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Total War Battles: Shogun "has to be a very accessible game"

A new developer diary for the mobile-bound Total War Battles: Shogun shows how carefully The Creative Assembly is handling its first handheld foray.

Senior designer Renaud Charpenter describes the game as an injection of Total War's DNA into the mobile space.

"This has to be a very accessible game. You have to be able to pick it up, learn it very straightforwardly," he said.

Later in the diary the team discusses their effort to make units and buildings visually distinct on the smaller screen, as well as how they introduce concepts slowly.

Cover image for YouTube video

Thanks, CVG.

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Total War Battles

Video Game

Total War Battles: Shogun

iOS, PC, Mac

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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