Molyneux – game authors should stand by decisions, take the rough with the smooth

Friday, 29th June 2012 17:40 GMT By Stephany Nunneley

Peter Molyneux has said there isn’t an “end to development,” in the industry anymore, and while changes can be made to a game via DLC or updates, creators need to stand by their work and take the good with the bad.

Speaking with Gamespot AU, Molyneux used the Mass Effect 3 ending as an example of greater user feedback in the digital age, and the ease in which developers can change games to reflect it said reactions.

“BioWare are the authors, they are the creators of this world,” he said. “They entertain millions of people and we have to put our trust in them. If they believe in what they did, they should stand by that. There has been many times where I’ve watched films or read books and felt cheated at an ending. It’s just today that you can say that about a computer game and then give feedback and that feedback can create a controversy.

“I think that we as authors of stories and entertainment have to stand by our decisions and justify them and take the rough with the smooth. If people don’t like it, you can’t just go and change it because if you have any sense of authorship, you’re playing through a plan.

“That being said, nowadays there is no end of development anymore. You used to release a game and that was it, you were done. It was in the box. Now, you release a game, and there is this possibility and technology that allows you to change it.”

Molyneux continued that with digital redefining everything, such vast changes also equate a lot of “fantastic” opportunities by creating a short route between the developer and the gamer.

“Only goodness can come out of that,” he said.



  1. Malmer

    Well if bioware hadn’t changed the ending they wouldn’t sell much future dlc. The fans that buy dlc were the same fans that hated the ending. It is a simple choice: stand by your “artistic integrity” and keep the ending which was a 100% match to what you promised was absolutely not how the game would be, or change it and keep your pre-release promises and open up the chance to sell dlc and future sequels.

    Want to keep your “artistic integrity”? Well not lying to your fans prerelease is a good start.

    Now they did change the ending, and while not perfect it is good enough. I personally feel like replaying the game again. And I will most definetly buy single player DLC when it arrives. And I am much more inclined to buy their next game. Before the Extended cut, Mass Effect 3 was a game that gave me bad feelings just thinking about because the ending was beyond terrible. DLC felt pointless.

    #1 3 years ago
  2. Phoenixblight


    No DLC has been sold yet so that just makes your entire point moot.

    #2 3 years ago
  3. Malmer

    @2 Uhm, no. I’m talking about potential. If you anger your core fanbase – who are most likely to buy DLC – then that influences your bottom line. The extended cut is not charity. It is sound business strategy.

    #3 3 years ago
  4. Phoenixblight


    You always want to sell DLC within the first 6 weeks because that is when its fresh in peoples mind so yes Bioware did throw that potential out the door for the sake of improving the ending. By this time with Mass Effect 2 Bioware had already sold 2-3 DLC.

    #4 3 years ago
  5. Malmer

    @4 Yeah…horse armor and kasumi. If they hadn’t done the EC we would have gotten our first SP DLC about now. So they missed one major DLC-release in order to save the franchise for the future and to be able to sell future dlc. In the meantime they’ve been selling in-game multiplayer dlc.

    #5 3 years ago
  6. Phoenixblight


    All the MP DLC has been free….

    #6 3 years ago
  7. Malmer

    Not the weapon packs. Well, you can buy it for in-game currency, but you can also skip ahead and buy it for MS points.

    #7 3 years ago
  8. Phoenixblight

    The weapon packs you can get by playing the MP and yeah you can just short cut it and buy them with MS points. I have earned every weapon pack by playing the game if people have a lot of disposable income and want to buy the points that’s their thing.

    #8 3 years ago

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