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It is "absolutely critical" to develop new IP, says Sony boss

PlayStation CEO Andre House is a firm backer of Sony's push for new properties.

Speaking to MCV, House stressed how important it is for Sony to introduce new IPs and ideas.

"It is absolutely critical," he said.

"We’ve always felt that the strength of our platform has been a kind of symbiotic relationship between the platform being created and strengthened by new experiences. And then that reinforcing the strength and one hopes the longevity of the platform overall."

House appeared unimpressed by doubts that new IP can gain traction at the end of a hardware cycle.

"I’ve heard conventional wisdom in the industry that says – and it is kind of like an American presidency – that the first two years in a lifecycle is the only chance to innovate with a new audience. We take a different view," he added.

"It is part of the role of a platform holder to have the confidence and to make the investment where necessary to show that six years into a lifecycle, there is a significant audience that is going to actively peruse new IP. And the onus on that is to deliver on those expectations."

Sony showed off The Last of Us and Beyond: Twin Souls during its E3 2012 press conference, both new properties expected to launch on PlayStation 3 next year.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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