Gaikai has “reached the point where raising money isn’t a problem” according to CEO David Perry

Thursday, 28th June 2012 10:39 GMT By Matt Williams

Responding to speculation that a possible buyout of cloud gaming provider Gaikai is looming, CEO David Perry has admitted that the company has reached the point where money is not a subject of concern, as interest in the company reaches an all time high.

In an exclusive interview with GameIndustry International, Perry claims that “people are calling all the time asking if we need funds.” On the contrary, Perry claims that money “is not a subject of concern any more. We’re focusing more of the onboarding and scaling of the company.”

In the interview, Perry questioned “which company wouldn’t want to partner or own a company like Gaikai?”, using the examples of Microsoft, Apple, Citrix, Facebook, and Google as companies that may have interest in Gaikai’s services due to the long engagement times “compared with a normal ad”.

The likes of “Intel, Qualcomm, Limelight and the VC guys” are companies that have all invested in Gaikai at present according to Perry.

Regardless of any possible buyout however, Perry has made it clear that he will stay on-board at Gaikai to see the service through to the end.

“My objective is clear. In the history of the game industry, some day there will be a chapter in the book on cloud gaming. We have to see this through to the end. We have to finish what we started. We’ll stick around for a good time yet. There’s plenty more work to be done. I’m not selling and moving on. I’ll continue working.”



  1. Kabby

    Data caps and the slow speeds of most general consumers internet makes this a no go at this time. It’s good for embedded demos but not good enough for an acceptable gaming experience on a PC or Console.

    On tablets I feel it could work BUT the games themselves would need tablet friendly controls. This would imply that the games could be run local/natively just as well.

    Streamed gaming sort of works to a point, but latency issues/blocky encoding/data caps/reliability problems really work against it.

    Until quality broadband is as ubiquitous and standardized as electricity traditional gaming platforms have nothing to fear.

    As such I feel putting money into something like Gaikai is not really a sound investment if you value getting a good return. Making a speculative investment as big company is possibly a worthwhile venture. It relies heavily on broadband providers though, and they’re not usually the best run businesses.

    #1 3 years ago
  2. DSB

    @1 Just found out yesterday that big parts of the US doesn’t have flatrate internet.

    It’s 2012, come the fuck on. Those providers must be charging something like 300% for the bandwidth, at least. I’d say double that.

    #2 3 years ago
  3. Len

    Moved over here a year or so ago and the bband is pitiful even in a place like NY. 4 or 5 companies have it sown up and try and fob you off with 0.5Mb speeds as bband…dream on!

    There is faster out there and more is coming on-steam but they do like to charge silly money for it. Same as the mobi phone industry over here as well tbh.

    /rant over…

    #3 3 years ago
  4. DSB

    @3 Have you been to the doctor yet? If not, the best is yet to come.

    They shoot you up, load you down with pill bottles and send you off with a bill that’ll cause a serious injury on its own.

    It really puts things into perspective when people whine about taxes at home. People have no idea the kind of value they’re actually getting for it.

    I miss my oppressive socialist banana republic :P

    #4 3 years ago
  5. Joe_Gamer

    When your slinging snake oil, every penny is a profit XD

    #5 3 years ago

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