Although Arkane Studios has its share of passionate console gamers, its heart lies with the PC – which is why the PC release of Dishonored has its own user interface rather than sharing one with the control-pad friendly console versions.
“Our background is very PC for sure, and now in this game we have a mix of strong console players and fans, and also hardcore PC people,” Arkane boss Raphael Colantonio told PC Gamer.
“So both sides are very influential, and in the end, yes, the PC has its own different interface.”
Co-creator Harvey Smith said Arkane Studios has a strong culture of PC development and gaming, so much so that PC standards are almost a “religion” to the team.
It’s interesting to note that The Elder Scrolls V: Skyrim, a Bethesda stablemate, was criticised for its console-centric user interface despite the franchise’s long association with PC gaming.
Dishonored is due on PC, PlayStation 3 and Xbox 360 in October.
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