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Nuketown to return as limited edition offering in Black Ops II

Thursday, 28 June 2012 01:07 GMT By Matt Williams

The popular Call of Duty: Black Ops multiplayer map Nuketown will be returning in this year’s Black Ops II with a futuristic appearance, as a limited edition inclusion.

Based on information obtained, apparently on display at Irish retailer Xtravision, the map has been “re-imagined for the future” and will be called Nuketown 2025 this time around. The map is described as “the biggest incentive in Call of Duty history” and is listed as part of a “limited edition pack”.

Pre-order it now.

Thanks, IGN.

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38 Comments

  1. Ireland Michael

    “Pay more for our new game, get rehashed content from the last one!”

    Seriously? Fuck off.

    #1 3 years ago
  2. Lewis247

    Arseholes.

    #2 3 years ago
  3. DSB

    @1 Kinda like the Battlefield 3 preorder.

    Trololol.

    #3 3 years ago
  4. Ireland Michael

    @3 Never said that was much better.

    But at least that was four maps, not one.

    #4 3 years ago
  5. DSB

    @4 Nah, I agree. Even as an avid CoD player, I never found the DLC to be worth jack. The new/old maps actually made MW2 a lot less fun than it was.

    But that’s the sport of the industry right now. Sell as little as possible for as much as possible. ’tis the season to rip people off.

    #5 3 years ago
  6. JeRicHoOL

    Where the hell is the problem with bringing back 1 of the best maps in Black Ops? Is it because it’s used to promote the Limited Edition which will probably cost a few bucks more than the normal one? It’s not like anyone is forced to buy it.

    #6 3 years ago
  7. G1GAHURTZ

    ^ Ignore him, Jerichool.

    1. Before reading this article, he almost certainly didn’t even know what Nuketown was, let alone why people would want to play it.

    2. He’s so completely useless at FPSs, that he’d get absolutely slaughtered if he ever ended up playing on that map.

    3. He’s a troll.

    #7 3 years ago
  8. Ireland Michael

    @6 Of course not. Doesn’t make it any less lazy.

    @7 1) I’ve played it. I know it. It’s a small, uninspired clusterfuck of a map with a bunch of uninspired Easter Eggs.

    2) Ad hominem is ad hominem.

    #8 3 years ago
  9. G1GAHURTZ

    1. You played it?

    Yeah, when?

    Today, probably… So you could write “I’ve played it”.

    Or is it the case that the guy who “didn’t touch CoD after playing the No Russian level” is just plain lying…?

    2. Whatever you say on the subject of CoD is completely meaningless, since you clearly have emotional issues related to the game. In that it’s popularity causes you large levels of insecurity, due to it’s necessary implication that you are unable to understand the essence of a good game.

    This clearly creates an overwhelming and uncontrollable desire in you to troll as many CoD articles as possible, in a futile attempt at self deception, to make yourself feel a little bit better.

    In reality, all you’re doing is spitting into the wind.

    Have a nice time playing Black Ops 2.

    #9 3 years ago
  10. JeRicHoOL

    How is it lazy when they give the fans what they want? Nuketown is just an additional map. I’m pretty sure Treyarch will include more than enough new innovations to fresh up the franchise. And who are you or anyone else to judge their work/”lazyness”. No one here exactly knows what they do and how much time and effort they put into it. If you won’t like the outcome (BO2) then just stay away from it. It’s not difficult.

    #10 3 years ago
  11. G1GAHURTZ

    If you won’t like the outcome (BO2) then just stay away from it. It’s not difficult.

    It is for someone with emotional issues.

    You’re doing this all wrong, anyway, Jerichool.

    You can’t use logic and reason with this guy. He’ll only end up calling you all manner of expletives, once he starts to get a whiff of his own ignorance.

    #11 3 years ago
  12. Ireland Michael

    @9 Back when the game original came out.

    @10 A consumer, just like everyone else. And as a consumer, it’s entirely my place to judge the quality of the media I’m offered.

    “No one here exactly knows what they do and how much time and effort they put into it.”

    Odd remark. Each developer works on the next Call of Duty game on a roughly two year development cycle. By the time the current title is out, the next one is already about a year in development.

    “If you won’t like the outcome (BO2) then just stay away from it. It’s not difficult.”

    Not really understanding this remark. I won’t be able to make a call on the “outcome” of the game until its actually released.

    #12 3 years ago
  13. drewbles82

    I wouldnt mind so much if they used maps like tracks for Rock band where you can export them to the latest game. I might actually buy them that way cuz i know id get more use out of them but as a casual player no point when a new game comes out every yr.

    #13 3 years ago
  14. G1GAHURTZ

    @12:

    I highly doubt that, but…

    Even if it’s true, that only serves to prove your hipocrisy, even more so. Continually slagging off a game, claimimg not to play it, claiming it’s the exact same game over and over again, then proceeding to play it’s sequel.

    No that would be alarmingly hypocritical.

    #14 3 years ago
  15. OrbitMonkey

    Right now MS are trying to secure exclusive rights, so that ps3 users have to wait 30 days after launch for this map.

    #15 3 years ago
  16. Ireland Michael

    @14 I honestly couldn’t give a flying toss one way or the other if you don’t believe me. I have better things to do than lie, on the Internet of all places.

    “Even if it’s true, that only serves to prove your hipocrisy, even more so. Continually slagging off a game, claimimg not to play it, claiming it’s the exact same game over and over again, then proceeding to play it’s sequel.”

    1) I’ve never claims to not play Call of Duty. I’ve played them all.

    2) A person can’t judge the final quality of a product without actually playing it. We can make assumptions, but that’s all.

    3) Your entire argument is a logical fallacy, mainly on the grounds that I’ve enjoyed numerous CoD games in the past. There is plenty of chance that this could be the best title in the series to date, for all we know. A game has plenty of potential to expand on an already solid formula, as long as it isn’t afraid to grow in the process.

    For all we know, this could be that Call of Duty.

    There’s no hypocrisy in my statement beyond that which you are so frivolously attempting to cling at, through some exceptionally circumstantial logic.

    #16 3 years ago
  17. Erthazus

    Nuketown is a horrible map. It does not require any skill at all.

    It’s just a clusterfuck or a place for EXP farming. That’s it. The only reason why it was popular is because of easter egg.

    P.S. Not to mention that Call Of duty games have horrible loading times, with map such as this that provides 2-4 minutes of gameplay is atrocious.

    Activision is so generous.

    #17 3 years ago
  18. G1GAHURTZ

    1. “I’ve never claims not to play Call of Duty. I’ve played them all.

    You’re losing it, O’Connor. You blatantly did:

    http://www.vg247.com/2012/06/13/attempted-rape-scene-in-tomb-raider-is-no-longer-referred-to-as-such/#comment-382313

    LIES, LIES, LIES!!!

    2. All you ever do is slag CoD off and troll any article or forum thread related to it. I think it’s obvious to any impartial observer with a brain that you’ve already made you’re mind up about the franchise.

    3. I don’t care if you enjoyed CoD2, CoD4, The Big Red One, or anything else. You’ve been trolling CoD since MW2.

    Since MW2, through Black Ops, MW3, and now leading up to Black Ops 2.

    Any sane person would have realised that the developers have absolutely ZERO intention of changing the game to your liking by now.

    4. So now you’re a proven hypocrite, and a liar!

    #18 3 years ago
  19. G1GAHURTZ

    @17:

    Whether you need skill or not to play on the map is irrelevant. The fact is, it’s probably the most popular map from Black Ops.

    Is it because of easy XP? Of course!

    And this is a bonus map for an LE so that people who choose to buy it can probably use it to increase their rank quicker than those who don’t.

    It’s much more of an incentive to get the LE than a different cammo for a gun, or a “founder status” graphic in the lobby.

    #19 3 years ago
  20. Gekidami

    @1
    I know right! They’re almost as bad as Nintendo with Mario. Almost.

    #20 3 years ago
  21. Erthazus

    @19, there is nothing more generous in that LE than a cammo for a gun because that map is probably going to be included in some 15 bucks DLC and if you are a hardcore Call Of Duty player you will still get that map pack no matter what.

    #21 3 years ago
  22. G1GAHURTZ

    @21:

    I didn’t say anything about generosity.

    I simply said that people would be more interested in getting a map than a gun cammo, because they can probably use the map to get XP quicker than those who don’t. Thus helping them to prestige quicker.

    We don’t know for certain if the map will be available to those without the LE at a later stage, but what we do know is that Elite members get all DLC, anyway. Which makes it highly doubtful that the map will be made available to all, or there would be no reason to get the LE if you’re already an Elite member.

    #22 3 years ago
  23. daytripper

    I wish they would hold off the yearly releases and take time to really improve what is for me at the moment anyway, a very boring and unsatised experience in single player and multiplayer. Would like to see them hold off a couple of years and take time in making a new title for the next systems with a lot of improvements.

    #23 3 years ago
  24. Fin

    @17

    Still played it for 500 hours though, yeah?

    @23

    Call of Duty’s development cycle is 24 months, pretty much the industry standard (excluding R*, Blizzard, Valve, Nintendo).

    #24 3 years ago
  25. daytripper

    @24 I meant each team that works on the franchise, the series needs more work than a couple of years in my opinion.

    #25 3 years ago
  26. DSB

    @15 I think your fanboy paranoia is getting the better of you there. PC gamers usually have to wait 30 days too :P

    #26 3 years ago
  27. G1GAHURTZ

    @25:

    Looks like the next CoD after Black Ops 2 will be next gen, so expect a lot of changes.

    On a side(ish) note:

    I wonder how many VG247 members have ever complained about CS:GO, or the fact that it still has Dust, a 12 year old map…

    Probably a big fat zero.

    #27 3 years ago
  28. Erthazus

    @27, CS:Go is great and don’t compare legendary CS map that is famous for cybersport gaming (and famous for being the easiest map for new players) with small clusterfuckness for farming.

    There is a difference.

    #28 3 years ago
  29. Phoenixblight

    @27
    “Looks like the next CoD after Black Ops 2 will be next gen, so expect a lot of changes.”

    Link? I doubt they will be rolling out with a new engine or game mechanics especially within a year. Not only that putting a game on a console with a very small install base unless they put it on all current system plus what ever system releases next November if that is the case then yeah don’t expect anything changing.

    #29 3 years ago
  30. M. K.

    Great news! Looking forward to it.

    /e: “New” CoD next year? Yeah of course and what’s the plattform, PC? xD

    #30 3 years ago
  31. Erthazus

    @29,
    I will be blown away if they are going to change the engine. They never changed it since the first Call Of Duty.

    with every release they just updated it with few belts and whistles and called it a day.

    and i’m not really sure that they Can change it because the basic shooting mechanics from “Quake 3 arena” which were created in Id software requires a talent in which both IW and Treyarch lack in engineering and design.

    #31 3 years ago
  32. Phoenixblight

    @31

    As will I especially since it takes at least 3 years to develop an engine unless they are using a known engine like Unreal 3 even then it takes time to get use to using that engine and modifying it to do what you want which can take 2-3 years which would be against Activision’s business model.

    #32 3 years ago
  33. G1GAHURTZ

    @29:

    http://www.vg247.com/2012/05/28/infinity-ward-working-on-exciting-unannounced-title-for-next-gen-consoles/

    Don’t forget that each team takes 2 years per CoD. Not only that, but you’re almost guaranteed that MS and possibly Sony approached them to start working on something since at least 2011. (xbox720 doc was from 2010)

    #33 3 years ago
  34. Phoenixblight

    @33

    I stand by my comment they may be working on a next gen game but that doesn’t mean anything other than that it will be the same engine and mechanics only on a newer system. 2 years is not enough to develop a game while fudging with a new engine. Not unles they are starting to make COD for next gen but it won’t release for next for awhile plus as I said selling on a small install base would be moronic. Every developer can tell you that.

    #34 3 years ago
  35. G1GAHURTZ

    @28:

    I’m sure that loads of people enjoy Dust.

    My point is that it’s 12 years old. People have been playing it for 12 years, and it’s due to be re-released in CS:GO.

    Still, nobody complains.

    A version of CoD has a map, which is less than 2 years old, and silly trolls are all like: ‘THIS IS AN OUTRAGE!!! I’VE PLAYED THIS MAP ONCE BEFORE!!!’

    Why the double standards…?

    #35 3 years ago
  36. G1GAHURTZ

    @34:

    Well, tbh, I always thought that the next gen would be the post IW (the original IW) CoD’s make or break time.

    Obviously, CoD fans have proven that they are happy to play new versions of the same basic formula. The difficulty comes when every other developer around you is moving forward with a next gen engine and next gen features, but your entire business model is set up to re-skin and refresh last years version of a franchise.

    I say that I expect something different, and I do. I basically expect a similar transition between gens that Halo went through from the xbox to the 360.

    Pretty much the same mechanics and gameplay, with updated visuals, and a few extra “belts and whistles” (lol!) added on.

    I’m personally expecting Respawn to step in here and show Acti what they lost.

    They almost certainly have been working on a next gen engine for a few good years now, and I’m sure that they don’t need need any extra incentive to sink CoD into the ground other than what happened between them and Acti.

    On top of that, I’m sure that EA will have given them the largest R&D budget they’ve ever seen.

    #36 3 years ago
  37. OrbitMonkey

    @26, filthy pc hackers should be made to wait 60 days for dlc!! Not like they would pay for it anyway, the shameless pirates!! :-P

    #37 3 years ago
  38. JeRicHoOL

    I can just speak for myself but the reason I like Nuketown is because I don’t have to run far to face an enemy. It’s the fast action I love about these kind of maps.

    #38 3 years ago

Comments are now closed on this article.

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    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]