Thu, Jun 14, 2012 | 08:27 BST
‘Tomb Raider reboot isn’t Uncharted’ – Crystal D
Crystal Dynamics boss Darell Gallagher doesn’t think it’s latest Tomb Raider reboot should be compared to Naughty Dog’s Uncharted series.

Speaking during an internal Square Enix interview, he explained how the two games will feel different when you’ll play through them, and how small differences go a long way in making them feel unique.
“Well, naturally, they’re action-adventure, OK, so there’s going to be some comparison. I don’t think we can get away with that. And there are certain things the Uncharted series has done, which is borrowed heavily from Tomb Raiders [of] old. So, again, there’s gonna be some crossover. That said, I think when we show the game as a whole—when you get to experience it, start to finish—we believe there’s a lot of differences between the two.”
“I guess the comparison I can make is, you can have two summer blockbusters, and they can be big action things, with two different actors and things like tone and mood and story separate the two very differently. So, our tone is very different. Our storyline, our narrative. Our lead character is very different.”
“And deeper than that, in terms of the gameplay, we have a resourcefulness to Lara, right, that you start seeing in some of the demos we’ve given, which I think is again a different thing to Uncharted. Also, our game structure. I think we have some wider areas. I think our hubs, which we’ve not necessarily shown yet. I think they’re a really big differentiator. Our ability to re-traverse. The ability system on the island. Hunting. The ability to go and take deer and other animals on the island.”
“I think there’s a lot of small differences that actually make the two products sort of stand apart when you actually experience them in full. So, there’s not just like one big thing, right. It’s not like you look at a summer blockbuster, and this is one big thing and a movie is different because of that. A lot of small pieces add up to something different.”
The reboot is due out on March 5th, 2013 and will be releasing for PC, Xbox 360, and PS3.
Thanks, Siliconera.


46 comments
#1
back_up
13/06/12, 11:39 am
yes it inspired from uncharted
but will not be master piece as uncharted series
might be best tomb raider game yet
#2
Moonwalker1982
13/06/12, 11:46 am
Heh…if anything, Uncharted is inspired from Tomb Raider, that’s a simple fact and is quite obvious. Maybe the new Tomb Raider has a few things that look similar to typical Uncharted things, but in general Uncharted took inspiration from TR, not the other way around.
That said, i’m really looking forward to this one. A very different direction for Lara and i really like where it’s going. Like CD says in their interviews, they want to give Lara more personality, someone you can identify and/or care for.
#3
Maximum Payne
13/06/12, 12:06 pm
Uncharted was inspired by Indina Jones/Tomb Raider and use cover system from then very popular Gears.
So yea talking about who ”stole” what.
#4
back_up
13/06/12, 12:09 pm
@3
it’s simply tomb raider stole uncharted
and kill switch did it before shitty and garbage gears of war
#5
Moonwalker1982
13/06/12, 12:13 pm
@4
Oh brother, you either are a huge Sony fanboy or you don’t have a clue. Look it up man, Tomb Raider was around WAAAAAAAYYYY before Nathan Drake arrived with his witty,arrogant but funny comments. Gears indeed was inspired by Kill Switch. Oh i see now, you clearly are a fanboy, shitty and garbage Gears of War? Now i know that not everybody likes Gears, but calling it garbage and shitty?….hilarious.
#6
Deacon
13/06/12, 12:17 pm
@4 ENGLISH MOTHERF**KER DO YOU SPEAK IT ?
#7
back_up
13/06/12, 12:19 pm
@5
oh brother
are u huge TR fan or u don’t have clue. Look it down man old Tomb raider
never played like the new reboot doesn’t matter if it was way before
Gears is inspired by Kill switch Oh i see now, you clearly are a fanboy of
gears .
#8
back_up
13/06/12, 12:20 pm
@6
English father**cker wat’s u r problem?
#9
Moonwalker1982
13/06/12, 12:30 pm
@7
Oh i see now, you are trying to be funny by copying what i say? I said Gears is inspired by Kill Switch yeah, i don’t know friend, but you said the exact same thing. How exactly does that make me a fanboy of anything? Oh right…you were copying my words.
I also see that you played the new Tomb Raider already? Please dude.
#10
back_up
13/06/12, 12:35 pm
@9
oh i see Crystal Dynamics trying to be funny by inspiring uncharted
where did i say i played the game ? please dude
#11
Deacon
13/06/12, 12:37 pm
@7 you’re right in that old Tomb Raider didn’t have cover-shooting and some of the other mechanics found in Uncharted, I have to agree that the new TR is definitely rather Uncharted-esque.
Other than putting a huge emphasis on exploration (which I would’ve liked to see), I don’t really see where else they could’ve taken TR. I doubt their characters, dialogue, & story will be on par with NaughtDog’s.
#12
Dragon246
13/06/12, 12:38 pm
Does it really matter which game inspires whom? As long as they are fun, it just should not matter. I love both TR and Uncharted. So why does anybody be nit-picky about immaterial things like that. Good things are always copied and imitated ( I think borrowed is a better word for this). So as long as the end result is awesome, everyone should be happy.
#13
Joe Musashi
13/06/12, 12:38 pm
This ..er.. conversation reminds me of the Turing Test.
I’ve always been a fan of Tomb Raider (I even bought Angel of Darkness, ugh) and really enjoyed the TR games that Crystal Dynamics have produced. This looks like their best yet. The set pieces they’ve shown so far do have a very Uncharted vibe to them but it’s all good. Maybe we should have a Drake & Croft crossover game.
JM
#14
back_up
13/06/12, 12:39 pm
@11
thank u
and next time don’t use bad words
typo error happen in post 4
#15
TraceableX
13/06/12, 12:39 pm
Gears of War = RE4 + The Getaway + Kill Switch
Very ORIGINAL.
Uncharted haters are mad (mostly xbots)
#16
OrbitMonkey
13/06/12, 12:47 pm
@JM, Throw in Indiana too & you’d have something special
#17
Joe Musashi
13/06/12, 12:51 pm
You just want to whip Lara. You dirty dawg!
JM
#18
stealth
13/06/12, 12:56 pm
It is
#19
Moonwalker1982
13/06/12, 1:25 pm
The dialogue won’t be on par with Uncharted? Well it depends on how you see it, having the same kind of funny dialogue seen in Uncharted, in Tomb Raider would be weird. This Tomb Raider looks to be very dark and mature, i don’t see a reason for Lara to start with wisecracks
#20
DaveDogg
13/06/12, 1:27 pm
so far from whats been shown its very uncharted with with a young female lead, i cant say if id been shown it without being told this is new tomb raider i would ever have known. from what we’ve seen so far it could have been called “sally smiths jungle adventures”. so bottom line if the good folk at C.D do not want us to compare it with uncharted then show us something we cant compare to uncharted
#21
itsucks
13/06/12, 1:30 pm
Sittzone and Unshiterd are pieces of shit for the piece of shit 3.
#22
Noodlemanny
13/06/12, 2:12 pm
The new TR and Uncharted look completely different. Seriously what the fuck are you talking about? Uncharted is much more humorous with witty dialogue with slapstick characters whereas TR looks to be about gritty survival, blood, guts and gore. The games couldn’t really be much different. The only similarities might be cover systems but the weapons look to be COMPLETELY different. Ones all about guns guns guns and the other about conservation and bows and arrows. Your talking about a game that hasn’t come about yet and you have no idea where the stories going to go and saying its like some other game because the have a couple of the same game mechanics? Am I missing something here or has this site lost all sense?
#23
Moonwalker1982
13/06/12, 2:16 pm
@ 22
Exactly what i meant too. They showed Lara using a parachute and the segment was playable, Uncharted like? Not at all. The part where she falls down the waterfall…i believe i think it is..Uncharted like? Nope. What they’ve shown last year during MS E3 pc wasn’t Uncharted like and not much from this showing either.
Cover system is something…practically any freaking game uses nowadays and the whole atmosphere and story are very different. So i’d really like to know what folks mean with that it’s so incredible Uncharted like
#24
ManuOtaku
13/06/12, 2:52 pm
the funny thing is both are part of sony strong gaming catalog, and both are great, but i got the feeling that in the previous posts are indicataing that TR strongly borrows from uncharted, because they are under the impression this game will be a great one, at least it has the potential to become one, and when that happens they will said ***thanks to uncharted, they did took its bets parts****, because you know is the better game, and if its not that is something on those lines, but like i said they seem to forget both are part of sony gaming history, funny thing, arguing sony vs sony, thats a new species of ” brand lovers” in the making.
#25
PEYJ
13/06/12, 2:53 pm
If one looks at the segment where she moves through the landscape until she finds the bow – the movements through paths and those setpiece scenes are as good as identical to what one can find in Uncharted. I just hope there is more to it than that. I missed Tomb Raider but while I was blown away by the demo last year this one has dampened my expectations a bit.
#26
Clupula
13/06/12, 6:28 pm
Basically, Uncharted took the idea of Tomb Raider and made it better. What happened was eventually Uncharted surpassed its original inspiration, so now when they make Tomb Raider games, they make them like Uncharted.
As for the writing, I have no doubt Uncharted will have better writing after reading some of the interviews on this. Making Lara a frightened animal after a rape attempt? That doesn’t sound like strong writing to me. And that’s pretty much what he’s said about the game. He’s talked about how you’ll want to protect her. Not that you’ll get to experience what made her as strong a woman as she is, but that you’ll want to “protect” her. That, right there, tells me that the writing is going to be subpar for this one.
#27
Moonwalker1982
13/06/12, 6:51 pm
Not to me, they can also mean that they are doing their best to make Lara seem as lifelike as possible and that you really care for her and thus want to protect her as well. In several interviews they said she will go from a young inexperienced woman to someone who’s been through all kinds of dangers and will become ‘tough’ eventually. You’ll see her personality change when she makes her first kill, the dude who tries to rape her. To me that sounds quite cool actually. And alot better than any other TR game. Better than uncharted in that sense?….remains to be seen.
#28
Da Man
13/06/12, 7:34 pm
Basically, Uncharted took the idea of Tomb Raider and made it better. What happened was eventually Uncharted surpassed its original inspiration, so now when they make Tomb Raider games, they make them like Uncharted.
Unless you mean narrative, everything you’ve stated is ridiculously misguided.
TR has better platforming, better well, tombs, and better puzzles. Pretty much everything that matters in a TR video game.. As well as an unparalleled atmosphere of solitude and freedom.
As a TR, Uncharted fails more than Gears as a RE one.
Uncharted took TR structure, PoP platforming, RE4 elements from camera views when close up to smooth transitioning in betweens scenes and gameplay to qtes and the cover system popularized by GoW.
#29
OrbitMonkey
13/06/12, 7:52 pm
Eh, what a load of bollocks. White men running around jungles having adventures and finding treasure, have been a staple of books and movies for literally hundreds of years.
But by all means keep acting as if game devs are only inspired by other games :-/
#30
Da Man
13/06/12, 8:09 pm
Bullshit.
They would have to live in a vacuum to ignore something as massively influential as Tr. Not to mention they never ever developed anything remotely similar.
Attractive protagonist jumping in between ledges (dumbed down to the point of sticky jumps) while shooting bad guys. All in Indiana Jones borrowed storyline. The game actually has a lot in common with TR, more than Sands of Time ever did. Setting, gameplay, generals tructure of going from (pseudo) platforming to shootings, puzzles here and there. The similarities are obv.
Heck, when you first see someone playing it first thing comes into mind is TR.. Then you notice the alt direction and how emphasis went onto narrative, set pieces and more action oriented.
‘Books and movies’ have f all to do with this.
Tr influenced pretty much every a/a to date, as in the likes of Populous, Dragon Quest or Sims did in their resp ones.
Funny really. I bet you think God of War would’ve existed regardless of Rygar and Dmc.
#31
OrbitMonkey
13/06/12, 9:38 pm
^ Yes TR invented action games. Eh no. Pitfall has more of an influence on Uncharted, along with the medium I already mentioned.
And GoW is just a macho Prince of Persia wrapped up in a more yank friendly Greek mythos.
#32
Da Man
13/06/12, 9:44 pm
TR played a deciding role in shaping the form of a/a. That’s a fact of life. Just like Final Fantasy or Chrono Trigger did in jrpgs, I might as well use your straw man and say how turned based table games existed beforehand….
…
..
.
And generic fairy tales even before.
Pitfall had lots in common with The Jungle Book.
And GoW is a complete copy-paste of Rygar Leg Adv, alongside Dmc and the platforming here and there .You need to see one video on youtube to notice that. Pop (3d) came after Tr.
#33
OrbitMonkey
13/06/12, 11:15 pm
^ The problem with being addicted to the smell of your own fart, is that no-one can be bothered to tell you that your logic stinks…
So as much as I would like to continue our discussion, I need a breath of fresh air. Toodle-pip.
#34
Da Man
14/06/12, 9:29 am
Good one, brah. Maybe next time you”ll have something better aside from ‘oh what bollocks’ to contribute to our discussion… Run along now and have a beer, genius.
TR2 (1997):
—————
- attractive protagonist with third person camera
- sections of platforming followed by shootings followed by vehicle mini games
- exotic locations ranging from abandoned cities to jungle and so on
- Indy storyline rip-off
- puzzles in between
Only diff is that in TR you actually had to jump, and solve actual puzzles.
Now go ahead and name me a 3d action-adv that preceded Tomb Raider. Jungle Book came before Pitfall,a s did many other platformers. The original Pitfall? Sorry, it was four pixels jumping over obstacles.
Drink, OrbitMonkey. Drink, and deny. Then come back and say how gamers are coach jockeys and you never really cared.
But hey, in a world of uncertainty and multiple opinions perhaps my logic is twisted, and beer doesn’t make your wasted, but instead helps see what others can’t.
#35
OrbitMonkey
14/06/12, 9:46 am
Bollocks is a perfectly accepted counter argument when the other guy is talking bollocks. Which you are.
I’m saying a lot more than tomb raider went into The DNA of Uncharted. You disagree, believing devs only copy other devs and that TR invented 3d action games…
Utter bollocks. I can’t be bothered to check, but I bet 97, 98 were chock full of 3d action games, taking advantage of the new tech.
And it’s too early for drinking.
#36
Da Man
14/06/12, 9:53 am
Name some. Notice how if any existed, they didn’t feature half as much.
It pioneered them, triggering all the subsequent ones, that’s the reason.
97 and 98 was two years after the original Core video game, which came in 96. Keep up with the conversation please. 96 was a year of Quake, 98 saw Half Life.. Bollocks, utter bollocks indeed.
Besides you put way too much words into my mouth, I said that it largely influenced a/as, Uncharted including.
Check again
#28Da Man
13/06/12, 7:34 pm
What was that about bollocks again?
#37
OrbitMonkey
14/06/12, 10:27 am
We’re not having a conversation, your talking bollocks. Though you may have a point about me putting words in your mouth.
You never said TR invented adventure games, in post #30 you say it influenced nearly every game after… Still bollocks mind.
#38
Da Man
14/06/12, 10:35 am
You contributed nothing though, I’m talking you’re making snide remarks.
Yeah it did, since it pioneered them (modern 3d acton adventures that is). Do you know how many 3d video games existed in 1996 at that?
#39
OrbitMonkey
14/06/12, 10:43 am
Er no, I haven’t been on wiki today. But I’d say not many as the tech was new. How many cam out just after, or were in development? Plenty I bet.
P.s. Your not English are you? Saying someone is talking bollocks isn’t a snide remark, it’s just a expression of disbelief. Not a insult in this case
#40
Da Man
14/06/12, 10:54 am
Lol, really? Videogames that were in development clearly took a look at something selling 8 million, besides what does that have to do with anything?
Tr had every gameplay aspect from platforming to shooty shooty sequences to on the rails vehicles, so how exactly do the ones that came after and did the same matter in any way whatsoever?..
Your points are moot.
#41
OrbitMonkey
14/06/12, 11:21 am
The only point I’ve made is that it’s daft to say games are only influenced by other games. Like the TR reboot is only inspired by Uncharted. No influence from say The Hunger Games? Right.
Uncharted only influenced by TR? Er no. Plenty other influences too. And as for the importance of TR in general? Well I’ll agree it was the one of the first to do in 3D what other devs had been doing in 2D…
#42
Da Man
14/06/12, 11:32 am
Then your point was misguided, and misdirected. Actually you misdirected the whole discussion.
No developer has ever done a 2d video game where a treasure hunter set out on a journey across various exotic locations and confronted a leader of an ancient civilization attempting the end of the world. All while acrobatically jumping around, shooting mercs and wild creatures and solving puzzles, with on the rails vehicle sections in between.
Dragon Quest (like I said) was pretty much a turn based table game (you know the one where you played with real life toy soldiers in the times when mobile phones didn’t exist) with a fairy tale storyline which makes LotR look like the most innovative literature input ever created.
Your points ‘re moot.
Uncharted was influenced by Core’s video game quite clearly, and a lot. That’s what i was saying, not that it’s a complete copycat. I’ was saying how relevant, similar aspects are identical.
#43
absolutezero
14/06/12, 11:34 am
He has the high ground Anakin.
You can not win.
hurr.
#44
OrbitMonkey
14/06/12, 11:49 am
^ lol, yeah I’m backing out of this one
^^ point conceded.
#45
Da Man
14/06/12, 12:05 pm
I hear ya.
Uncharted was a breath of fresh air in a beautiful medium, which will soon see the likes of Godfather and show the world how not only kids can press buttons while sitting on a sofa.
You know what’s funny, and transparent at that? That a person wants to think a software wasn’t directly influenced by another software which came years before. By referencing ideas that show how videogames design mostly comes from common sense. Truly an artistic medium it is.
#46
Kuwabara
14/06/12, 4:23 pm
Some one plz tell me how uncharted is anything like tomb raider. I’m one of those who missed playing the tomb raider games on the ps1. i played the anniversary on ps2 but wasn’t that happy with it. The uncharted series are my fav this gen, And after playinh uncharted 1 and 2, i played the original and last tomb raider game. I still can’t see any similarites. Besides uncharted 1 being set in a lush island and you briefly explore a tomb or cave.. Still i found both games different, with uncharted being different and better in each possible category.