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Star Wars 1313 too "grounded" for magical Jedi "demigod complex"

Not to call out your lifelong obsession with George Lucas's rapidly disintegrating sci-fi epic vision, but Star Wars 1313 is keeping it real, padawan.

Creative director Dominic Robillard told Kotaku he's not anti-Jedi, but that the team at LucasArts is going for a different feel.

"It's not that I think that that's overdone, but the criminal underworld of 1313 is a little more grounded and that has to live in the mechanics of the game," he said.

"Having mechanics that are limited by human ability makes things more relatable, then we can put all the cool stuff you can do into the gadgets and weapons.

"You still get to do all of these amazing things because of the environment the game takes place in and because of the gear you have, but at the core you still have these vulnerabilities that are a bit more relatable, so you won't have the demigod complex of a Jedi."

We still don't have any platform or release information for Star Wars 1313, but the E3 demo is being shown on a PC using an Xbox 360 controller, so there's certainly hope for a launch this generation. Check out some gameplay footage here.

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Star Wars 1313

PS3, Xbox 360, PC

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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