Rhythm Thief producer Shun Nakamura has said his goal with the game was to “break away” from standard rhythm games.
Speaking with 1UP, Nakamura said most rhythm games offer different songs with a single mechanic which is very simple, and he wanted to step away from such mechanics with his latest title.
“This game offers a variety of controls and gameplay mechanics which match the scene of the story,” he said. “I thought I could create a wide variety in the game which would excite players. In fact, my personal feeling is that the Bemani style has reached its limit and users feel that way too. I created a similar game about 10 years ago and I felt that creators ran out of fresh ideas to grow the genre and as a result, users have grown tired.
“The approach we are taking now, of adding in plot, is my way of reviving music games. In this new method, I believe old-fashioned music games and Bemani style have a place to live.”
Rhythm Thief is out now in the UK and lands in North America on July 10.
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