Tue, Jun 12, 2012 | 07:46 BST
Crytek boss touts “fundamental issues” with Timeplitters 4
Crytek is not working on Timeplsitters 4 because it just wouldn’t work, CEO Cevat Yerli has said.
“The thing with TimeSplitters is, if we made a sequel to TimeSplitters, nobody would accept this apart from some fans, and we don’t know how big the fan community is unfortunately,” Crytek CEO Cevat Yerli told CVG.
“And we don’t want to design this as a packaged goods game that launches on a console, and even if we wanted to I don’t think publishers would like the idea. That is the truth, and that was the truth even before we bought Free Radical.”
Yerli’s comments echo those of Free Radical co-founder Steve Ellis, who commented that very few triple A shooters make money; the executive confirmed that Timesplitters 4 was unsuccessfully shopped around to publishers.
“The concept behind TimeSplitters was pitched around before we took over and Free Radical had no luck. We think even on CryEngine and with Crytek behind it there would be fundamental issues with the concept,” he said.
“I love the idea, and I wish we’ll work on it, but currently we are not working on it. I wish we were working on it. I will say that. I think hopes are high, but change has to happen in the platform space.”
Speaking of platforms, Yerli did say the developer’s own social gaming network might be a good fit, now that Crytek is transitioning to a free-to-play publisher.
“I’m very excited potentially about the idea of a TimeSplitters for G-Face. TimeSplitters had one of the most fun multiplayer games ever, and G-Face is a social entertainment platform – it’s about online gaming. I love the idea of a TimeSplitters for G-Face,” he enthused.
This is just the latest in a long series of denials that a new Timesplitters game is in the works.
Greman developer Crytek acquired Nottingham team Free Radical in 2009; the studio is now known as Crytek UK.