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E3: Is Wii U a genius concept or a Frankenstein-box?

Monday, 4 June 2012 09:31 GMT By Patrick Garratt

Nintendo courted both casual and core in its pre-E3 Wii U conference last night . Is it possible to truly bridge the two markets, asks Patrick Garratt, or has Iwata created a Frankenstein console as dangerous as it is genius?

We’re left with questions. Is Wii U core or casual? Motion or physical? TV or tablet? Young or old? Is Frankenstein’s monster a beautiful creation or a mad experiment, a dangerous mismatch of life-giving necessity?

Nintendo’s Wii U showing last night told us a great deal more about the console and its maker’s aspirations for it than anything we saw during E3 2011, signalling the arrival of a Frankenstein box being forced to house both the casual non-gamer and the core.

We saw a machine that must serve two groups. There is the “Nintendo gamer,” the demographic invested in services like Wii Fit that probably doesn’t own another games machine and would never play anything like Call of Duty, and there’s the core. Wii U will play core video games, and, in a tacit admission that motion controls don’t work for precision software, it will have a specific, Xbox 360-like pad on which to do so.

The newly-named Wii U Game Pad, too, has been core-ified, with proper twin-sticks and a revised ergonomic design for playing for long periods.

Wii U, we were told, will finally herald Nintendo’s arrival into the world of true, constant online connectivity. Miiverse, a social system by which the Miis of friends and others playing the games you own will be viewable and presumably accessible through Wii U’s UI, was seen for the first time. We also saw a Nintendo Network icon at the centre of a diagram promising cross-platform connectivity and presumably cloud features, although, in typical Nintendo fashion, PC, mobile phones and the like won’t be connected until some time after launch. Twitter and Facebook were nowhere in sight.

While the theory is obviously that the machine can capture the illusive core while reaping the monstrous rewards of appealing to the casual, the duality could be troublesome. On the one hand, as a conceptual piece of hardware, Wii U is enthralling. It’s driven by a concept of “together better,” according to Iwata, and it’s true that groups of people using traditional console hardware, tablets, TVs and mobiles can be worlds apart in the same room. Wii did an incredible job of pulling people together to play games, and Wii U will build on that success. The Game Pad is useful and well conceived, and will no doubt be imitated by the likes of Sony and Microsoft in their next generations – almost certainly by allowing control linking with tablets and mobiles.

Nintendo’s entire pre-E3 Wii U presentation,
revealing the new Wii U Game Pad controller,
the Pro controller and Miiverse.

What’s less convincing is the reaching out to the core and what we know about Wii U’s online services. It was obvious from the presentation yesterday that Nintendo now understands that having an inept online digital device in the modern age is laughable (quite how 3DS managed to get out of the door without robust online features is beyond me). What’s going to be difficult is timing. Nintendo isn’t so much late to the party with online connectivity as turning up to find people left the venue years ago, stopped taking drugs, got married and had children. Can Wii U’s online features really stand up to PSN and Xbox Live? Maybe for the casuals, yes, but for the core, with their friends lists, their cheevos and Trophies? Does a crowd of Miis round a Call of Duty icon represent a viable alternative to a decade of investment by millions of players into something like Live? It doesn’t seem likely.

The core aspects of Wii U we saw yesterday felt like an adjunct, as if Nintendo realises it has to court third-party software this time as the old trick of relying on first-party phenomena may finally prove too risky. Yes, it’ll be powerful enough to play current gen core titles, and yes, there’ll be a sensible controller on which to consume them. But it’s a casual machine first and foremost (quite rightly, given the ludicrous success of Wii), selling to the family and into age ranges outside of the traditional core. Note that even in the demo showing the guy playing his zombie game last night, an old man was included on the screen in the section about cam-chat. Nintendo can’t just “go core”: it has to keep one foot in the granny market.

And so we’re left with questions. Is Wii U core or casual? Motion or physical? TV or tablet? Young or old? Is Frankenstein’s monster a beautiful creation or a mad experiment, a dangerous mismatch of life-giving necessity?

What’s going to be difficult is timing. Nintendo isn’t so much late to the party with online connectivity as turning up to find people left the venue years ago, stopped taking drugs, got married and had children. Can Wii U’s online features really stand up to PSN and Xbox Live?

Hopefully the vision will be clearer after we see the software on Tuesday, because softness of focus in the console market can cause real difficulty. Sony suffered exactly the same shortsightedness with PlayStation 3: was it a media centre or an expensive games console? Microsoft’s billing with Xbox 360 was straight down the line at first, selling it as a core games machine, but we’ve since seen the company come under heavy fire for diluting the message by pushing games back behind services and introducing Kinect. It could easily be argued that Microsoft’s stab at the casual market with Kinect was ill conceived. In the early days, though, there was no confusion: Xbox 360 focused entirely on the core in the first few years of its life, and was successful against PS3 as a result, especially in building a premium service in Live. Wii, too, focused squarely at the casual user and blew the doors off all hardware sales records. Focus in the console business is key.

Is Wii U as clear cut a concept? It seems not, and the Janus syndrome of last night’s presentation may mean Wii U has a slow start later this year as people struggle to grasp exactly what it is and does. But at least Nintendo demonstrated it does understand now that connectivity isn’t an option any more, and it’s clearly grasped that core games are a specific thing that can’t be played using a casual interface.

Rather than fearing the monster, maybe we’ll all learn to love it. We’ll know better when Nintendo channels in the lightning and jolts it into life on Tuesday.

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78 Comments

  1. Ali Hayas

    I totally skipped the show. I barely bothered to comment here. This is how good my relationship with the Wii is.

    #1 3 years ago
  2. G1GAHURTZ

    Wii U is a fad.

    #2 3 years ago
  3. pleasant_cabbage

    I think the new pro controller signifies Nintendo really don’t have a coherent strategy for their next machine.
    There’s nothing the pro pad can do that the new gamepad can’t (?) so why not just make the gamepad the standard?
    Admitting the screen isn’t needed for multiplat games sends out a really dubious message: the screen functionality is a gimmicky addon.

    Just smacks of chasing so many different types of customers in a haphazard way. Oh here you use the propad, you use a wiimote, I’ll use the gamepad. So many combinations for devs to account for. Mishmash.

    #3 3 years ago
  4. KAP

    @3
    What the you on about the original Wii also had pro controller too and look how many consoles Nintendo sold.

    #4 3 years ago
  5. pleasant_cabbage

    The original pro was much better than the nun chuck and wiimote for certain games (like ssbm, mh3 etc).
    One of the new wii u pad’s selling points was that itl fixes’ this by including all normal pad bits into it. So where’s the need for a new pro pad except to say to ‘core’ gamers “hey doesn’t this look like something core gamers play with eh? Come on, buy our console’

    it also undercuts the usp of the wiiu by saying multiplat titles don’t even need to use a second screen/touch pad tech.
    Its a confusing, me too, approach.

    #5 3 years ago
  6. zantoplisek

    The dual focus is definitely worrisome, but I think if they show a solid software line-up tomorrow, they won’t have much trouble convincing the core market. If they’ll have the games, the core gamers will take notice, but only the hardcore Nintendo fans. The more casual Nintendo fans (fans who like Zelda and Mario but are not hardcore gamers and don’t play other games) will either hear about it via word-of-mouth or media. In case of the latter, it will be a challenge for Nintendo to market to both core and casual.

    #6 3 years ago
  7. Psychotext

    pleasant_cabbage underlines the main problem. By not making the pad features mandatory for games you basically make it so that most non exclusive games simply wont use those features. Time and time again devs have shown that if they don’t have to do something, they simply wont.

    #7 3 years ago
  8. Patrick Garratt

    I reckon it’ll work really well as a casual proposition. The screen controller’s really cool (I’ve been told a few times that PS4 and 720 will both interface with tablets and mobiles, and quite possibly with iPad and iPhone) and they were right to spot the trend. I just don’t think MW3-man will look twice.

    Interesting how they said virtually nothing about motion control, right?

    #8 3 years ago
  9. DrDamn

    @5
    I agree there are mixed messages here. Though you can see why they might take that route. A second screened controller is likely to be pricey. Multiplayer is where a second screened controller could really shine though, much more interesting ideas where each player has a screen only they can see.

    /wants to see someone remember social gaming started and is best with more than one person sat on a couch

    #9 3 years ago
  10. Patrick Garratt

    @3/7 – Yep. Perfect for first-party stuff, and no one else will be able to justify it.

    #10 3 years ago
  11. SplatteredHouse

    “If they’ll have the games, the core gamers will take notice”
    If they have different games, games that stand out and appeal – is what I’d counter argue there. However, for that to happen, publishers need to program for it. It’s not tough there to see the chicken-egg conundrum that can come in to play.

    Plus, as Pat mentioned, that menu interface is not one that core gamers are familiar with having to endure. Nintendo talks a big game of connectivity, but it doesn’t have an alternative for anybody that might find its pro-casual focus too hard to swallow. Let’s not forget either, that this cycle has shown the impact of an active friend’s list – and Wii U will be competing against that daunting adversary, too.

    #11 3 years ago
  12. Erthazus

    Wii U is a PS3 and 360 Bastard child. That’s it.

    By announcing Pro controller they basically admitted that they have no strategy for their next console at all.

    Also, i won’t buy a device that has no Multitouch screen in 2012, unless that device cost 150$ because singletouch screen is just old and stupid especially if machine specs are not that great.

    And i don’t give a shit by how amazing games there are, because i play mostly on my PC that has the best games currently.

    #12 3 years ago
  13. SplatteredHouse

    While watching the video, there was a part where they were pointing out the changes to the GamePad since last E3, and now granted, Mr. Iwata’s first language isn’t English, but it still seemed to me that they were talking down when they talked about how “not only are there control sticks, with FULL 360 degree, precise movement…but also, look, you can PRESS them in for added buttons! ”
    (even though, I thought the idea was to have as few buttons to confuse new players with, as possible. For sure, I’ve played with those control sticks for years, and the feature still is rarely used in any worthwhile way, and some PS3/360 games make no use of pushy-sticks at all.)

    #13 3 years ago
  14. stealth

    @Patrick Garratt

    is pure trolling. The conference was fantasic.

    Honestly with mario at launch its going to sell out………

    #14 3 years ago
  15. Telepathic.Geometry

    I reckon pleasant_cabbage hit the nail on the head. If games MUST be playable with a regular controller as well as the tablet controller, then any special features CANNOT be intrinsic to the gameplay. In my opinion that is COMPLETELY FUCKED UP!

    I mean, even if it’s doable, it means that devs have to consider that they’re building in features that gamers may never make use of. I think they need to make the tablet controller compulsory or get the fuck out.

    #15 3 years ago
  16. SplatteredHouse

    Was the old man Doc Brown, who called the kid up?

    #16 3 years ago
  17. Bruciebabe

    Just a few random points.

    1) I remember what the specialist press said when the original Wii was launched. Much egg on face there.

    2) Nintendo are an entertainment company. Microsoft are a software company, Sony are a consumer electronics company and Apple are a marketing company. This defines their core philosophies and the way that they act.

    3) Criticising lack of Facebook and Twitter integration is a bit epic when this blog isn’t integrated with either, so it is not possible to comment here via social media log in.

    4) Price is more important than the things you talk about. If the Wii U is aggressively priced as an impulse purchase it will sell immensely more than if it is priced as a premium product for the early adopter. My guess is that Nintendo have built to a price and will take on the other platforms with this mechanism.

    5) Nintendo sit in a fortress protected by their unique IP. A fortress that was considerably reinforced during the Wii years. They understand, like nobody else in this market, the importance of creating and nurturing AAA franchises that people must have.

    6) The social networking market seems to be fragmenting. The duopoly of Facebook and Twitter is over. G+, Linkedin and Pinterest have grown exponentially over the last year. People are now active on multiple networks. Nintendo obviously feel that there is room for one more that provides a unique service that the others don’t.

    7) The whole game industry is moving to an App Store / IAP based business model at immense speed. If the existing console platform holders don’t provide this then Apple will outflank them.

    #17 3 years ago
  18. Telepathic.Geometry

    @17: Your 5 point is exactly the opposite in my opinion. During the Wii years, Ninty have not really developed many new/recognisable franchises, and they’ve worn all of their franchises that little bit thinner.

    On top of that, there are so many MUST HAVE franchises that have cropped up over the Wii’s lifetime that it’s a veritable orgy of choice. It’s to the point where, if I were to be made to choose between Ninty’s franchises and, say, Sony’s, I’d have to go with my PS3. There are just too many franchises on there that I have come to love as much or maybe even more as Ninty’s.

    The move to HD (and all that that entails) will probably give Ninty’s franchises a much needed shot in the arm, but overall the ‘fortress’ that you describe is nothing of the sort IMO.

    #18 3 years ago
  19. Da Man

    #17 I see you’re yet to use a Mac or an iPhone..

    MS ‘ve been making video games in the days of nes.

    #19 3 years ago
  20. The_Red

    Best quote of the E3:
    “Nintendo can’t just “go core”: it has to keep one foot in the granny market.”
    Well said Pat. Couldn’t agree more though I’m kinda curious to see if that Zombie game is real or just for the show. Also, zombies are more than past year. Their fad is long gone.

    #20 3 years ago
  21. The_Red

    @14
    Oh hello Stealth. I’ve seen your fun trolling in Destructoid before. I think Jim Sterling and co really miss your uber Nintendo worship.

    At least now we have a Nintendo troll to add to the collection of our PC,360 and PS3 trolls.

    #21 3 years ago
  22. Da Man

    Let me correct you there, #17..

    MS are a computer and entertainment software company.

    Sony are a $599 devotee company.

    Apple are the leading computer, electronics and OS company.

    #22 3 years ago
  23. stealth

    @red

    your so insecure you result to trolling? And fyi you have no idea what trolling means………….

    #23 3 years ago
  24. G1GAHURTZ

    Nintendo are a cheap plastic accessory manufaturer.

    #24 3 years ago
  25. stealth

    All I see is insecurity now, with that new super mario world launching, its going to sell out……

    and the funniest thing is this is exactly what nintendo wanted. Talking, talking before there own conference, and during the other 2. Then when there conferences are over. Nintendo can blow the roof off……….

    #25 3 years ago
  26. Ireland Michael

    Gotta loving watching the “hardcore” audience trying to dismiss the console despite the fact that the Wii had some of the best gaming experiences of this generation and sold out the competition for most of it.

    Lawl.

    #26 3 years ago
  27. G1GAHURTZ

    @25:

    Why, are they only going to make 100,000 copies?

    Standard Nintedo trick… Don’t make enough, then say it sold out.

    #27 3 years ago
  28. stealth

    @26

    its what insecure trolls do. You igore them……

    @27

    There will be more than 100k………..

    #28 3 years ago
  29. G1GAHURTZ

    Tell me, stealth…

    How do you think the next gen is going to play out?

    How do you think the Wii U will do against the other two?

    #29 3 years ago
  30. G1GAHURTZ

    Bruciebabe’s point number 3 made me LOL!

    #30 3 years ago
  31. Gekidami

    @26
    Just for the hell of it, can you name at least 10 decent Wii games you got last year?

    #31 3 years ago
  32. stealth

    @29

    The 3 things you need to be the highest selling systems of the gen

    1) Price
    2) Exclusives
    3) Commitment to 1 and 2

    Thats literally it.

    We dont know 1, We really dont know 2 aside from new super mario world at launch (it will ensure a great start

    and we dont know 3

    So anyone who says by the end of the gen any system is number 1 you ignore those people

    I am just saying its launch will be strong

    #32 3 years ago
  33. stealth

    @Gekidami

    Thats not what he said

    #33 3 years ago
  34. Ireland Michael

    @29 They’re not trolls. They just don’t know any differently.

    Like Pat said… “I just don’t think MW3-man will look twice.”

    Skylanders would work brilliant with this console, for instant. I wouldn’t be surprised if Activision is already capitalizing on this fact. Nintendo and Acitivision will be laughing all the way to the bank, whilst the CoD fanboys continue to delude themselves into thinking that’s they’re the *only* relevant gamers that matter.

    #34 3 years ago
  35. Gekidami

    @33
    I know what he said, and i also know he’s cherry picking. But like i said; just for the hell of it, 10 decent Wii games from last year. Can anyone do this?

    #35 3 years ago
  36. stealth

    @gekidama

    that isnt fair because the 3ds launched last year and thats where the majority of first and third party support was going……….

    the wii did its job. It sold 100 million. Its life is officially over in less than 5 months………..

    #36 3 years ago
  37. G1GAHURTZ

    @32:

    What about a class leading online system?

    #37 3 years ago
  38. Ireland Michael

    @31 Because the only games that matter are the ones that came out in the last year, right?

    Does *everyone* in this generation have short attention spans? You need *10* decent games a year to be satisfied? Even if only three that year are absolutely stellar quality games and some of the best games you’ve ever played?

    Christ, as a parent, I personally barely have time to finish one every two months. Basement dwellers who live at home with their moms and have unlimited free time are *not* the only people who play video games.

    The Wii’s last year has not been its strongest, but that doesn’t change the fact that it was leading the pack in sales for the first four or five years, and had plenty of exceptional titles in that time to back it up. Just because some people need their “fix” once a month to justify their purchase apparently, doesnt make them any less relevant.

    #38 3 years ago
  39. Ireland Michael

    I can easily name at least five super solid games for the Wii in the last year, if you really want to play that game.

    #39 3 years ago
  40. G1GAHURTZ

    Haha!

    Somebody around here loves prancing-around-in-front-of-the-tv-trying-to-lose-weight games!

    LOOOOOOOOL!!!

    The Wii is perfect for these people.

    #40 3 years ago
  41. stealth

    @37

    irrelevant, in selling systems……

    How where the DS’s and the PS’s class leading online systems when they became the number 1 selling systems?

    I assume you are talking about the 360, but lets be honest. Worldwide, it was fourth place this gen. The wii, psp, ds all sold more, and it barely is outselling the ps3

    #41 3 years ago
  42. Gekidami

    @38
    I’ll take your defensive ad hominem as a “No”. My point is, you’re sticking your shovel deep into the massive pile of shit that is the Wii, finding a few specks of gold and claiming “THIS IS THE BEST SYSTEM THIS GEN!!” lol Sorry but no. What you consider good is subjective, the fact that you even try to claim the system had the “best” gaming experiences this gen when the variation in gameplay experiences was so piss poor is totally retarded.

    #42 3 years ago
  43. stealth

    @ geki

    your being just as bias and close minded……..your not coming off any better

    #43 3 years ago
  44. G1GAHURTZ

    @41:

    But it’s 2012!

    The kids want to talk to their online buddies while they’re playing these days…

    it’s a big money maker, and I hear Nintendo have been losing money quite recently.

    #44 3 years ago
  45. stealth

    @44

    Doesnt matter what year it is………

    Nintendo lost money one year this gen. Microsoft and sony have lost money over 5……..

    People love to over exaggerate nintendo ‘s issues

    right now they have the number 1 selling system in the world, and they will be fine

    #45 3 years ago
  46. Gekidami

    Oh and, going on about the Wii’s sales is equally as dumb. The CoD games have sold more and faster than the Mario, & Zelda games on Wii. Therefore they’re better games, right?

    Stop applying logic you would reject in any other case. Cherry picking and special pleading are some of the highest forms of dishonesty.

    #46 3 years ago
  47. stealth

    @geki

    Better is opinion

    What we are talking about is success. And you cant question that the wii sales = success

    #47 3 years ago
  48. Ireland Michael

    @41 The Wii and DS certainly sold out the 360 (a fact the hardcore try to ignore because LULZCASUALGAMERSDONTMATTER), but I think it’s a stretch to say the others outsold it. Selectively, yes. Depends on whether you’re talking specific years or across the whole board,

    @42 Please point out where I said it was the best games console this generation. Oh that’s rights, I didn’t. I said it had some of the best games of this generation. So does the 360, PS3, PSP, DS, 3DS, PC and iOS.

    Every format is equal. All that matter are the games.

    I just find the “hardcore” elitism funny. They’re robbing themselves of some stellar experiences, like The Last Story, Xenoblade Chronicles, Kirby’s Epic Yarm, Epic Mickey, Skyward Sword, Lost in Shadow…

    I guess those games don’t really matter though, because they don’t have guns and gore in them, right?

    #48 3 years ago
  49. stealth

    The psp is above 80 million now. Its outsold it………

    #49 3 years ago
  50. G1GAHURTZ

    @47:

    You are right. The Wii was certainly successful with soccer moms and other people who only ever bought one game.

    #50 3 years ago
  51. Ireland Michael

    @49 It also had over a year and a half more time on the market.

    I agree with most of what you’ve said, but this is a bit of a stretch.

    #51 3 years ago
  52. stealth

    @ 50

    It was successful with everyone

    you dont sell 100 million units only selling to soccer moms and people who only bought 1 game. You sell it to normal gamers too.

    #52 3 years ago
  53. stealth

    @51

    So? Systems always have launch discrepancies……….

    #53 3 years ago
  54. Gekidami

    @47
    It shows the success of Nintendos marketing and a gimmick that caught the mass market eye. In no way does console sales reflect on the quality or number of a systems games.

    @48
    I sold my Wii about 2 years ago. Honestly, i’d rather rob myself of a few games then have Nintendo rob me by rebuying a system with so little going for it, both in terms of the actual systems functionality and its software. For the little it offers, the Wii isnt worth it, it never was and this point never will be.

    And i expect the WiiU to be just be a rerun of this.

    #54 3 years ago
  55. stealth

    @54

    it shows that successful marketing can lead to successful sales. A consoles sales reflects quality for the individual purchaser and number of exclusives ( the top selling systems always have the most exclusives)

    #55 3 years ago
  56. stealth

    @geki

    is there a particular reason that your so insecure?

    I mean there are plenty of games and systems i havent enjoyed but Ive never gone out of my way to say so on a forum…….

    #56 3 years ago
  57. Ireland Michael

    @54 Now see, if you hadn’t sold it, you wouldn’t have to rebuy it.

    Just because *you* don’t care about the games doesn’t mean they don’t matter, and nor does it change the fact that the format was a resounding success with some exceptional core games that can’t be found anywhere else.

    #57 3 years ago
  58. Gekidami

    @55
    The most exclusives? Sorry, what? The Wii has the less games and the only reason it might have more exclusives are because it got a lot of cheap shovel ware thats too expensive to make on PS3 & 360.

    Nintendo doesnt make that many games either, they dont have the first party muscle Sony does, and to boot, they missed out on the third party stuff.

    Going back to last year:
    http://www.metacritic.com/feature/best-video-games-of-2011?tag=supplementary-nav;item;1

    253 games on PS3, 25 of which rated above 7.5 / 261 games on 360, 21 of which rated above 7.5 / 69 games on Wii, 6 of which rated above 7.5

    Less games and less higher rated.

    #58 3 years ago
  59. G1GAHURTZ

    Yeah, if you didn’t sell it, you could have a lovely dust collecting box and bit of plastic sitting pointlessly on top of your TV instead of some cash!

    How foolish!

    #59 3 years ago
  60. Gekidami

    ^ Exactly, decent games were so rare, it was pointless to keep it.

    @56
    1. I’m not going out or my way.

    2. I came in here responding to someone.

    3. Stop projecting. Go back and read your own posts.

    #60 3 years ago
  61. Ireland Michael

    @58 Well obviously most Wii games wouldn’t appeal to you. Most of them don’t have guns or cars in them.

    #61 3 years ago
  62. G1GAHURTZ

    @58:

    69 games!?

    I suppose that goes a long way towards explaining why Nintendo are try to win back the 3rd party devs.

    They’ve clearly given up on the Wii, on the whole, and those figures prove it.

    #62 3 years ago
  63. stealth

    Metacritic…….the most ignored site by gamers on the internet………..

    Metacritic is less indicitive of anything than sales are

    Your inclination towards sony and hate of nintendo is clouding your thoughts

    #63 3 years ago
  64. Ireland Michael

    @62 Not really much different to how Microsoft gave up on the original Xbox. That machine basically died in the water the moment the 360 was announced.

    #64 3 years ago
  65. G1GAHURTZ

    It’s completely different, because the Xbox didn’t have an install base of 100 million, did it?

    There’s your proof on the quality of the Wii as a games machine right there.

    An install base of 100 million, and most devs simply don’t want to make any games for it, because their games don’t sell.

    #65 3 years ago
  66. John117

    Got a nice deal from Gamestop, change my two years old Wii and get a new Xbox 360. Best deal I ever made, I went from having 2 decent games from having far too many to choice from. Wii has it’s classic pearls but imo Zelda, Mario and games like that have become far too predictable…

    I did’nt need to play Skyward Sword to know that Link was gonna save the kidnapped princess, adventure in temples while doing puzzles and in the end defeat the bad guy. Mario follows the same path, but he is milked like trophy cow after being in over 200 games and starring in 31. People complain that MS and Sony gotta make something new, but Nintendo apparently only needs two great franchises and some mediocre side characters…

    #66 3 years ago
  67. Gekidami

    @61
    Yeah, uh-huh. I bow down to wittiest man on the Internet. You’ve clearly just steam roll right over everyone else arguments with that, hot shot. How do you do it? I mean, just claiming everyone who doesnt agree with you must love ‘dumb’ games? Shit man, where did you learn debating skills of that calibre? Please enlighten us with more of your amazing wisdom.

    @63
    Less indicitive of anything than sales are, huh? Ok, as long as you agree that CoD games are the best to have ever graced gaming and Twilight is one of the better examples of the seventh art.

    #67 3 years ago
  68. stealth

    I guess its only natural for the top dog to get hated on like this….

    #68 3 years ago
  69. G1GAHURTZ

    @66:

    Absolutely spot on!

    +1

    #69 3 years ago
  70. absolutezero

    There are a tonne of fantastic core aimed Wii games its just that no one knows they even exist. Like Ivy the Kiwi or A Shadow’s Tale.

    Its worth owning a Wii now for the 3 fantastic RPGs that have just been released on it. Three JRPGS that are better than anything released on the competition.

    I guess it entirely depends on how many games you think its worth owning a console for, Nintendo’s releases plus quite alot of titles from Grasshopper, Sega and Capcom means Ill never sell mine.

    p.s. Buy Fishing Resort its fantastic.

    “I did’nt need to play Skyward Sword to know that Link was gonna save the kidnapped princess”

    I have some bad news for you.

    #70 3 years ago
  71. stealth

    @70

    Dont try and speak reason

    my favorite wii games are fire emblem 10, super paper mario, arc fantasia, zack and wiki, monster hutner tri, baroque, phantom brave, and alot of other titles that arent shooters

    #71 3 years ago
  72. Ireland Michael

    @66 “I did’nt need to play Skyward Sword to know that Link was gonna save the kidnapped princess”

    Yeah… No.

    Just like she *wasn’t* kidnapped in the majority of the recent Zelda games.

    @70 Those games don’t matter! They’re not shooters!

    #72 3 years ago
  73. John117

    @71

    You accuse hardcore gamers for being unreasonable but your using your own insults which in now way makes you the better man.

    And yeah, alot of popular games on Xbox/PS are FPS games, but they have a ton of great games if you bother to look past the wall of CoD and Battlefield. I had some great times playing Brutal Legend, Fable 2 and 3, Bayonetta, Batman AA/AC, Fallout/Skyrim, GTA IV, Mass Effect (1,2,3), and that’s not counting any FPS or arcade games.

    @72

    So you’re implying that Zelda didnt get kidnapped in Skyward Sword? Or the fact that she was kept in a castle against her will during TP. Or that Tetra aka Zelda was kidnapped in Windwaker… It didnt happen at the start of each game but it did happen…

    And what’s up with using shooter games as some sort of insult, has anyone mentioned a shooter in this thread except the mocking of CoD?

    #73 3 years ago
  74. MadFingerz

    I’m still in shock after that terrible video with the ridiculous gamer stereotype they decided to make…sigh

    Aaaanyways, I don’t think I’ll ever buy a Wii U and I couldn’t care less about half of all the social features but I’m curious to see what kind of games it’ll have.

    #74 3 years ago
  75. stealth

    The bottom line is the conference was exactly what had to happen

    Get all the system stuff out of the way now

    And E3 will be non stop games

    #75 3 years ago
  76. ManuOtaku

    Its sad when “hardcore gamers” dont play a videogame console like the wii and/or DS, something tells me they are not that hardcore in the end of the day, they are only brand lovers, cause a hardcore gamer or avid gamer in that will play all consoles no matter what, and the most types of games regardless of its manufacturer or main target, the only requisit needed is that they are games, plays well and are fun the rest is blind foolisness.

    On the topic at hand, i think the Wii U will do fine if they handle a good price point and a solid launch party of tittles, if they can do that it will do as well as the wii, that and keep making good games during is lifecycle, as they did with the wii, and i mean main nintendo IP,s , i think nintendo companys like retro, monolith, inteligent systems and HAL, are capable of doing great things IMHO

    #76 3 years ago
  77. OlderGamer

    I am going to say this once. It will fall on mostly deaf ears.

    There is no such thing as a hardcore gamer. And people that identify themselves as such are so full of themself they won’t understand what the hell I just said. Or why it is true.

    There are only gamers. And gamers are people. And people range and vary.

    And different people enjoy different things. That is a universal truth. It applys to most things from interier design to clothing to cars to food to, yes Movies, music, and video games.

    Personialy I always have a laugh at people that think playing this or that game validates them in someway. Basicly they are just toys. You won’t gain a leg up in life because you play Halo or CoD, just like you won’t be a failure in life because you enjoy Mario Kart or Zelda. Truth be said you might be a tad bit better adjusted if you didn’t have a closed mind to one or the other. Or if you could accept the basic fact that different people enjoy different things, while not throwing stones at people that enjoy something different then you do.

    Like I said deaf ears, I am sure.

    But, go look at this generations top software sales. Nintendo dominates that list. With thier exclusives. And they beat multiplat titles across several systems. So obviously there are a lot of people that enjoy their games.

    E3 is just starting, do yourself(and everyone else here) a favor. Stop trolling. Relax. Enjoy the show and the coverage here on VG247. Follow the stories on the subjects you enjoy.

    Live and let live.

    They are just video games.

    #77 3 years ago
  78. sh4dow

    I find any talk about Wii-U and hardcore gaming just amusing. The hardware is FAR too weak to be taken seriously.
    Of course there is a certain “niche” (a big one though) of people who have convinced themselves that power for some reason doesn’t matter, even though it always has, since the very beginning of video games.
    But for anyone who has pursued this hobby for several generations, a discussion like that must seem like a joke.

    #78 3 years ago

Comments are now closed on this article.

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  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]