Former Capcom man Seth Killian joins Sony Santa Monica

Monday, 2nd July 2012 18:28 GMT By Debabrata Nath

Seth Killian, former Capcom community manager and co-founder of the EVO fighting game tournament, has joined the external group at Sony Santa Monica as lead game designer, he’s just revealed via a blog post on the official PS Blog.

He’ll be working on the Superbot-developed PlayStation All-Stars Battle Royale. Killian, who previously headed Street Fighter promotion at Capcom, is excited about the game.

“Fighting games are very close to my heart, and as someone that’s spent much of my life with traditional fighters, All-Stars has been a great opportunity to take a step back and rethink fighting fundamentals from the ground up. The entire team was put together from scratch to create this game, and they are loaded with fighting game superstars (including some impressive tournament credentials–I’m not even the first EVO finalist to join the team!) who love great combat just as much as I do.”

He’s also confirmed that a playable demo will be available this weekend at EVO as part of PlayStation’s first official presence at the event.

Via, D’Toid.



  1. The_Red

    Rather interesting news. The lead game designer part is a bit strange though. He’s been a community manager for some years and could be a great combat designer but I’m not too sure about full lead design. Still, the man knows and loves fighting games and is also a really, really cool dude.

    Best of luck to him and Santa Monica studios.

    #1 3 years ago
  2. xino

    he may be community manager but he’s also a Japanese translator, he gets deep INTO the fighting game, even opening EVO.
    so yea..he knows what he’ll be doing.
    because he must be working close with Ono.

    glad to hear he’s working on one of the best Dev teams.

    #2 3 years ago
  3. The_Red

    I’m not saying he lacks talent or something. Yes, he’s REALLY into fighting but that makes him a great Combat Designer. The sudden move to Lead Design is a bit strange.

    #3 3 years ago
  4. Kabby

    He’s probably liaising with external studios in a similar fashion to a Community Manager. His blog post infers this, but it’s not very clear.

    #4 3 years ago

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