Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Painkiller sequel inbound from NecroVision developers

Nordic Games has brought NecroVision developer The Farm 51 on board to developer Painkiller: Hell & Damnation, sequel to People Can Fly's 2004 cult favourite.

Painkiller Hell & Damnation will apparently recreate "the sensations and hardcore gameplay of the original Painkiller" by demonstrating such old school FPS traits as rapid paced twitch shooting and "stunning enormo-boss fights requiring sneaky tactics".

Nordic Games budiness and product development officer Reinhard Pollice gave a quote kind of too delicious to leave out:

“We're proud of the shiny new splendor of the game's graphics, but we're doubly proud we've made player skill the most important part of the game," he said.

"In addition to the single player campaign, we're putting a tremendous emphasis on the game’s multiplayer component."

An early build of the game is on show at E3. No release or platform information at this time.

Nordic Games acquired the rights to Painkiller when it snapped up Dreamcatcher; People Can Fly have since been purchased by Epic and moved on to Bulletstorm and other projects.

Fellow Polish developer The Farm 51, on the other hand, remain fiercely independent, and were last seen shopping The Adventurer to publishers.

The Farm 51 was founded by three People Can Fly veterans, so the whole thing is rather neat, especially as the new game is being built on Epic's Unreal Engine.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Painkiller: Hell & Damnation

PS3, Xbox 360, PC

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments