Mon, Jun 04, 2012 | 11:26 BST

E3: Is Wii U a genius concept or a Frankenstein-box?

Nintendo courted both casual and core in its pre-E3 Wii U conference last night . Is it possible to truly bridge the two markets, asks Patrick Garratt, or has Iwata created a Frankenstein console as dangerous as it is genius?

We’re left with questions. Is Wii U core or casual? Motion or physical? TV or tablet? Young or old? Is Frankenstein’s monster a beautiful creation or a mad experiment, a dangerous mismatch of life-giving necessity?

Nintendo’s Wii U showing last night told us a great deal more about the console and its maker’s aspirations for it than anything we saw during E3 2011, signalling the arrival of a Frankenstein box being forced to house both the casual non-gamer and the core.

We saw a machine that must serve two groups. There is the “Nintendo gamer,” the demographic invested in services like Wii Fit that probably doesn’t own another games machine and would never play anything like Call of Duty, and there’s the core. Wii U will play core video games, and, in a tacit admission that motion controls don’t work for precision software, it will have a specific, Xbox 360-like pad on which to do so.

The newly-named Wii U Game Pad, too, has been core-ified, with proper twin-sticks and a revised ergonomic design for playing for long periods.

Wii U, we were told, will finally herald Nintendo’s arrival into the world of true, constant online connectivity. Miiverse, a social system by which the Miis of friends and others playing the games you own will be viewable and presumably accessible through Wii U’s UI, was seen for the first time. We also saw a Nintendo Network icon at the centre of a diagram promising cross-platform connectivity and presumably cloud features, although, in typical Nintendo fashion, PC, mobile phones and the like won’t be connected until some time after launch. Twitter and Facebook were nowhere in sight.

While the theory is obviously that the machine can capture the illusive core while reaping the monstrous rewards of appealing to the casual, the duality could be troublesome. On the one hand, as a conceptual piece of hardware, Wii U is enthralling. It’s driven by a concept of “together better,” according to Iwata, and it’s true that groups of people using traditional console hardware, tablets, TVs and mobiles can be worlds apart in the same room. Wii did an incredible job of pulling people together to play games, and Wii U will build on that success. The Game Pad is useful and well conceived, and will no doubt be imitated by the likes of Sony and Microsoft in their next generations – almost certainly by allowing control linking with tablets and mobiles.

Nintendo’s entire pre-E3 Wii U presentation,
revealing the new Wii U Game Pad controller,
the Pro controller and Miiverse.

What’s less convincing is the reaching out to the core and what we know about Wii U’s online services. It was obvious from the presentation yesterday that Nintendo now understands that having an inept online digital device in the modern age is laughable (quite how 3DS managed to get out of the door without robust online features is beyond me). What’s going to be difficult is timing. Nintendo isn’t so much late to the party with online connectivity as turning up to find people left the venue years ago, stopped taking drugs, got married and had children. Can Wii U’s online features really stand up to PSN and Xbox Live? Maybe for the casuals, yes, but for the core, with their friends lists, their cheevos and Trophies? Does a crowd of Miis round a Call of Duty icon represent a viable alternative to a decade of investment by millions of players into something like Live? It doesn’t seem likely.

The core aspects of Wii U we saw yesterday felt like an adjunct, as if Nintendo realises it has to court third-party software this time as the old trick of relying on first-party phenomena may finally prove too risky. Yes, it’ll be powerful enough to play current gen core titles, and yes, there’ll be a sensible controller on which to consume them. But it’s a casual machine first and foremost (quite rightly, given the ludicrous success of Wii), selling to the family and into age ranges outside of the traditional core. Note that even in the demo showing the guy playing his zombie game last night, an old man was included on the screen in the section about cam-chat. Nintendo can’t just “go core”: it has to keep one foot in the granny market.

And so we’re left with questions. Is Wii U core or casual? Motion or physical? TV or tablet? Young or old? Is Frankenstein’s monster a beautiful creation or a mad experiment, a dangerous mismatch of life-giving necessity?

What’s going to be difficult is timing. Nintendo isn’t so much late to the party with online connectivity as turning up to find people left the venue years ago, stopped taking drugs, got married and had children. Can Wii U’s online features really stand up to PSN and Xbox Live?

Hopefully the vision will be clearer after we see the software on Tuesday, because softness of focus in the console market can cause real difficulty. Sony suffered exactly the same shortsightedness with PlayStation 3: was it a media centre or an expensive games console? Microsoft’s billing with Xbox 360 was straight down the line at first, selling it as a core games machine, but we’ve since seen the company come under heavy fire for diluting the message by pushing games back behind services and introducing Kinect. It could easily be argued that Microsoft’s stab at the casual market with Kinect was ill conceived. In the early days, though, there was no confusion: Xbox 360 focused entirely on the core in the first few years of its life, and was successful against PS3 as a result, especially in building a premium service in Live. Wii, too, focused squarely at the casual user and blew the doors off all hardware sales records. Focus in the console business is key.

Is Wii U as clear cut a concept? It seems not, and the Janus syndrome of last night’s presentation may mean Wii U has a slow start later this year as people struggle to grasp exactly what it is and does. But at least Nintendo demonstrated it does understand now that connectivity isn’t an option any more, and it’s clearly grasped that core games are a specific thing that can’t be played using a casual interface.

Rather than fearing the monster, maybe we’ll all learn to love it. We’ll know better when Nintendo channels in the lightning and jolts it into life on Tuesday.

78 comments

#1

Ali Hayas
04/06/12, 9:37 am

I totally skipped the show. I barely bothered to comment here. This is how good my relationship with the Wii is.

#2

G1GAHURTZ
04/06/12, 9:38 am

Wii U is a fad.

#3

pleasant_cabbage
04/06/12, 9:49 am

I think the new pro controller signifies Nintendo really don’t have a coherent strategy for their next machine.
There’s nothing the pro pad can do that the new gamepad can’t (?) so why not just make the gamepad the standard?
Admitting the screen isn’t needed for multiplat games sends out a really dubious message: the screen functionality is a gimmicky addon.

Just smacks of chasing so many different types of customers in a haphazard way. Oh here you use the propad, you use a wiimote, I’ll use the gamepad. So many combinations for devs to account for. Mishmash.

#4

KAP
04/06/12, 9:56 am

@3
What the you on about the original Wii also had pro controller too and look how many consoles Nintendo sold.

#5

pleasant_cabbage
04/06/12, 10:07 am

The original pro was much better than the nun chuck and wiimote for certain games (like ssbm, mh3 etc).
One of the new wii u pad’s selling points was that itl fixes’ this by including all normal pad bits into it. So where’s the need for a new pro pad except to say to ‘core’ gamers “hey doesn’t this look like something core gamers play with eh? Come on, buy our console’

it also undercuts the usp of the wiiu by saying multiplat titles don’t even need to use a second screen/touch pad tech.
Its a confusing, me too, approach.

#6

zantoplisek
04/06/12, 10:13 am

The dual focus is definitely worrisome, but I think if they show a solid software line-up tomorrow, they won’t have much trouble convincing the core market. If they’ll have the games, the core gamers will take notice, but only the hardcore Nintendo fans. The more casual Nintendo fans (fans who like Zelda and Mario but are not hardcore gamers and don’t play other games) will either hear about it via word-of-mouth or media. In case of the latter, it will be a challenge for Nintendo to market to both core and casual.

#7

Psychotext
04/06/12, 10:16 am

pleasant_cabbage underlines the main problem. By not making the pad features mandatory for games you basically make it so that most non exclusive games simply wont use those features. Time and time again devs have shown that if they don’t have to do something, they simply wont.

#8

Patrick Garratt
04/06/12, 10:18 am

I reckon it’ll work really well as a casual proposition. The screen controller’s really cool (I’ve been told a few times that PS4 and 720 will both interface with tablets and mobiles, and quite possibly with iPad and iPhone) and they were right to spot the trend. I just don’t think MW3-man will look twice.

Interesting how they said virtually nothing about motion control, right?

#9

DrDamn
04/06/12, 10:18 am

@5
I agree there are mixed messages here. Though you can see why they might take that route. A second screened controller is likely to be pricey. Multiplayer is where a second screened controller could really shine though, much more interesting ideas where each player has a screen only they can see.

/wants to see someone remember social gaming started and is best with more than one person sat on a couch

#10

Patrick Garratt
04/06/12, 10:19 am

@3/7 – Yep. Perfect for first-party stuff, and no one else will be able to justify it.

#11

SplatteredHouse
04/06/12, 10:24 am

“If they’ll have the games, the core gamers will take notice”
If they have different games, games that stand out and appeal – is what I’d counter argue there. However, for that to happen, publishers need to program for it. It’s not tough there to see the chicken-egg conundrum that can come in to play.

Plus, as Pat mentioned, that menu interface is not one that core gamers are familiar with having to endure. Nintendo talks a big game of connectivity, but it doesn’t have an alternative for anybody that might find its pro-casual focus too hard to swallow. Let’s not forget either, that this cycle has shown the impact of an active friend’s list – and Wii U will be competing against that daunting adversary, too.

#12

Erthazus
04/06/12, 10:24 am

Wii U is a PS3 and 360 Bastard child. That’s it.

By announcing Pro controller they basically admitted that they have no strategy for their next console at all.

Also, i won’t buy a device that has no Multitouch screen in 2012, unless that device cost 150$ because singletouch screen is just old and stupid especially if machine specs are not that great.

And i don’t give a shit by how amazing games there are, because i play mostly on my PC that has the best games currently.

#13

SplatteredHouse
04/06/12, 10:36 am

While watching the video, there was a part where they were pointing out the changes to the GamePad since last E3, and now granted, Mr. Iwata’s first language isn’t English, but it still seemed to me that they were talking down when they talked about how “not only are there control sticks, with FULL 360 degree, precise movement…but also, look, you can PRESS them in for added buttons! ”
(even though, I thought the idea was to have as few buttons to confuse new players with, as possible. For sure, I’ve played with those control sticks for years, and the feature still is rarely used in any worthwhile way, and some PS3/360 games make no use of pushy-sticks at all.)

#14

stealth
04/06/12, 10:36 am

@Patrick Garratt

is pure trolling. The conference was fantasic.

Honestly with mario at launch its going to sell out………

#15

Telepathic.Geometry
04/06/12, 10:49 am

I reckon pleasant_cabbage hit the nail on the head. If games MUST be playable with a regular controller as well as the tablet controller, then any special features CANNOT be intrinsic to the gameplay. In my opinion that is COMPLETELY FUCKED UP!

I mean, even if it’s doable, it means that devs have to consider that they’re building in features that gamers may never make use of. I think they need to make the tablet controller compulsory or get the fuck out.

#16

SplatteredHouse
04/06/12, 10:51 am

Was the old man Doc Brown, who called the kid up?

#17

Bruciebabe
04/06/12, 10:52 am

Just a few random points.

1) I remember what the specialist press said when the original Wii was launched. Much egg on face there.

2) Nintendo are an entertainment company. Microsoft are a software company, Sony are a consumer electronics company and Apple are a marketing company. This defines their core philosophies and the way that they act.

3) Criticising lack of Facebook and Twitter integration is a bit epic when this blog isn’t integrated with either, so it is not possible to comment here via social media log in.

4) Price is more important than the things you talk about. If the Wii U is aggressively priced as an impulse purchase it will sell immensely more than if it is priced as a premium product for the early adopter. My guess is that Nintendo have built to a price and will take on the other platforms with this mechanism.

5) Nintendo sit in a fortress protected by their unique IP. A fortress that was considerably reinforced during the Wii years. They understand, like nobody else in this market, the importance of creating and nurturing AAA franchises that people must have.

6) The social networking market seems to be fragmenting. The duopoly of Facebook and Twitter is over. G+, Linkedin and Pinterest have grown exponentially over the last year. People are now active on multiple networks. Nintendo obviously feel that there is room for one more that provides a unique service that the others don’t.

7) The whole game industry is moving to an App Store / IAP based business model at immense speed. If the existing console platform holders don’t provide this then Apple will outflank them.

#18

Telepathic.Geometry
04/06/12, 11:06 am

@17: Your 5 point is exactly the opposite in my opinion. During the Wii years, Ninty have not really developed many new/recognisable franchises, and they’ve worn all of their franchises that little bit thinner.

On top of that, there are so many MUST HAVE franchises that have cropped up over the Wii’s lifetime that it’s a veritable orgy of choice. It’s to the point where, if I were to be made to choose between Ninty’s franchises and, say, Sony’s, I’d have to go with my PS3. There are just too many franchises on there that I have come to love as much or maybe even more as Ninty’s.

The move to HD (and all that that entails) will probably give Ninty’s franchises a much needed shot in the arm, but overall the ‘fortress’ that you describe is nothing of the sort IMO.

#19

Da Man
04/06/12, 11:07 am

#17 I see you’re yet to use a Mac or an iPhone..

MS ‘ve been making video games in the days of nes.

#20

The_Red
04/06/12, 11:23 am

Best quote of the E3:
“Nintendo can’t just “go core”: it has to keep one foot in the granny market.”
Well said Pat. Couldn’t agree more though I’m kinda curious to see if that Zombie game is real or just for the show. Also, zombies are more than past year. Their fad is long gone.

#21

The_Red
04/06/12, 11:27 am

@14
Oh hello Stealth. I’ve seen your fun trolling in Destructoid before. I think Jim Sterling and co really miss your uber Nintendo worship.

At least now we have a Nintendo troll to add to the collection of our PC,360 and PS3 trolls.

#22

Da Man
04/06/12, 11:34 am

Let me correct you there, #17..

MS are a computer and entertainment software company.

Sony are a $599 devotee company.

Apple are the leading computer, electronics and OS company.

#23

stealth
04/06/12, 11:39 am

@red

your so insecure you result to trolling? And fyi you have no idea what trolling means………….

#24

G1GAHURTZ
04/06/12, 11:40 am

Nintendo are a cheap plastic accessory manufaturer.

#25

stealth
04/06/12, 11:40 am

All I see is insecurity now, with that new super mario world launching, its going to sell out……

and the funniest thing is this is exactly what nintendo wanted. Talking, talking before there own conference, and during the other 2. Then when there conferences are over. Nintendo can blow the roof off……….

#26

Ireland Michael
04/06/12, 11:43 am

Gotta loving watching the “hardcore” audience trying to dismiss the console despite the fact that the Wii had some of the best gaming experiences of this generation and sold out the competition for most of it.

Lawl.

#27

G1GAHURTZ
04/06/12, 11:43 am

@25:

Why, are they only going to make 100,000 copies?

Standard Nintedo trick… Don’t make enough, then say it sold out.

#28

stealth
04/06/12, 11:45 am

@26

its what insecure trolls do. You igore them……

@27

There will be more than 100k………..

#29

G1GAHURTZ
04/06/12, 11:47 am

Tell me, stealth…

How do you think the next gen is going to play out?

How do you think the Wii U will do against the other two?

#30

G1GAHURTZ
04/06/12, 11:48 am

Bruciebabe’s point number 3 made me LOL!

#31

Gekidami
04/06/12, 11:49 am

@26
Just for the hell of it, can you name at least 10 decent Wii games you got last year?

#32

stealth
04/06/12, 11:51 am

@29

The 3 things you need to be the highest selling systems of the gen

1) Price
2) Exclusives
3) Commitment to 1 and 2

Thats literally it.

We dont know 1, We really dont know 2 aside from new super mario world at launch (it will ensure a great start

and we dont know 3

So anyone who says by the end of the gen any system is number 1 you ignore those people

I am just saying its launch will be strong

#33

stealth
04/06/12, 11:52 am

@Gekidami

Thats not what he said

#34

Ireland Michael
04/06/12, 11:53 am

@29 They’re not trolls. They just don’t know any differently.

Like Pat said… “I just don’t think MW3-man will look twice.”

Skylanders would work brilliant with this console, for instant. I wouldn’t be surprised if Activision is already capitalizing on this fact. Nintendo and Acitivision will be laughing all the way to the bank, whilst the CoD fanboys continue to delude themselves into thinking that’s they’re the *only* relevant gamers that matter.

#35

Gekidami
04/06/12, 11:54 am

@33
I know what he said, and i also know he’s cherry picking. But like i said; just for the hell of it, 10 decent Wii games from last year. Can anyone do this?

#36

stealth
04/06/12, 11:55 am

@gekidama

that isnt fair because the 3ds launched last year and thats where the majority of first and third party support was going……….

the wii did its job. It sold 100 million. Its life is officially over in less than 5 months………..

#37

G1GAHURTZ
04/06/12, 11:55 am

@32:

What about a class leading online system?

#38

Ireland Michael
04/06/12, 11:59 am

@31 Because the only games that matter are the ones that came out in the last year, right?

Does *everyone* in this generation have short attention spans? You need *10* decent games a year to be satisfied? Even if only three that year are absolutely stellar quality games and some of the best games you’ve ever played?

Christ, as a parent, I personally barely have time to finish one every two months. Basement dwellers who live at home with their moms and have unlimited free time are *not* the only people who play video games.

The Wii’s last year has not been its strongest, but that doesn’t change the fact that it was leading the pack in sales for the first four or five years, and had plenty of exceptional titles in that time to back it up. Just because some people need their “fix” once a month to justify their purchase apparently, doesnt make them any less relevant.

#39

Ireland Michael
04/06/12, 12:02 pm

I can easily name at least five super solid games for the Wii in the last year, if you really want to play that game.

#40

G1GAHURTZ
04/06/12, 12:02 pm

Haha!

Somebody around here loves prancing-around-in-front-of-the-tv-trying-to-lose-weight games!

LOOOOOOOOL!!!

The Wii is perfect for these people.

#41

stealth
04/06/12, 12:03 pm

@37

irrelevant, in selling systems……

How where the DS’s and the PS’s class leading online systems when they became the number 1 selling systems?

I assume you are talking about the 360, but lets be honest. Worldwide, it was fourth place this gen. The wii, psp, ds all sold more, and it barely is outselling the ps3

#42

Gekidami
04/06/12, 12:04 pm

@38
I’ll take your defensive ad hominem as a “No”. My point is, you’re sticking your shovel deep into the massive pile of shit that is the Wii, finding a few specks of gold and claiming “THIS IS THE BEST SYSTEM THIS GEN!!” lol Sorry but no. What you consider good is subjective, the fact that you even try to claim the system had the “best” gaming experiences this gen when the variation in gameplay experiences was so piss poor is totally retarded.

#43

stealth
04/06/12, 12:08 pm

@ geki

your being just as bias and close minded……..your not coming off any better

#44

G1GAHURTZ
04/06/12, 12:09 pm

@41:

But it’s 2012!

The kids want to talk to their online buddies while they’re playing these days…

it’s a big money maker, and I hear Nintendo have been losing money quite recently.

#45

stealth
04/06/12, 12:11 pm

@44

Doesnt matter what year it is………

Nintendo lost money one year this gen. Microsoft and sony have lost money over 5……..

People love to over exaggerate nintendo ‘s issues

right now they have the number 1 selling system in the world, and they will be fine

#46

Gekidami
04/06/12, 12:12 pm

Oh and, going on about the Wii’s sales is equally as dumb. The CoD games have sold more and faster than the Mario, & Zelda games on Wii. Therefore they’re better games, right?

Stop applying logic you would reject in any other case. Cherry picking and special pleading are some of the highest forms of dishonesty.

#47

stealth
04/06/12, 12:13 pm

@geki

Better is opinion

What we are talking about is success. And you cant question that the wii sales = success

#48

Ireland Michael
04/06/12, 12:15 pm

@41 The Wii and DS certainly sold out the 360 (a fact the hardcore try to ignore because LULZCASUALGAMERSDONTMATTER), but I think it’s a stretch to say the others outsold it. Selectively, yes. Depends on whether you’re talking specific years or across the whole board,

@42 Please point out where I said it was the best games console this generation. Oh that’s rights, I didn’t. I said it had some of the best games of this generation. So does the 360, PS3, PSP, DS, 3DS, PC and iOS.

Every format is equal. All that matter are the games.

I just find the “hardcore” elitism funny. They’re robbing themselves of some stellar experiences, like The Last Story, Xenoblade Chronicles, Kirby’s Epic Yarm, Epic Mickey, Skyward Sword, Lost in Shadow…

I guess those games don’t really matter though, because they don’t have guns and gore in them, right?

#49

stealth
04/06/12, 12:17 pm

The psp is above 80 million now. Its outsold it………

#50

G1GAHURTZ
04/06/12, 12:17 pm

@47:

You are right. The Wii was certainly successful with soccer moms and other people who only ever bought one game.

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