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Quick shots – Monster Hunter 4 concept art gives a glimpse at RPG sequel

Thursday, 5th July 2012 05:42 GMT By Brenna Hillier

Still no screenshots, but here’s some beautiful concept art for Monster Hunter 4, as well as a swag of new details.

Capcom finally began lifting the lid on the anticipated action RPG this week; in the art below you’ll see the mobile base camp we heard about in yesterday’s update.

Andriasang gathered some further information from Famitsu leaks. The caravan is called Barubare, and will be staffed by a leader and a receptionist of some kind.

Some details from the recent trailer spilled out, too; the big-eared monster is called a Kecha Wacha, and the red, rocky environment is the Ruins Field.

Director Kaname Fujioka said the keyword for Monster Hunter is “adventure” and that the intent is to make it fun to just run around the environments.

The developer also revealed that Monster Hunter 4 has been in development for two years, including alongside Monster Hunter 3G, and is the largest effort the series has seen to date. Some of the new additions to Monster Hunter 3G – the 3DS version of the much re-released third core game – were ideas taken from Monster Hunter 4′s development.

Monster Hunter 4 hits 3DS in Japan in northern spring. Localisation has not been confirmed.

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2 Comments

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  1. Dragon246

    Its amazing how sony is letting go of the biggest franchise that sold psp in japan. They have more dough than nintendo and should use it to make it a vita exclusive or a multiplatform atleast if they want vita to survive in japan.

    #1 2 years ago
  2. manamana

    Yes, and its far easier and above all cheaper to develop low-res, low-polygons and lowfi animations for low-fi tech, than hi-res, hi-poly, better animations, backgrounds and whatnot for a more powerful console?!

    Just check out the mountains and landscapes and you get an idea of how much more work there needs to be done, to look good on the Vita. Thats manpower counted in hours. Sony really needs to put a lot of money on the table, to make that happen.

    Its also my guess, on why we never saw MH on PS3/Xbox360 but on the Wii.

    It will probably change with the WiiU. They need to go HD but probably wont go next-gen PS4/Xbox.

    #2 2 years ago