The Last of Us will not have co-op in the main campaign

Wednesday, 27th June 2012 20:19 GMT By Stephany Nunneley

Naughty Dog has reiterated that multiplayer in The Last of Us will not constituted co-op in the main campaign between Joel and Ellie. Speaking with Gaming Examiner, game director Neil Druckmann, however, promised multiplayer support for the title was in the works, but he failed to elaborate on what it would entail. The firm’s Uncharted series contained various multiplayer modes outside of the core game, so it’s possible gamers may see both competitive and cooperative in some capacity. Thanks, Shack.



  1. loveaya

    But there are many players like to play on coop for story mode.

    #1 3 years ago
  2. Kabby

    This implies that the game play is heavily scripted around the actions of the companion.

    #2 3 years ago
  3. DrDamn

    Good. Lots of games already cater for coop. Personally I quite like a focused single player game without the need for constant AI companions being rubbish (see Dom-AI). I don’t think coop would work here when story is a big factor.

    #3 3 years ago
  4. Beta

    #2 If you want to be a pessimist then maybe.

    Nobody complained about the lack of co-op in the main campaigns of the Uncharted Series. We don’t yet know what form the multiplayer part of the game will take, and why should multiplayer gameplay be crammed in to everything?

    Anyway I think this is good news, less focus on “WOW play with your fwiends!!” and more on a balanced single player campaign :)

    #4 3 years ago
  5. Maximum Payne

    There will be coop…In last of us 2.
    This is probably already ambitious for them.

    #5 3 years ago
  6. The_Red

    Strongly disagree. A semi horror game like this HAS to be played alone.

    Anyway, an awesome game just got more awesome. Seriously, even with 2 characters, the survival horror games like this were meant to be played solo.

    #6 3 years ago
  7. Clupula

    This is yet another reason why I want this game.

    #7 3 years ago
  8. Maximum Payne

    @6 Then why people bitch about RE5 ?
    Only (good) difference is in Last of Us ai companion is not there for decoration but for story and interaction

    #8 3 years ago
  9. The_Red

    The partner in RE5 was a fully capable fighter who could be controlled by AI or a real person. It would play just like the normal Chris (Hero / Warrior). It was having two fully trained, full capable soldiers in a fight which would instantly turn it into Army of Two, Gears and such.

    In The Last of Us, the second character (Girl) will is vulnerable, doesn’t have guns, is not capable, is not able to fight like the normal character and finally, is a child. Closest thing to this would be Claire / Leon helping the child in RE2 or something like Enslaved where the second character needs to be protected.

    #9 3 years ago
  10. xino


    everything needs co-op or online!

    #10 3 years ago
  11. Phoenixblight

    “The partner in RE5 was a fully capable fighter who could be controlled by AI”

    I laughed. All Sheeva was for when not controlled by a real reason was for holding my herbs and ammo because that’s all she was good for.

    #11 3 years ago
  12. osric90

    I had Neil Druckmann as a friend in Facebook and he deleted me when he got famous. Let him see me when I get famous, hm!

    #12 3 years ago
  13. manamana


    Everything that needs co-op or online is rent!

    There, fixed it for xino.

    #13 3 years ago
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    #14 3 years ago

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