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State of MMO’s nation: WoW’s cloying ten-year legacy

Tuesday, 3 July 2012 13:58 GMT By Brenna Hillier

With The Secret World launching today and Guild Wars 2 just down the road, it’s an exciting time for MMOs. But while indulging in a little light grinding, even a newb like Brenna Hillier couldn’t help but feel the long shadow of Azeroth.

If the latest crop of MMOs represent the growth of a genre in the decade since World of Warcraft launched, then I genuinely fear it has stymied. Is this what MMORPGs are reduced to? Catering only to an existing market rather than trying to find new users?

It’s been ten years since World of Warcraft debuted and changed the MMORPG space forever. Although games like Ultima Online and Everquest were popular and successful, World of Warcraft is an inarguable cultural phenomenon, hugely influential on gaming and geek culture – and beyond. Want proof? I’ve never played it, and until recently I’d never even played any kind of MMO, and yet I can reliably bumble along in the language of the scene.

Raids, instances, tanks, DPS, controllers, buffs, LFG; I understand, on an abstract level, how the game is played. World of Warcraft may not have established this gameplay lingua franca but it cemented it, and it remains the giant of the MMORPG world, the touchstone for all others to come. New MMORPGs reference the same themes and schemes; every new MMORPG is designed to be if not a WoW-killer then certainly to attract a portion of its audience; new MMORPGs are designed for World of Warcraft veterans.

The evidence for this is clear in World of Warcraft’s competitors. I recently participated in two different MMORPG betas – first Guild Wars 2, and later The Secret World, which EA is releasing today. Loading up the Guild Wars 2 beta was my very first experience with a MMORPG. I chose a Charr character and leapt into the fray – quite literally, as the Charr story begins on a battlefield, which was somewhat stressful given I had no idea how to stop my health bar going down. My contribution was to run into a wall and stand there for 20 minutes while I frantically searched for an online instruction manual.

I am a veteran gamer and I don’t need a lot of handholding. If I am playing a game with a keyboard and mouse, certain universal ideas – like WASD – probably don’t need explaining. With this in mind I boldly strode forward. And forward. And forward some more – despite how frantically I was wiggling the mouse and expecting it to steer me towards my goal. After a few moments of wretched confusion I figured out that MMORPG characters control like tanks – forward and backward and rotate, a thing I thought we’d merrily jettisoned along with late 90′s survival horror. And after some experimentation, that you need to right click and drag the screen to move the camera.

World of tanks

This felt so clunky and awful that it was like the first time, a lifetime ago it seems, that I used twin analog sticks – and spent half the time staring at the sky and the other half at the ground while dashing in a circle. I briefly wondered if I had had a stroke and lost the part of my brain how to play games, or whether the cold in my office had finally destroyed the nerves in my hands.

I immediately contacted a couple of better-experienced types to flag this bizarre control system with them and elicit some sympathy. I received none; Pat was actually struck slightly speechless to think of anybody not knowing how drag the camera as instinctively as they know which button is “jump” or which trigger is “fire”. This is something everyone knows because everyone has played World of Warcraft – or a game so like it that the distinction is a matter of aesthetics.

What does it say about the current approach to online RPG design that this background knowledge is assumed right from the get go? If you’re playing an MMO, the games seem to reason, then you must already know how they work. You know how to play an MMORPG because you played World of Warcraft.

What does it say about the current approach to online RPG design that this background knowledge is assumed right from the get go? Guild Wars 2 is aimed very firmly at MMO veterans; there’s no denying the messaging and the intent inherent to its design. I had the same experience jumping into The Secret World, though Funcom had at least thought to include a few control prompts and actually fronted a pretty reasonable tutorial section introducing its unusual, classless weapons and powers systems. But even once I overcame my discomfort with the controls in both games I started finding a bunch of other things to be confused about.

Neither makes any effort to teach you how to play an MMORPG. I don’t know how or why I’d want to join a group. I don’t know what powers and equipment I’m supposed to use. IIf you’re playing an MMO, the games seem to reason, then you must already know how they work. You know how to play an MMORPG because you played World of Warcraft, and from long discussions with MMORPG veterans on this very subject, it seems that every MMORPG produced in its wake has been an attempt to refine, improve upon or succeed it.

So far, none have done so to any great degree. If the latest crop of MMOs represent the growth of a genre in the decade since World of Warcraft launched, then I genuinely fear it has stymied. Is this what MMORPGs are reduced to? Catering only to an existing market rather than trying to find new users?

This isn’t to say that The Secret World and Guild Wars 2 will be “bad,” obviously. But the question of when we’re going to see true innovation in the MMO space has to be asked: it doesn’t look as though it’s going to be this year.

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22 Comments

  1. Talkar

    The only upcoming MMO i’m looking forward to is Planetside 2 x)
    But great article!

    #1 3 years ago
  2. roadkill

    “the long shadow of Azeroth.”? Really? LOL!!

    #2 3 years ago
  3. Erthazus

    This year Blizzard is probably going to show/announce TITAN.

    and when they will show at least one screenshot, Blizzard fanbase.. i mean blizzard peasants will cry all over the place and pray to them to release it with “Shut up and take my money/car/house!”.jpg’s

    and when the game will be released, Blizzard will suck their wallets to death.

    #3 3 years ago
  4. DSB

    I think that mostly depends on whether they can do it again. Even Blizzard are going to have to outdo WoW to seize the market again.

    What I don’t get is why so many MMOs are still hiding behind a paywall. Should you really be charging potential buyers four months of play just so they can buy even more months of play?

    I don’t see the point. It should be all about bringing people in, not keeping them out.

    #4 3 years ago
  5. Erthazus

    @DSB,

    “Even Blizzard are going to have to outdo WoW to seize the market again.”

    Diablo III with all of it’s mistakes proves that you can sell on the PC (the most pirated platform ever in existence) a singleplayer game at launch for 6.5 million units + AH for Real money.

    With this in mind, next MMORPG from Blizzard will be a New Jesus Christ to Gamers. Jesus is coming DSB, this year only on Blizzcon.

    also, Mark Morhaime said that it’s new mmorpg will blow brains, so… It’s happening even if the game is going to be shit in the end.

    #5 3 years ago
  6. Eregol

    @3 And when exactly do you expect them to announce that?

    #6 3 years ago
  7. OlderGamer

    It will be next spring Erth, this year will be about the new wow expac, I think.

    And to an extent Brenna is correct. I have played better games then wow, but I still play wow and not those other games. Rift comes to mind. For me it is because of nearly any PC can run wow. I have three accounts here in my house(Mine, wife, and son) and we play with brothers, grown up son, and other friends. So it is a lowest common denomiator type thing and a social thing. I am getting Guild Wars 2, but only one of my three PC will be able to even run that game. And there lies the problem.

    Cutting edge tech is nice, but not when you can’t play it. No way my group of friends and family can all play even Rift, let alone GW2.

    So, we stick with wow.

    #7 3 years ago
  8. Erthazus

    @6, Blizzcon Ofc.

    @7, Blizzcon can’t be without new announcements.
    wow expansion is at the beta stage already so there is nothing to show really.

    #8 3 years ago
  9. DSB

    @5 So do you have any stats on how many people are still playing Diablo 3? Most of the people I know are sick of it already.

    Blizzard can’t keep releasing games with that many mistakes and idiosyncrasies and still expect to be held in the same regard.

    Most games let me change the difficulty through the menu. Diablo 3 makes me play the game 4 times before I get to where I want to be. It’s just mindnumbingly retarded :P

    #9 3 years ago
  10. Erthazus

    @9, ofc i don’t. But who cares? Blizzard got 6.5 million sales on the PC “At Launch”.
    6.5 million is a record. Diablo is not even close to WoW popularity.

    I remember when Blizzard announced Starcraft II in south Korea with just a logo. Ladies in front of the logo cried like crybabies.

    When Mark Morhaime or some lead designer will announce a logo (new MMO) at this Blizzcon, people will die there, not just cry.

    It will be a new sales record and people will buy it even if there will be a sign “It’s shit. Don’t buy it!”

    #10 3 years ago
  11. TheBlackHole

    I’m just going to throw this out there… RuneScape.

    It’s older than WoW, updated every week, is regularly going through major game engine upgrades and is just about to hit its 200 millionth account (total, not active). It’s also just launched a beta for a combat rework where its (apparently) received several hundred thousand applicants.

    I’m not saying it’s any good (I don’t play it), but whenever people mention important MMOs I always hear WoW, GW, the usual suspects. How does a game amass 200m accounts and still fly under everyone’s radar?

    #11 3 years ago
  12. Johnny Cullen

    @Erth – No chance. No Blizzcon this year for a start.

    They could announce it at a Worldwide Invitational, I suppose, but as I said earlier this year, Blizzard wouldn’t want to announce it anywhere else but BC.

    #12 3 years ago
  13. Erthazus

    @12, no Blizzcon? I’m wrong then…

    Well, Jesus will be next year i guess.

    #13 3 years ago
  14. DSB

    Next year in Jerusalem?

    #14 3 years ago
  15. OlderGamer

    @Erth, yep. Just makes sense.

    @DSB, I stoped playing it too. D3 doesn’t have the same kind of legs that D2 did, for me, imo, of course. The sputering servers and launch trouble wasn’t really a facter for me. I didn’t enjoy that, but could put up with it if the game rocked my world. But Diablo III didn’t really ever grab me.

    #15 3 years ago
  16. roadkill

    Erth is right. People will whore themselves out to play Titan no matter how bad it will be.

    #16 3 years ago
  17. TheWulf

    Eh. I don’t buy this. But not because I don’t believe the article writer, but more because I know that there are other factors here which aren’t being covered. I’ll explain.

    I had a friend whom I introduced to Champions Online. For the first few hours he was running into things and had trouble navigating via the minimap. Within a few months hew was just as good as I was.

    The fact of the matter is is that GW2 is as intuitive as CO, if you’re having trouble then you’re over-thinking it. That’s all there is to it. In fact, Guild Wars 2 makes this even easier for you at the beginning because you have only one ability, and it’s an auto-attack. If that’s not guiding you gently into the fold, I don’t know what is.

    You actually unlock other abilities on the field as you progress, you don’t need to go to a trainer or anything. You can unlock them whenever and wherever you are. And the tutorials slowly walk you through the process of doing so.

    So all I can say is that you were likely over-thinking it and expecting it to be more complicated than it actually was.

    This reminds me of the first time I gave my gran a tablet, versus her old notebook. She was so confused and dithered around, she actually began to panic. I had her calm down, then I asked her what she thought would be the right action to take to get what she wanted.

    The first thing she chose was actually the correct one.

    It’s self doubt that does this, and you work yourself up to believing that something is way more complicated than it is. You have one button that smashes stuff. You smash stuff and you stay alive. But it can’t be that easy, right? It can’t be as easy as those LEGO games, right? It’s an MMORPG, it has to be tougher than that. It has to be!

    Except it isn’t. You have one button. You walk up to something and you press the button. You don’t even need to target that something if you’re a melee character.

    Outside of the tutorial, things heat up, and you have to learn to dodge. The tutorial points out that double-tapping a direction key gets you out of damage. How do you know where damage is? There are these terribly obvious circles on the ground, they are red. Red means bad. In fact, many on forums have complained that GW2 hand holds too much. That it’s too casual.

    So if you’re having problems with it, you’re having them because you’re over-thinking it. You have one button at the start. Walk up to something and press your button. Are you dying? Double-tap A or D.

    Not rocket science.

    I don’t doubt your intelligence here, don’t get me wrong. That’s not the point of this post. But I find that people who’re new to a particular kind of game, device, or experience instantly believe that they’re out of their depth, and they work themselves up to believing that it has to be this big, massively complicated thing.

    And that the truth on the monitor in front of them (that they have just one button to press) can’t possibly be true.

    Except it is.

    Sometimes you just have to take the dive and press the button you think you’re meant to press. 99.9% of the time, you’ll be doing exactly the right thing, regardless of your doubts.

    — EDIT —-

    And I don’t mean for this to be condescending, I really don’t, but I never cease to be amazed at how people panic like that at the most simple of tasks.

    It’s like when you put a gamepad in the hands of someone who’s never played. Put the most simple game in the world in front of them and they’ll panic, put down the game at first, and claim that they’re terrible with technology. It’s not until you convince them to set aside their self doubt and to try doing the things they think they’re supposed to be doing that they begin to enjoy themselves.

    As a tech nerd with a big family and range of friends, I’ve seen a repetition of this more times than I could count. I mean, if I had a pound for every time I had to help someone through this… well, I’d have enough for a top of the range computer with all the accessories right now, probably.

    It’s just silly, but it’s true.

    And that’s exactly what I saw when I read the article. You don’t need to panic and run for the manual. There’s a button there that says 1 on it. It’s your only button. Do your best to navigate yourself to a foe, then hit 1. That’s it.

    If that’s too hard, it’s not because you’re dumb or terrible, but it’s because you’ve managed to convince yourself these things by over-thinking the scenario.

    Just the same as when I gave my gran her first tablet.

    #17 3 years ago
  18. jdfoster00

    2 words and 1 number: GW2

    Also to people saying nothing sells on pc… I think F2P market is in BOOM…. I mean look at companies like TQ didgital, Aeria etc etc… Making huge sums of money from F2P games and have a huge install base… (conquer online going 10 years strong!

    #18 3 years ago
  19. Joe_Gamer

    My least favorite part of MMO’s is trawling forums for all that extra information on how to play(crafting systems are notoriously obtuse), it’s like a delightful little mini-game, “here’s our shiny new MMO, now go waste…er…uh…INVEST valuable hours of your life sifting through the excrement of our user base for all the information we couldn’t be assed to put in the game!”.

    #19 3 years ago
  20. Puggy

    Hm, I would not compare Diablo 3 to your average Singleplayer game. Mostly because (I imagine) you can’t pirate it that easily, since some of the Mob data is stored server side. So you have to pull off a private server in order to get your pirated version to run. Then again I could be wrong, it’s just what I imagine.

    Any yeah, nobody cares about how many people still play D3, they bought the game, transaction is over, Blizzard gets nothing but trafic costs of more people are playing the game. Well that and maybe a cut on the RMAH.

    As for titan, well that one will be an interesting beast. It might work if people can iport their characters with max level and max equipment, friendlists crafting stuff and all over. But if it is a new game, where everyone has to start from scratch, I doubt it will be as popular as people believe right away.

    It’s like sports. People play soccer. Not because it is good, but because everyone is playing it, and most people feel the need to be like others, cmopetet with them and be better. There are games or sports that might sound better, but as long as it is not popular, nobody cares.

    As for the Interface, I have to agree with Wulf. Most of the time when designing new software you spend thinking about how to make it most obvious, most intuitive for the user. Companies do not have time and money to pay for weeks of tutoring their whole crowd of employees anymore, and since it is so easy at work, people want it at home too. If I have to enter a three button combination to make my character move, well, that would not work anymre (remember the C64 times when you had to put a paper instruction over your keyboard to know what button does what? Starting your helicoptor you had to activate turbine one, two, coenct to rotors, increase rotation slowly….)
    Nowadays designer look at the most popular games of that genre, how are the default controlls and try to use them. Most games will start with space bar or “p” as pause keys. Nobody would try Strg-alt-rShift-w for pause.
    It is I guess state of the art. Turning your steering wheel left, makes your car move left. Pressing your w key makes your POV or Character move into the direction they are facing.

    #20 3 years ago
  21. Strawb

    I’m guessing the author of this article uses the words “ten years” loosely, since it’s only been eight years since WoW was released.

    That being said, while it can be argued that the MMO scene has not really seen any innovation, I would say GW2 at least tries to take a whack at it.

    And I can’t help but think there’s a limit to what can be innovated in the MMO genre. Some games have switched to using the mouse more when fighting, which can be called innovation. Other games are giving more freedom, and true impact on the game world.
    But the overall gameplay remains the same, and I think that’s important to a lot of people.
    And risk-taking isn’t really something we see in the AAA game industry much.

    #21 3 years ago
  22. Kabby

    Article about WoW: Check.

    TheWulf is in the comments section writing a lengthy beatdown while sneakily shilling for GW2. Check.

    All is normal on VG247: Check

    #22 3 years ago

Comments are now closed on this article.

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    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.