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The Secret World’s first hours: on mystery and thrills

Thursday, 5 July 2012 09:50 GMT By Patrick Garratt

The first few hours of The Secret World are thrilling and baffling in equal measure, and potentially point to the first genuine MMO breakthrough in years. Patrick Garratt takes his zombie hammer to Kingsmouth.

It’s too early to judge. The servers are juddery and there are some obvious bugs right now. It needs more of a tutorial and some proper group tools, but in truth? I enjoyed the opening sequences of The Secret World more than any other MMO I can remember.

Funcom released Conspiracy MMO The Secret World yesterday, birthing a quirky online game attempting to reinvent the genre’s wheel.

The Secret World is contemporary horror-fantasy. The premise is that three factions operate in the background to everyday life, battling evil and each other just beneath the surface of your day-to-day existence. The shadows are encroaching on normality, though, and a war’s emerged in which the actions of the London-based Templars, the Illuminati from New York, and the Dragons from Seoul will shape the future of mankind.

Twinkies

Starting from the top, character creation’s pretty basic. You get to choose skin and eye colour, nose, lips, jaw, hair and clothes. It’s nowhere near as in-depth as an offline RPG. You have to be chiselled and muscly. It seems reasonable that you’re not going to save the universe by eating too many Twinkies, but I created a couple of male characters and it was tough to stop them looking generic.

My main Templar, named “CrazyAsses” for no good reason, starts by dreaming black and white characters are telling him about “voices”. He wakes to find himself a psychic nutter capable of trashing his apartment by looking at it. After a week of practice, he can lob a ball of energy around and not freak out so much. A Templar visits. CrazyAsses had been “chosen,” and unless he joins up his glowing hands are going to cause him problems. So he does.

The start area of a London street signals The Secret World’s intent of dropping you into real-world mystery. It’s refreshing be a million miles away from WoW. Once through a police cordon – helped by a DI who’s in on the conspiracy – you’re filled in on a terrorist attempt in Tokyo. You see a puppeteer spouting doom, waving a king marionette, ranting about the warm smell of “stale piss”. You collapse.

After inhabiting the body of a Templar called Sarah, you’re thrown into a mission called Ground Zero, a dreamlike experience of the aftermath of the Tokyo subway attack.

This is a taster event. Missions are split into “tiers”. Tier 1 of Ground Zero is to get a gun, which is lying on the floor in front of you. Tier 2 is to clear a platform of enemies, and so on. You have to work through the subway system, killing as you go. It’s good. You click on “accept” and the gun shines yellow on the floor. On-screen prompts leave you in no doubt as to what to do. Combat is intense, and the game doesn’t give you much time to get used to it. Targeting’s with tab and the camera’s standard MMO. Abilities are on the number keys. You can shoot, fire a couple of heavier shots, heal yourself and others. You get mobbed by shadows and brutish large things which take a good deal of beating.

You end by walking onto the last platform and seeing planets and asteroids before collapsing again and reverting to your own character. You’re being bombed with story at this point, and go to see Richard Sonnac in Templar HQ in central London. A spell in “the Crucible,” a training ground in which you select a weaponset, gives you a look at the various starting kits. You have the ability to maifest anima, you’re told, “to do magic”.

Sonnac burbles about Solomon Island and the Illuminati, the “reckless” faction in the game, before you trundle off to Kingsmouth, The Secret World’s first main area.

The whole experience is filmic. Load screens colour from black and white then fade out as bars fill, and the in-engine cut-scenes do a good job of keeping you intrigued. The general character and inventory interfaces are really nice, with slots for talismans, weapons, stats, and all the rest of it eminating from your avatar in annotated rays.

Aside from the setting and modern UI, though, the real difference in The Secret World if the classless levelling. As you fight, you acquire Skill Points and Ability points (SP and AP). Instead of being as “assassin” or a “soldier” you’re just you. You put your skill points into weapon proficiency. CrazyAsses has a hammer, so he’s used points to increase hammer damage. You need to add SP to certain categories to be able to use objects. To equip a talisman, for example, you need to have at least one SP in the Major Talisman line on the skill interface.

AP is spent on new abilities. You buy new icons for your hot-bar as you move along. CrazyAsses has a Haymaker move, for example, for smashing the enemy scum all up in the face with his hammer. There’s a “Decks” system so you can pick what essentially amounts to a class and work towards it. You click on the Deck you’re after and it shows you where to put your points if you’re trying to make a Warlock of a Witch Hunter.

The progression system’s exciting stuff – if unintuitive; it wasn’t until Brenna led me through how to allocate AP that it made any sense – but after a few hours in Kingsmouth there does appear to be a giant flaw in the plan: grouping seems to be really hard.

CrazyAsses no mates

The progression system’s exciting stuff – if unintuitive; it wasn’t until Brenna led me through how to allocate AP that it made any sense – but after a few hours in Kingsmouth there does appear to be a giant flaw in the plan: grouping seems to be really hard. Unless I’m missing something blindingly obvious, there’s no casual grouping system. You have a Friends interface and stuff for your Cabal (guild), but there doesn’t seem to be a way of just quickly finding someone with which to overcome Mr Slightly Too-Hard Monster. A cursory search suggests this is the case, and it’s going to be patched in later. General server chat’s a heavy stream of “LFG” on Grim, and Brenna said the same of Cerberus. I’ve tried to group with a bunch of people standing around in Kingsmouth, for example, just to have the requests instantly rejected. Maybe it’s because I’m called CrazyAsses, but even so, this seems pretty odd considering the entire point of the game is to get together to win.

One neat thing TSW does do, though, is allow friends to “zone” to each other across servers. Brenna popped over to Grim to hold my hand through a bunch of the early missions, and it works well, but not being able to just find a quick partner for a mission lift doesn’t seem very sensible.

It’s too early to judge, however. The servers are juddery and there are some obvious bugs right now. It needs more of a tutorial and some proper group tools, but in truth? I enjoyed the opening sequences of The Secret World more than any other MMO I can remember. It’s thoughtfully-paced, exciting, and it looks lovely. There’s no way I could say for certain it’s a stayer (the group issue’s a massive alarm bell, especially now I’m running into missions which are tough to solo), but on first impressions the final product’s a funny, thrilling attempt to drag the MMO into contemporary territory, and it definitely has succeeded in an entirely new take on levelling. Based on that alone we should all be tooling up to quash the mysterious forces of evil right now. The world won’t save itself, you know.

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13 Comments

  1. BULArmy

    I am getting my copy today, but maybe will be able to play first on Sunday. I have huge hopes, as I had with AoC(in my view the only MMO close to disturbing WoW). AoC had a lot of problems with middle to late game content, as with the bugs and that killed it, but still is one of the different MMOs. I hope Funcom solved those problems, because I am sick of all the generic fantasy MMO setings, the concept here is absolutely amazing.

    #1 3 years ago
  2. Patrick Garratt

    It’s a lot of fun. The setting’s brilliant.

    #2 3 years ago
  3. brento73

    Although I don’t have the free time of money to pick it up at launch, I did get the chance to get in on some beta events, and I think the game is pretty cool. Although I experienced some bugs and issues, and the grouping isn’t as easy as I’d like(as mentioned above), the game world feels unique amid the sea of Tolkien-inspired fantasy games. I can only think of a few MMORPGs that didn’t have a setting similar to EverQuest(or Ulitma Online before that), and those haven’t done real well. Given that one non-fantasy game that started off a bit rocky, but went on to stick around for the long-haul was Funcom’s own Anarchy Online, I have high hopes for TSW. Since I’d really love to play it down the road, I REALLY want it to be a hit.

    #3 3 years ago
  4. DSB

    I think you’re overlooking a few things Pat.

    Champions had much the same system for levelling (somewhat clunkier with trainers etc. but still very free) and Conan was ultimately quite a pretty game as well, but it didn’t do them a whole lot of good, because ultimately they didn’t have proper endgame.

    There’s very little to distinguish The Secret World from those two, especially Champions, based on what I played during the beta.

    I think the thrill you’re talking about is a very basic one, that probably only counts if you haven’t played those other ones, which I think a great deal of the core MMO audience will have.

    And ultimately it doesn’t last. I really liked that Champions was more actiony and scripted with guns and spells and all kinds of craziness, but ultimately there wasn’t a lot to really use it on besides the grind, just like there isn’t in The Secret World.

    A successful MMO isn’t about the short term, it’s about the long term, and while I haven’t played The Secret World for very long, I didn’t see any indication that it had much beyond the grind.

    #4 3 years ago
  5. Patrick Garratt

    @4 – I did play Champions. Did you not have a level in that? I bounced off it, to be honest. TSW’s loads better.

    I didn’t play Conan, because I was fantasied out. I’ve just moved on to the second TSW area. We’ll see if there’s enough there to keep things interesting soon enough, I guess.

    It definitely is a lot of fun. The story could go on forever, assuming there’s enough interest. I’m crossing my fingers, but I’m really enjoying it at the moment.

    #5 3 years ago
  6. DSB

    @5 Yeah you did, and it did make you go through trainers and all that, but it had the same kind of freedom that you do in The Secret World. If you wanted to be all guns and magic, you could.

    But just like The Secret World, the degree to which the game rewarded it was very shoddy.

    It’s not a bad MMO, but I just think it takes more than a decent one to really make a mark these days. It is a big step up from Conan on Funcoms part, but I don’t see how it will make people run from the MMOs with more solid dungeons and endgame.

    You should do a follow up once you max out. I think that’s really the kicker when it comes to MMOs.

    #6 3 years ago
  7. Patrick Garratt

    @6 – Yeah, I will. Brenna’s keen on it, so I think we’ll be playing it a bit internally. I’m definitely interested in seeing how long it’ll keep me going for.

    #7 3 years ago
  8. Phoenixblight

    What I find fun in Secret World is the investigations and fantastic environments. I would just get to high level just so I could explore all areas but I won’t pay a sub just for those two things.

    #8 3 years ago
  9. GwynbleiddiuM

    @8 Well TBH I don’t think it’ll last long. I don’t wish em ill but I think eventually people will start to want more rewarding experience, more stuff to do and when those demands aren’t met with proper content things will start to fall apart. TSW doesn’t even have a proper FAQ on their website yet, there are no alternative payment options like game cards as far as I know cause when I’m going to play a p2p mmo I need that option as I don’t have credit card or paypal due to international sanctions. So I think they wont last long based on my personal experience and I played a lot of different MMOs in the past including both Champions and AoC from Funcom.

    #9 3 years ago
  10. Kabby

    Doesn’t interest me and seems clunky in everything it does. I await your follow-up article in 3 months time.

    #10 3 years ago
  11. TheWulf

    Will wonders never cease? I actually completely agree with DSB.

    Champions Online is a marvel of a game (heh), and it’s really enjoyable. I loved the customisation, I truly enjoyed being my own hero, but what plagued it was that they didn’t have enough variety in the content. And what variety they did have wasn’t easily repeatable, so you’d blow through these fun bits and then you’d be left with the grind. And that was playing it casually.

    I still love Champions Online, don’t get me wrong. I’d recommend it to anyone wanting to try an MMORPG because it’s a brilliant game, and in a lot of ways it’s almost GW2. It’s clever, it’s thoughtful, and it has a lot going for it. But ultimately the way they designed it, so akin to traditional MMORPGs, is what doomed it.

    What had the potential to save Champions Online came too late.

    They added adventure packs and comic series. The first one, the Serpent Lantern, was terribad. I’ll admit that. But the rest of them? Demonflare, Resistance, and the comic series? Brilliant! Brilliant! Now… what would have saved Champions Online? If the whole game had been like those adventure packs and comic series.

    But they understood that too late. Maybe Champions Online 2 will…

    Who knows.

    But what makes a game enjoyable is if you have content that one or more people can enjoy with as small amount of drama and mechanics overhead as possible, and you want to let them enjoy this content whenever. This is why Guild Wars 2 works, and this is why it’s basically CO++. It’s Champions Online done right.

    The events, both renown (heart) and dynamic are clever.

    They’re clever because you’re not playing the UI. You don’t need to group with people, you don’t need armchair generals, you don’t need drama. You can just hop into this crazy shit as it’s happening. See people invading a town? You can jump in to help stop that, and you can even fail.

    How is this relevant? You can play whatever events whenever you want.

    Levels don’t matter. You get rewarded according to your current level, anyway, and numbers don’t matter because your power is matched to the content you’re doing. So whether you win or lose is very much an element of your skill. A level 80 character could fail at a level 10 event.

    So if you get bored of doing events in areas which are designated as level 80, you can go and do events which are designated as level 10. You’ll get rewarded for it in ways which are very relevant to you as well.

    In this way, the entire game is end-game.

    It’s clever, really clever. Let’s say that there’s this event you liked playing as a level 40 character, yeah? You can go back and play that event at level 60 and have a blast with it until you’re done with that, and you can do that without anything getting screwed up. And you receive the same level of challenge at level 60 that you did at level 40.

    Now, the adventure packs and comic series of Champions Online also scaled like this, but they were instanced. Which is a damned shame.

    Guild Wars 2 is like an entire game of CO’s comic series and adventure packs, except set in the open world where everyone who’s in the area can take part in them and be rewarded for them in meaningful ways. It takes the good ideas of Champions Online and builds upon them, and it fixes them, and builds the entire game upon the basis of good ideas.

    The problem with a game like TSW is that it’s traditional. You’ll blow through the good content, and people will get in your way and annoy you when you’re trying to do that (adventure games are usually very personal experiences), then you’ll pass all that content and what’s left to you?

    You grind. You grind. You grind. You grind some more. Because all you have left is the combat.

    I want to see more games being clever like GW2, where people are encouraged to play together, but where the older content of the game never becomes irrelevant. Guild Wars 2 is end-game, all of it is end-game. It’s end-game from level 1 to level 80, it’s designed that way. That’s why GW2 wins. CO came so damned close but it didn’t get enough right. GW2 does. If GW2 becomes the new MMORPG standard, I will be very happy.

    #11 3 years ago
  12. TheWulf

    Also, Pat… come on. You know TSW has a level as well as I do, it’s just not explicitly explained as a level. It’s a level that’s obfuscated.

    Area A: The monsters in this area are easy, you need only two skills to do well.
    Area B: The monsters in this area are harder, you’d need at least five skills to do well.
    Area C: The monsters in this area are much harder, you’d need a good variety of skills to do well.
    Area D: If you don’t have the right skills and powered up in the right way, the monsters here will slaughter you.

    Area A: Level 1
    Area B: Level 5
    Area C: Level 20
    Area D: Level 50

    It might not implicitly state a level, but there is one there. It’s measured instead though but the amount of skills you have and how powered up they are. It’s just that you get those skills and upgrades more intermittently (Guild Wars 2 also does this with its skill unlocks and weapons) instead of it being linked into a level.

    But the level-gating is still present on TSW’s content. It’s painfully obvious that level-gating is there. Just because it isn’t called a level, doesn’t mean that there isn’t a level system in place there. A level basically means X Amount of Power, and that philosophy is firmly in place in TSW.

    If you want an example of a game without level-gating, look at Ultima Online or Minecraft. In those games if you’re careful you can go wherever you want. This is absolutely not true about The Secret World. It’s just a really pretty con, it’s a clever con that people want to believe.

    But levels and level-gating are alive and well in TSW. Obfuscation thereof is irrelevant.

    And what makes it worse is that it’s going to hard for people to group up since you can’t explicitly say what level an area is, you can only try and compare what skills a person has and how powered up they are. People are going to get sick of that fast.

    #12 3 years ago
  13. absolutezero

    I bought The Secret World for Ragnar tornquist and little else. Im enjoying taking my time going through the story, which is actually somewhat interesting.

    I made a girl that looks real.

    Actually she kinda looks alot like Sue Perkins. D:

    #13 3 years ago

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    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]

  • Halo 3: ODST and Relic remake come to The Master Chief Collection in May

    Halo 3: ODST and Halo 2′s Relic map remake are coming to Halo: The Master Chief Collection next month. 343 Industries has announced that Halo: The Master Chief Collection owners will get Halo 3: ODST campaign and the Relic remake in the next content update, due in May. And as promised, the April update has […]

  • Rockstar says Social Club wasn’t hacked, account details leaked from other websites

    Following a number of reports from users who had their Social Club accounts hijacked, Rockstar has confirmed that the service has not been hacked. Over the last couple of days, a few users on Reddit and Rockstar Twitter support started reporting getting kicked out of their GTA Online sessions and seeing an error telling them […]

  • That Destiny: House of Wolves teaser is packed with new intel, Reef reveal at 11.00am PST today

    The new Destiny: House of Wolves social space was revealed more fully than you might believe in today’s teaser. A teaser for a Destiny: House of Wolves’ new social space went live earlier to advertise today’s full reveal. But resident Destiny expert Arekkz went over the teaser with his very fine-toothed comb and turned up […]

  • Star Wars Battlefront content not shaped by DLC plans, says producer

    Star Wars Battlefront may have DLC on the cards already, but DICE hasn’t built the game with extra content in mind, apparently. Star Wars Battlefront releases on November 17, and then on December 8, before the launch of the new movie, it’ll receive a slab of tie-in DLC. This early, pre-meditated content drop is a […]

  • We’ll finally get a look at Sniper: Ghost Warrior 3 at E3 in June

    CI Games will show off Sniper: Ghost Warrior 3 at E3 in June, according to the event’s official website. The Lords of the Fallen developer confirmed the game was in the works back in December as a AAA “production effort”. It is set during a modern day conflict in Eastern Europe and players will be […]

  • Ultima 7 Complete, Wing Commander 3, others added to Humble Origin Bundle 2

    The Humble Origin Bundle 2 has been updated with four more titles. The new titles are for Windows only and are SimCity 2000, Wing Commander 3: Heart of the Tiger, Wing Commander 4: The Price of Freedom and Ultima 7: The Complete Edition. All can be yours if you pay above the current average, which […]

  • Don’t Starve Together has been updated to inlcude Reign of Giants expansion

    Don’t Starve Together has been updated and now includes “the vast majority” of the Reign of Giants content. Players who currently own Don’t Starve on Steam will get Don’t Starve Together for free when it exits Early-Access. During Early-Access, current owners of Don’t Starve get 2 copies of Don’t Starve Together through the Frontier Pack […]

  • Xbox Live Gold Members can play NBA 2K15 for free this weekend

    NBA 2K15 is free to play this weekend on Xbox Live for Gold Members in celebration of the NBA Playoffs. All Gold Members can play the basketball game for free starting at noon PDT April 24 through 12.01am Monday, April 27. Should you decide you want to purchase the game, your progress will carry over […]

  • Trine 3: The Artifacts of Power hits Steam Early Access and is 10% off

    Trine 3: The Artifacts of Power has finally arrived on Steam Early Access and until April 28, you can knock 10% off the list price. After that, the title will run you $19.99/€19.99/£14.99. There’s also a three-pack available if you want to buy some friends a gift. It will run you $44.99 with the 10% […]

  • You can now grab Killing Floor 2 through Steam Early Access

    Killing Floor 2 is now available through Steam Early Access. Players who purchase Killing Floor 2 during Early Access for $29.99/₤19.99/€26.99 will given free content which carries over to the full release and even more content upon release. The Early Access version of the game contains the following, per Tripwire: Three non-linear levels – The […]

  • Destiny: House of Wolves livestream will reveal The Reef social space tomorrow

    A Destiny Twitch stream will take place tomorrow and provide a sneak peek at the House of Wolves expansion. The stream takes place at 11am PDT/2pm EDT tomorrow and will show The Reef social space along with a look at new Vendors. House of Wolves contains new Strike missions, The Prison of Elders three-player arena […]