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Toriyama – large-scale internal development not in Square’s future after FFXIII

Wednesday, 27th June 2012 15:05 GMT By Stephany Nunneley

Motomu Toriyama, director of FFXIII and FXIII-2, said during at GDC Taipei that Square Enix plans to avoid large-scale development in the future after its experience with FFXIII-2.

“Within our company, developing on PlayStation for Final Fantasy XIII we required a huge amount of graphical data. … At the peak, there were over 200 people working on it,” he said. “The breakdown there was 180 artists, 30 programmers, and 36 game designers.”

This led to communication issues and problems with QA testing, leading the firm to decide to outsource more work in the future.

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2 Comments

  1. Ireland Michael

    It took me *this* long to realize that spending two weeks designing a rock in the background of a scene, instead of adding more significant gameplay, was bad game design?

    Really?!

    #1 2 years ago
  2. Gigabomber

    #1 pretty much. Been making bad decisions for quite a while now.

    #2 2 years ago

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