Thu, Jun 14, 2012 | 00:32 BST
Wii U Game Pad calibration issues may be fixed “further down the road”
The Wii U Game Pad doesn’t detect a sensor bar the way WiiMotes do, and thus continually forgets where the TV is – but Nintendo is looking for a solution.

Kotaku bailed up Shigeru Miyamoto about the problem.
“It’s true that with some of the sensors that are used, there are limits to the precision they are able to measure. It becomes our role to look at how can we manage that or how can we make it so that the reclaibration becomes part of the gameplay. That’s what we’re going to be working on going forward,” the Pikmin creator promised.
Miyamoto’s later comments suggested we might see one of Nintendo’s famous hardware revisions after launch.
“Of course, in terms of the cost of goods, if there comes a time further down the road where you’re able to get much more precise sensors and you’re able to bring those in at a cost that is not too expensive, there might be an opportunity to improve that,” he said.
“But what we’re doing is we’re looking at bringing in the best technology we can within a cost that’s affordable The rest of it is on us to ensure in the software that we’re programming it in such a way to adapt for that.”
The Wii U has not been dated or priced but is expected to launch this year.


9 comments
#1
m2stech
14/06/12, 12:50 am
They’re gonna sell a “Wii U Sensor+” separately.
Problem solved.
#2
G1GAHURTZ
14/06/12, 2:58 am
So you currently have to continually recalibrate the controller?
And they can only solve this problem by making it “part of the gameplay”?
Nice.
#3
ejams
14/06/12, 4:04 am
I thought it was funnier how they tell you all this then say that the solution is an updated hardware revision to launch in the future. K guys, hold back those day 1 purchases for awhile and get the Wii U slim
#4
Ireland Michael
14/06/12, 4:32 am
That’s pretty damn shoddy.
#5
stealth
14/06/12, 4:34 am
@devine
Ever hear of tabloid reporting? Its more or less not a problem or not true
#6
Dragon246
14/06/12, 6:13 am
Yeah ,
Nintendo- Our first version of console will feature obvious shartcomings like 3ds did. But dont worry, the revised edition will have all these features and if you want it, pay extra (reminds of circle pad pro).
#7
Erthazus
14/06/12, 6:54 am
No multitouch, calibration issues.
What’s next? I want to see that sexy hardware that ManuOtaku talks about. Like for example every game will come out in 1080p and 60 frames per second. The mighty Nintendo.
#8
The_Red
14/06/12, 8:43 am
Hopefully they fix this one because that would be really annoying for a system dependent on the touchpad.
I also hope they don’t go the “Release deficient thing first and full upgrade later” ala Wii and then Wiimote + (Here with bad calib problems and single touch. Later a model with multi-touch and better calib / connection).
#9
RoOhDiNi
14/06/12, 12:46 pm
They’re doing it again?
And I was seriously considering to buy one at launch…
waiting for the inevitable revisted version – and that may well turn into me buying a real next gen console instead.
It’s not like the Wii U’s unimpressive Launch-Lineup would make this a hard decision anyway.