Wed, Jun 27, 2012 | 21:05 BST

Toriyama – large-scale internal development not in Square’s future after FFXIII

Motomu Toriyama, director of FFXIII and FXIII-2, said during at GDC Taipei that Square Enix plans to avoid large-scale development in the future after its experience with FFXIII-2.

“Within our company, developing on PlayStation for Final Fantasy XIII we required a huge amount of graphical data. … At the peak, there were over 200 people working on it,” he said. “The breakdown there was 180 artists, 30 programmers, and 36 game designers.”

This led to communication issues and problems with QA testing, leading the firm to decide to outsource more work in the future.

More on Gamasutra.

2 comments

#1

Ireland Michael
27/06/12, 7:24 pm

It took me *this* long to realize that spending two weeks designing a rock in the background of a scene, instead of adding more significant gameplay, was bad game design?

Really?!

#2

Gigabomber
27/06/12, 10:17 pm

#1 pretty much. Been making bad decisions for quite a while now.

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