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Chances of Kickstarter success for former Ghost Recon dev look slim

Wednesday, 4th July 2012 21:00 GMT By Dave Oshry

According to what you read in the gaming press, people want more authentic military shooters.  According to Kickstarter, they apparently don’t.

Ground Branch is a tactical military shooter being developed by BlackFoot studios  The team is made up of former Red Storm and Valve employees.  Guys who worked on the original Ghost Recon games.  Guys who know tactical team based shooters.

They promised authenticity, they promised realism, they showed gameplay, but as of today they are at 25% of their $425,000 Kickstarter goal with only 50+ hours to go.

Perhaps gamers are just burnt out on Kickstarter? Perhaps everyone went all in on the last tactical shooter, TAKEDOWN? (which just barely hit its $200,000 goal) Or perhaps it’s just that nobody cares about this sort of game anymore?

If their Kickstarter doesn’t make it, who knows?  Maybe a big publisher likes what they’ve seen and will throw some funds their way?  Maybe even Ubisoft will step in and have them work on the next Ghost Recon?  Stranger things have happened.

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18 Comments

  1. ballz

    derps want games with a single button pressed to win the level

    #1 3 years ago
  2. Phoenixblight

    Or the fact that Ghost Recon came out and the people who would want something like this got it. Not only that this guy hasn’t been promoting his kickstarter.

    #2 3 years ago
  3. DSB

    It is a real shame. I’m in for 50.

    Kickstarter isn’t universal, so there’s probably a good chance that the people who used to enjoy tactical shooters just aren’t around in the same numbers.

    Sadly those games were pretty much wiped from the face of the earth.

    #3 3 years ago
  4. Dave Oshry

    @2 He has. It’s gotten coverage at plenty of outlets and I along with plenty of other writers have gotten emails about it. It’s not up to us, word has to spread and it simply isn’t.

    Look at CLANG! It’s gotten very few Kickstarter updates but word spread like crazy because the video had a friggin’ Gabe Newell cameo.

    BlackFoot should have gotten Tom Clancy in the video!

    #4 3 years ago
  5. Sini

    I’m paying for Dead State and Clang this month.

    edit;damn I just saw the pitch video, it does look more impressive than Takedown, shame they are so far away from goal.

    #5 3 years ago
  6. Phoenixblight

    @4

    I haven’t seen that much promotion for it other than this article.

    Kickstarter is like a popularity contest only the popular people succeed and you have to make your goal reasonable which I just don’t think it was with what they had shown for it and what they wanted.

    #6 3 years ago
  7. Dave Oshry

    @6 TAKEDOWN barely made it to 200k so the chances of this making it to 425k were always slim imho.

    #7 3 years ago
  8. Phoenixblight

    @7

    Yeah exactly plus it probably didn’t help with how saturated the market is with FPS.

    #8 3 years ago
  9. AHA-Lambda

    the bubble seems to have already burst on kickstarter. If this project came along before the glut of other things I bet it would have found an audience. When franchises like ARMA are successful there must be some demand for a game like this.

    I would have put money on this but it seems to be MP focused only.

    #9 3 years ago
  10. Dave Oshry

    @9 That’s another thing. People who play tactical shooters tend to enjoy a single player experience. Ground Branch was very MP focused. That may have turned some people off.

    #10 3 years ago
  11. DSB

    @9 I’m not sure I agree with that. The appeal of ArmA is the sandbox, not the gameplay. As a pure tactical game it’s extremely lousy. The AI walk around like lobotomized chickens.

    The appeal of tactical shooters was always that they felt real. The guys shot fast, the bullets killed, and they made you feel like an operator.

    I’m also not sure I agree with the idea of a Kickstarter bubble. There was a tsunami of hype, but the majority of Kickstarters have been failing since day 1. If you look at the site itself, a lot of them are hopeless cases that will never make it onto a site like VG247.

    @10 Yeah, that was a big miscalculation. SP and Coop weren’t confirmed until something like 15 days into the Kickstarter.

    That being said, Ground Branch has been in development for quite a few years, so likely this is an effort to speed it up and add to it, like the Xenonauts one.

    Although personally I thought that Blackfoot had tanked years ago.

    #11 3 years ago
  12. TheWulf

    @6

    I’m not sure how you can come to that conclusion. It’s without reason to it.

    The fact of the matter is is that anyone can go to Kickstarter and look through the projects. They pick the ones that are interesting to them and fund them. I do this. It’s not a popularity contest when there’s equal representation on offer, not even remotely. That’s just ridiculous.

    You’re saying that because the genre obviously isn’t one that really has a demographic any more, it’s a dead genre. People have moved onto things they enjoy more, and that’s just how it is. I know I’ve been a fan of many a dead genre (some of which have seen a resurgence), and sometimes that’s all it is.

    If there’s no money there for them, it’s because there’s no one who’s interested in the genre except for a bare minimum of dedicated souls. But that would never be enough. Those dedicated souls such as yourself would have to reach really deep into their pockets.

    #12 3 years ago
  13. Phoenixblight

    @12

    THe proof is in the pudding. Fargo, Tim schaeffer, Larry Suit Leisure, Garry Gaber all had a successful Kickstarter because of their credentials and they also had promotion. No Joe blow is gonna go sifting through all the game projects hoping for the one may pertain to them.

    As Kickstarter had released with their articles 60% of the projects fail. Its a popularity contest.

    #13 3 years ago
  14. Ireland Michael

    @13 People are going to support people they know are talented and good at their craft. Schaefer deserved every penny he got. That doesn’t make it a popularity contest. That’s just called a smart investment.

    #14 3 years ago
  15. Phoenixblight

    @14

    And Fargo and Leisure Suit Larry? They didn’t have the credentials, they went purely on popularity and nostalgia.

    Tim Schaeffer had both going for him and that’s why he exceeded the most in Kickstarters.

    #15 3 years ago
  16. DSB

    Doesn’t make a lot of sense PB. There are lots of Kickstarters succeeding without an already established brand, or developer.

    Like Dave says above, Ground Branch is a rag tag team of Red Storm and Valve devs, that doesn’t seem to be helping them out, just like it didn’t help out Takedown which only made it within the last 24 hours.

    If your theory was to hold up, then they would be winning while Kickstarters like Xenonauts, Zombie Playground, Nekro or Dead State would be failing. The opposite is true.

    I think gamers in general tend to be somewhat uncritical and superficial, but when it comes to putting their money where their mouths are, they usually sing a different tune. I’m pretty sure most will be judging these projects on their merits in the vast majority of cases.

    That’s certainly what I do. I look at the vision, not the name.

    #16 3 years ago
  17. Phoenixblight

    Those games were reasonable with their goals so much so that it allowed them to make their goal quite easily where this team were being extremely unreasonable. These guys apparently thought they were 500,000 worth.

    #17 3 years ago
  18. DSB

    Yeah, I don’t disagree with that. I think that’s been said by other Kickstarters as well. It’s a lot better to set a low initial bid and then hope for the 100%-plus funding.

    I think the other critical mistake was calling it a multiplayer shooter. That’s not what the old tactical shooter guys remember Red Storm for, and even if that was their preference, there are a lot of other options.

    Project Reality doesn’t cost a lot.

    #18 3 years ago

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