What makes Sins so good? Maybe it’s the graphics, maybe it’s the gameplay, or maybe it’s the uncanny philosophy of Stardock CEO Brad Wardell:
“What I think has made Sins of a Solar Empire such a phenomenon is that it demonstrated that you can have a real-time strategy game that rewards victory to the player who has built the better civilization, rather than the player with the best reflexes”
Clearly Brad is not Korean.
Sins of a Solar Empire: Rebellion is available today on Steam and other space friendly digital outlets.
I think we know at least one man who’ll be picking it up.