After quite a long period of silence, Mojang has announced that a playable public build of Scrolls is near at hand.
“We are rapidly approaching the closed alpha of Scrolls,” the company wrote
“Although this alpha version will be far from a feature complete version of the game, it will include multiplayer matches, single player matches vs AI and the Deck Builder, where you can build your decks out of the 100+ scrolls that currently exist in the game.”
Once a closed alpha is complete Mojang will launch an open beta, as it did with Minecraft; players will be able to pay a low price for the game as development on it continues. The beta will include a single-player campaign but will not be a finished product.
“Keep in mind, that the beta will not be feature complete,” Mojang warned.
“We will still have a big bag of goodies that we plan to include over time, such as an auction house where you may buy or sell scrolls from each other and additional features in the world such as character customization, items, quests and so on. If you’re wondering why we would release a game that’s obviously not finished, the reason is simple: We want your feedback in good time to help us shape Scrolls to be the next big online Collectible Card Game.”
Scrolls is just the second major internally-developed game Mojang has produced, although it acts as publisher for Cobalt. It was written by Penny Arcade co-creator Jerry Holkins, and its release was cast into doubt after a trademark dispute with The Elder Scrolls owner Zenimax.