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SWTOR update 1.3 plays dress ups with augment slots and adaptive gear

In an update to the Star Wars: The Old Republic website, BioWare has detailed some of the enhancements coming in patch 1.3, which is as yet undated. Of particular note for those hoping to bring a little visual cohesiveness to their guilds, or just sick of wearing the same old outfits as everyone else, are a couple of changes to the way gear works. You'll be able to fuse your high level equipment with social clothing, allowing you to customise your appearance but retain all bonuses, for example. You'll also be able to choose when to add an augment slot to crafted gear, taking some of the gambling out of the process out. Hit the link above for more details.

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Star Wars: Knights of The Old Republic

Android, iOS, Xbox, PC, Nintendo Switch

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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