offered elsewhere. Rethink, rework your business models. XBLA, PSN etc.

    The problem then is this is becoming a saturated market where getting your product seen is difficult and requires a change marketing. The flip side for the consumer is that this market is also hugely diverse and innovative.

    #7 3 years ago
  8. AHA-Lambda

    ““The poster children for limiting consumer choice are Activision, Electronic Arts and THQ, with each company offering 50 percent as many titles as they offered several years ago, with only one new intellectual property launched among the three companies over the last year.””

    Wow… just wow… can I ask what the new IP was? Was it Kingdoms of Amalur (although that is EA partners)?

    @2 – as much as that is true the gaming consumer has proven that they will put their money where their mouth is on certain big products; especially when you consider $100-150 limited editions and $50 season passes. The AAA market can be very successful on a title to title basis looking at games like CoD, Battlefield, Skyrim, Gears, Uncharted etc. but it has become too top heavy and I’d say comparisons can be made between AAA as a whole and the MMO market.

    The problem is that for $60 many people seem to only be willing to bank on a few select things. I would say a $40 pricing tier would help but the B-tier budget game has been marginalised and eroded this gen leaving just the indie or the blockbuster. I hope with an increasing focus on DD and F2P next gen maybe we can see a return on the B-tier. And maybe then we can see more games like vanquish and they might actually make money this time =/

    #8 3 years ago
  9. DrDamn

    “Just the indie” – the problem for the B tier being that just the indie are looking comparable and having just as much content/fun for a much cheaper price. The B tier need to accept they aren’t AAA and budget that from the start. Focus on what makes a digital game release successful.

    #9 3 years ago
  10. AHA-Lambda

    I would say that’s unfair, I believe that there is a place for the B-tier game. As such, if viable, it would give some of the more niche AAA games we have seen this gen a more realistic shot at success. Vanquish in particular is one I want to mention because it flopped badly and lost money but was a really great game, that kind of game couldn’t be done on an indie scale. B-tier however with some concessions? Vanquish could have been better for it.

    #10 3 years ago
  11. GrimRita

    Some of you are missing another component – the actual industry. Maybe gamers are becoming disillusioned with some of the latest releases? Shorter games, costing more money maybe gamers are becoming more selective with what they purchase.

    As touched on earlier, the gaming market has changed. With the arrival of smart phones and social media(facebook games), its another gateway for income and offering a different kind of experience.

    With budgets for making games growing for some reason(PR/Marketing over spend probably), its about time the industry looked at the costs involved instead of bitching for next gen consoles. They cant even afford to create on the current gen.

    #11 3 years ago
  12. DrDamn

    I think we may have different ideas of what indie entails. You talked about just the Indie and the blockbuster. For me the Indie therefore would have to include a lot of the more “premium” PSN/XBLA titles. There is where I think something like Vanquish could sit. Prices in the range £10-£20-ish.

    #12 3 years ago
  13. AHA-Lambda

    I’ve got more of the idea of something like a £20-30 range rather than £10-20. The £10-20 is already basically here, even if we tend to sit at the bottom end of that scale. The £20-30 range is something that only steam has bothered to do and I’d like to see XBLA and PSN experiment with.

    #13 3 years ago
  14. lama

    i havent bought a single game this year so far. none of the released games held much interest for me. im tired of the same boring stuff every month.

    #14 3 years ago
  15. DrDamn

    Vita PSN is certainly already in that space too. One of the things Sony said about the Vita was we want lots of different price points. Not just budget and full, and this is how it has panned out so far too. Hopefully they take that in to the PS4 too.

    If it goes £20-£30 then it has to be just digital. In the retail space perception will be of an inferior product at that price – silly but true. In digital it will be perceived as premium and that is correct for this sort of title.

    #15 3 years ago
  16. DrDamn

    What about XBLA or PSN – plenty of variety and new stuff there.

    #16 3 years ago
  17. AHA-Lambda

    @15 – oh yeah I’m forgetting vita, well that’s a good indicator hopefully of things to come like you say :)

    #17 3 years ago
  18. GrimRita

    @15 not so true. Look how many people on here wait for the Steam sales(for example) before buying a game? Doesnt mean that the game is inferior.

    Price is paying a big part in how we all probably purchase our games. I’ve only purchased a few games at max price this year. If theres a game I am not sure about, I will probably wait for it to drop in price first.

    Last major purchase was Guild Wars 2(DE) @ £65 – lot of money and now I am having second thoughts as I was so pumped for this but after the recent betas, have come away flat! The industry needs a shake up and stop blaming external sources for the lack of sales. Gamers are bored of the same ol’ shit.

    #18 3 years ago
  19. AHA-Lambda

    @18 – no i do agree with DrDamn on this one, not necessarily because of price but advertising, mindshare and hype play a very important part with a game’s release and a lower priced game wouldn’t have the same marketing push/budget as a AAA one would. This is partly why the B-tier has eroded, lower priced games can not sit comfortably on the same shelves as a skyrim or CoD can.

    Having cheaper prices for AAA games through sales is one thing, this is another.

    #19 3 years ago
  20. SplatteredHouse

    @3: The middle-ground, arguably gaming’s heartland, continues to either erode in effectiveness, or migrate away from the eyes of these analysts reports in to digital where the coverage isn’t as widely, authoritatively tracked.

    ““The poster children for limiting consumer choice are Activision, Electronic Arts and THQ, with each company offering 50 percent as many titles as they offered several years ago, with only one new intellectual property launched among the three companies over the last year.”

    The birds are coming home to roost, now that the people who advise investors are pointing out observations to their clients that were previously made in cautionary tone by forum posters at least a year before.

    #20 3 years ago
  21. DrDamn

    I’m talking about something different, not the price you want to pay for a game but perception of a release. Launch price, day one. If you do a retail release and day one you sell your product next to other new products at half the price then the perception is that what you are selling is somehow inferior. We are talking about people who haven’t been following the game, don’t know how well it may have been reviewed etc.

    #21 3 years ago
  22. OlderGamer

    Ok a couple of things:

    3DS has sold over 17 million units.

    Vita has sold 1.8 million units.

    I know one has been out longer then the other and all of that stuff. But look at rate of current sales. 3DS sells very well. What Iwata was basicly doing in that shareholder meeting(in your link) was apologizing to investers because the handheld hasn’t sold as much in the west as they projected(what VG247 was doing in that link was trying to sensationalize and twist it). But in the west handhelds have to compete against iOS and Driod and so on. Vita sales stink in the west too.

    The 3DS system launched with too high price tag(and that fits right into our discusion here in this thread) and it wouldn’t sell. They lowered the price point and it moved. A loud example and warning for MS and Sony toward the next gen.

    Price matters a lot.

    I think economy is huge, but I think gamers have proven that they spend money on games even in tough times.

    Digital sales, consoles:

    Sales are hard to track, but numbers are out there. Castle Crashers is long regaurded as one of the top selling xbla/psn titles. As of end 2011 it sold combined across both platform 2.7 million units. And 2.5 million of them being on xbla.

    While not terrible by any stretch, but even you added on another 500k units to bring it up to date(and that might be generious) it has still sold a life time of 3.3 million. And that is one of, if not the, top selling digital games on a console. those types of numbers clearly can’t be blamed for a decline in console retail sales. So it isn’t a case of number shifting away from boxed products to digital ones. Not on a console. Not like on a PC.

    There are other reasons and other catilysts.

    Now for the arguement that games somehow costs less today then they did 15 years ago…throw it out the window, too many veriables. 15 years ago, the world looked very different, I was playing on a PSx and Sega Saturn. The games were priced between 30usd and 50usd. I remember buying Gaurdian Hereos brand new for 29.99, and Dragon Force for 39.99. And those games came complete in the box, no content held back for DLC. No Elite/Premium pass crap. No online subscription fees required either.

    Todays AAA, boxed games average 60usd, and most have a % of the games content locked away for further pricing in the form of DLC. For example if I wanted to own the complete Madden NFL game for PSx it costs me 40usd or 50usd. Today the complete Madden NFL costs me 90usd for my PS360.

    Is it a better game? Sure, the same way that Gaurdian Hereos was a better game then Kings Dragon on SNES. Or Dragon Force bested Conflict on NES.

    Heck compare MVC2, that I bought for my Dreamcast. It had 56 fighters included right out of the box, no dlc. And then look at MVC3, it is a turn off. Game companies come across as greddy bastards that are more interested in stealing our money with DLC then earning it with value and quality. I know there is more to the equation of course.

    I think mostly, people are just bored. Only so many times gamers will buy the same game. And I think the industry needs to find better ways of keeping costs down, esp on entery level experiences(like f2p games). Somehow second hand sales need to be stoped(Game, Gamestop, etc have been leeching profits from the people that actualy make the products) for a long time. Lots of pieces make the whole puzzle.

    I think a quick fix and shot in the arm will be a new generation of hardware, if the prices are kept low eneough. But really without a rethink, next gen will just end up like this one fours years from now.

    #22 3 years ago
  23. DrDamn

    First off the Vita is irrelevant to my point, I was simply putting forward that economy is a factor. The 3DS numbers in the US/Europe support this. The units sold are split more or less equally between the three regions and the US and Europe are much bigger markets so should be much higher than the Japanese numbers – unless you can give another reason for the difference?

    Not even sure what your point is with Castle Crashers? What does the isolated sales figures of one title tell you about the big picture?

    “Now for the arguement that games somehow costs less today then they did 15 years ago…throw it out the window, too many veriables.”

    But apparently you can argue the other way round with a few examples? PSOne on release had RRP of games at £50 here. *As* the generation went on retail prices dropped, but even budget/classics releases were £20. It’s been the same with the PS3/360. On release RRP £50. As the generation has gone on retail and online prices have dropped. Ignore DLC, compare what you get out of the box now with what you got out of the box then and games are in *general* bigger, more fully featured, better value. That’s before you even consider the value offered by XBLA, PSN, PS+ which weren’t available then and a small matter of inflation.

    #23 3 years ago

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    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration #SWCA — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]