Stranger’s Wrath to get 3D, Move support, XBLA release canned

Thursday, 21st June 2012 23:58 GMT By Brenna Hillier

Just Add Water has announced a significant update to the PlayStation Network release of Oddworld: Stranger’s Wrath HD, but also gently let down those hoping for an Xbox Live Arcade showing.

The developer had been cagey about the XBLA release for some months, but Stranger’s Wrath’s position in the Xbox pantheon – as a much-touted exclusive on the first console – had us holding out hope. Unfortunately, a spokesperson told commenters on the game’s official site that “the boat has really passed on that one”.

“We’re winding up development on Stranger’s Wrath HD and Munch’s Oddysee HD. Blame Microsoft for not letting us publish on Xbox 360,” he said.

PS3 owners are in a much happier position. As further detailed in the linked post, the patch is due in next week’s PlayStation Network update, and adds the following features.

  • 3DTV support
  • PlayStation Move support
  • Video recording and uploading
  • Brightness & Gamma controls
  • Audio fixes
  • Increased crosshair visibility
  • Fixed Quicksaves and Autosaves
  • Extra subtitles (English, French, Italian, German and Spanish)
  • Performance Improvements



  1. Hellhound30x

    See… this is what I mean… seems more and more Microsoft is losing touch with the “gamers!” I would love to be able to have this on my 360… I have a ps3 which I’ve been gaming on alot more anyways… sony gets my money!

    #1 3 years ago
  2. Ireland Michael

    @1 This have nothing to do with Microsoft “losing touch” with gamers. The game is simply larger than Microsoft’s file size allowance.

    They could have easily tried to optimized the game to get the file size down. They’re just being lazy.

    #2 3 years ago
  3. KAP


    Hate to say it dude but @1 is kinda right, if it doesn’t have duty or Halo in the title truth be told they don’t wanna know.

    #3 3 years ago
  4. Ireland Michael

    @3 No, he isn’t. If they wanted an XBLA release, the game has to be 2G or other. Stranger’s Wrath is a few hundred MBs over. It doesn’t matter if its Halo, Gears, Abe. or freakin’ Barbie.

    The company pointing out the fact that they couldn’t get on XBLA for this reason themselves ages ago. They’re just being lazy and bitter about it.

    #4 3 years ago
  5. DSB

    Michael, do you have any sensible reason why the file size allowance would be 2GB?

    This isn’t any old service, it’s something that people pay 15-20 bucks a month for. Surely Microsoft could afford to provide games on demand to the same standard as Steam, who charge exactly 0 dollars for their service.

    Some developers don’t want Microsofts dick rubbed in their face, and I can’t say that I blame them. A lot of their systems, especially when it comes to games, are mindnumbingly retarded.

    #5 3 years ago
  6. Ireland Michael

    @5 I’m not saying that it *should* be 2GB. I’m simply pointing out that it *is*.

    They could have easily gotten around that – reducing the resolution of some of the video files or textures ever so slightly would have done the job no problem.

    Outright bad mouthing Microsoft for rules put on all publishers is just butthurt.

    (Man, I love alliteration sometimes)

    #6 3 years ago
  7. Kaufer

    @6 Ireland Michael

    They did in fact do just that but them MS added more conditions and refused them anyway.

    “Originally Microsoft turned the developer down because there was a stipulation that games must be under 2GB and Stranger’s Wrath was too big. Just Add Water trimmed it down, but Microsoft still said no.

    It then claimed that a game must score above an 80 on Metacritic to be on XBLA or Games on Demand, yet the original Xbox exclusive received an 88, while the HD version on PSN scored an 82.

    Finally, Microsoft said that a game needed to sell a million copies to be eligible, which Stranger’s Wrath fell short of.”

    #7 3 years ago
  8. Ireland Michael

    @7 …wow, okay.

    That *is* ‘fucked up.

    #8 3 years ago
  9. OrbitMonkey

    Also they made the mistake of releasing on psn first. Microsoft hate that. Doubly so if it used to be a Xbox exclusive.

    #9 3 years ago
  10. Zarckan

    @9 your logic is flawed, I know for a fact (from reading on this site) that they’d been talking to MS since August 2010 about publishing it, so that’s like… 15 months BEFORE it came out on PSN, so you can’t say they didn’t try.

    #10 3 years ago
  11. Ge0force

    #7 This is a sad example how Microsoft is only interested in mainstream stuff that will sell for sure, instead of taking risks by trying something new. Non-mainstream games for a specific audience will rarely sell 1 million copies, but that doesn’t make them bad games.

    It’s also funny how Microsoft’s own XBLA games don’t make the 80% score limit on Metacritic (Joy Ride Turbo, Fable Heroes etc…).

    #11 3 years ago
  12. The_Red

    Thanks for the link / info.
    I guess MS really, REALLY hates gamers and people that wanted to see the awesomeness that is Stranger’s Wrath on 360. Of course this could also be because of their stupid tactics towards the games that first appear on PSN.

    #12 3 years ago
  13. Da Man

    That’s simply cause Stranger’s Wraith is a piece of shit.. when you try putting something like that on Xbla at least meet the file size demands or something.

    And, #11 they have plenty of non mainstream releases, from Fez which was a surprise hit to Insanely Twisted Shadow Planet and the such. Not that you ever used a 360 dashboard, so anyway..

    #13 3 years ago
  14. Ge0force

    #13 Fez was no “suprise hit” at all, it was hyped very much during development and even got some prizes before it was released.

    And why do you think I’ve never used a 360 dashboard? I have plenty of friends owning a 360 to play the exclusives if I want to. Most x360 exclusives appear on pc and/or ps3 sooner or later tho.

    #14 3 years ago
  15. Dragon246

    You read the eurogamer article right?

    #15 3 years ago
  16. Da Man

    Yes it was, #14. Bayonetta was hyped and got a rare perfect score from a leading european magazine, that didn’t stop it from bombing (so to speak). I suppose you believe that all those customers sit thru reviews, this blog, your comments and then make decision on whether they ‘re getting it..

    Yes I did, #15.

    #16 3 years ago
  17. OrbitMonkey

    @10, No my logic is fine. Whatever issues MS had with Strangers Wrath for live, they would have been compounded by the fact it was then released on psn first. I never said it was the main reason.

    Not that people are missing much tbh, it’s ok, but if you’ve played it once your good.

    #17 3 years ago

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