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Wii U Game Pad calibration issues may be fixed “further down the road”

Thursday, 14th June 2012 00:32 GMT By Brenna Hillier

The Wii U Game Pad doesn’t detect a sensor bar the way WiiMotes do, and thus continually forgets where the TV is – but Nintendo is looking for a solution.

Kotaku bailed up Shigeru Miyamoto about the problem.

“It’s true that with some of the sensors that are used, there are limits to the precision they are able to measure. It becomes our role to look at how can we manage that or how can we make it so that the reclaibration becomes part of the gameplay. That’s what we’re going to be working on going forward,” the Pikmin creator promised.

Miyamoto’s later comments suggested we might see one of Nintendo’s famous hardware revisions after launch.

“Of course, in terms of the cost of goods, if there comes a time further down the road where you’re able to get much more precise sensors and you’re able to bring those in at a cost that is not too expensive, there might be an opportunity to improve that,” he said.

“But what we’re doing is we’re looking at bringing in the best technology we can within a cost that’s affordable The rest of it is on us to ensure in the software that we’re programming it in such a way to adapt for that.”

The Wii U has not been dated or priced but is expected to launch this year.

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9 Comments

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  1. m2stech

    They’re gonna sell a “Wii U Sensor+” separately.
    Problem solved.

    #1 2 years ago
  2. G1GAHURTZ

    So you currently have to continually recalibrate the controller?

    And they can only solve this problem by making it “part of the gameplay”?

    Nice.

    #2 2 years ago
  3. ejams

    I thought it was funnier how they tell you all this then say that the solution is an updated hardware revision to launch in the future. K guys, hold back those day 1 purchases for awhile and get the Wii U slim

    #3 2 years ago
  4. Ireland Michael

    That’s pretty damn shoddy.

    #4 2 years ago
  5. stealth

    @devine

    Ever hear of tabloid reporting? Its more or less not a problem or not true

    #5 2 years ago
  6. Dragon246

    Yeah ,
    Nintendo- Our first version of console will feature obvious shartcomings like 3ds did. But dont worry, the revised edition will have all these features and if you want it, pay extra (reminds of circle pad pro).

    #6 2 years ago
  7. Erthazus

    No multitouch, calibration issues.

    What’s next? I want to see that sexy hardware that ManuOtaku talks about. Like for example every game will come out in 1080p and 60 frames per second. The mighty Nintendo.

    #7 2 years ago
  8. The_Red

    Hopefully they fix this one because that would be really annoying for a system dependent on the touchpad.

    I also hope they don’t go the “Release deficient thing first and full upgrade later” ala Wii and then Wiimote + (Here with bad calib problems and single touch. Later a model with multi-touch and better calib / connection).

    #8 2 years ago
  9. RoOhDiNi

    They’re doing it again?
    And I was seriously considering to buy one at launch…
    waiting for the inevitable revisted version – and that may well turn into me buying a real next gen console instead.
    It’s not like the Wii U’s unimpressive Launch-Lineup would make this a hard decision anyway.

    #9 2 years ago