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Report – 38 Studios and Big Huge closure imminent

Thursday, 24 May 2012 21:03 GMT By Stephany Nunneley

Kotaku is reporting a rumor that troubled development house 38 Studios is laying off its entire staff, and closing down Big Huge Games.

Notices, missed payroll, cancelled benefits

According to a source speaking with the site, employees knew things were going south as early as April.

“38 Studios just laid off its entire staff, both Providence and BHG studios are being shuttered. We have not received a paycheck since April 30,” said the source. “On May 15, we found out we were not getting paid when our checks did not hit our accounts. Our medical insurance runs out tonight at midnight. We found this out when an employee’s pregnant wife was told by her doctor, this was on Tuesday the 22nd May this week.

“In my conversations today, there were no discussions about layoffs. We were just not given that confidence.”

“The company has not communicated anything concrete to the team throughout this process, leaving team members to figure out insurance stop-gaps (where people could afford it), etc. on their own.”

Meanwhile, a source familiar with the matter, has told Polygon 38 Studios laid-off remaining staff today, after the first round of lay-offs hit Tuesday.

An email sent to staff members, and forwarded to Gamasutra, stated the following: “The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary. These layoffs are non-voluntary and non-disciplinary.

“This is your official notice of lay off, effective today, Thursday, May 24th, 2012.”

The company had 379 full-time employees at its two studios as of March 15.

Twitter confirmations

It has been confirmed that Big Huge Games lead world designer, Colin Campbell, is one of those who have been let go.

“Big Huge Games was home for my wife and me for our adult lives so far,” he tweeted. “I’ll miss it terribly, but so proud. Good night and good luck.”

Community manager Charles Dane has also confirmed his departure, as has product manager Ryan Geddeswhich.

CEO Jen MacLean and SVP of product development John Blakely are also no longer with 38 Studios as of yesterday.

38 Studios has been in the news almost daily since it tripped up on its first loan payment pf $1.25 million to the state of Rhode Island. The first check reportedly bounced, but a second one issued cleared the bank.

Today, it was announced Helena Foulkes, the vice chair of the Rhode Island Economic Development Corporation which loaded the firm the $75 million to move to the state, has resigned.

Yesterday, 38 head Curt Schilling took to Twitter to state that KoA: Reckoing had “outperformed EA’s projections by selling 1.2 million copies,” its first 90 days on the market.

Big Huge Games was on the verge of shuttering before 38 Studios purchased the firm two years ago, when baseball legend Curt Schilling purchased the developer.

Its Kingdoms of Amalur: Reckoning action-RPG, was meant to give gamers a taste of what was to come with its Copernicus MMO – assets of which started trickling out this week.

“We gave them the million. They did not give us the tax credits, which would’ve not only payed the employees, but saved the studio most likely as we had several publishing deals in the works. The government flat out lied to us (big surprise).”

“The game failed”

During a press conference held this evening, Rhode Island governor Lincoln Chafee said he had no confirmation of the lay-offs or knowledge of whether the studios had indeed shuttered. He said he had reached out to the company, but discussions regarding lay-offs had not occurred.

“In my conversations today, there were no discussions about layoffs,” he said, adding that if so, the firm and the state were both facing “grim times.”

“We were just not given that confidence,” Chafee told the press. “It’s not a good situation. I’m not here to share good news.”

The governor said the Reckoning’s 1.2 million in unit sales was a failure, citing the need for the game to sell 3 million units in order for 38 Studios to break even, according to “experts” speaking with his office.

“The game failed,” Chafee said. “That was integral to the success of the company.”

State lawmakers have called on Chafee and the RIEDC “to immediately release all records related to 38 Studios’ financial situation and its $75 million loan guarantee.”

Coverage on the entire matter, as well as PDF files regarding the loan to 38 Studios can be found over on WPRI.

The government “flat out lied to us”

According to a Polycount forum post from Victor Cortis, an environment artist on Project Copernicus, the million dollar payment 38 Studios made to Rhode Island was “in assurance,” the firm would receive tax credits of $8 million.

“We even had buyers lined up for the credits and the government was sitting there telling us: ‘You give us the million, we give you the tax credits,’” he wrote.

“We gave them the million. They did not give us the tax credits, which would’ve not only payed the employees, but saved the studio most likely as we had several publishing deals in the works. The government flat out lied to us (big surprise).”

Cortis said he didn’t fault upper-management “too much,” as it had been “open about what’s going on,” but he said the higher ups thought the studio was going to “pull through this.”

“I’m sure the full story will eventually come out,” he said.

As of press time, neither 38 Studios, the Rhode Island Economic Development Corporation, nor Big Huge Games have responded to requests from the gaming press.

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24 Comments

  1. HighWindXIX

    This sucks. KoA: Reckoning was a great game. Someone should snatch up those combat designers and have them work on another RPG because combat was certainly the highlight of that game.

    #1 3 years ago
  2. Stephany Nunneley

    Press conference going on now through here:

    http://www.wpri.com/generic/news/politics/local_politics/38-studios-curt-schilling-gaming-company

    #2 3 years ago
  3. Telepathic.Geometry

    Man, that’s just heart-breaking. Yet another dev gone bust.

    #3 3 years ago
  4. OlderGamer

    Sad news on a couple different fronts.

    #4 3 years ago
  5. ejams

    This is quite sad. I just recently played the demo and I was impressed by how much fun I had, in fact I’m probably gonna go out and get it soon. But they needed to sell 3 million copies on a new IP to break even?? This reminds me of the whole LA Noire fiasco. It really is a gamble when starting a new IP, but setting your goals at millions of copies sold isn’t really the way to start.

    #5 3 years ago
  6. Ireland Michael

    “The governor said the Reckoning’s 1.2 million in unit sales was a failure, citing the need for the game to sell 3 million units in order for 38 Studios to break even, according to “experts” speaking with his office.”

    And yet people people bitch and whine for better and better and better and better graphics, again and again and again, completely uninterested in the financial burden such overbearing visual snobbery puts on developers.

    A game should not need to sell 3 million copies to break even. That’s just ridiculous. And it’s just going to get even more expensive in the next console generation.

    #6 3 years ago
  7. Phoenixblight

    @6

    Couldn’t agree more Michael. People want better eye candy and tech and don’t realize what that means not just for the consumer side of theings but the developers too.

    #7 3 years ago
  8. MegaGeek1

    @6 – While I agree with your point, I’m not sure it has any relevance to this story.

    I think its safe to say the high cost of developing KOA stemmed from building everything – from the studio to the IP – from the ground up. Had KOA went on to sell 3 million copies, I’d wager KOA2 would have cost half as much to develop.

    Either way, terribly sad to see. I loved everything about this game! I hope all those devs find work elsewhere.

    #8 3 years ago
  9. JB

    http://en.wikipedia.org/wiki/List_of_best-selling_video_games

    Try and be realistic next time – yes? 3 million units – lol ><

    #9 3 years ago
  10. Da Man

    Sad.

    Not enough sex mini games, whack-a-mole like gunfights and babbling in cinematics obv. Videogames don’t sell well these days.

    #10 3 years ago
  11. Stephany Nunneley

    What some of you are missing is that it was the gov of RI who said “experts” told him the game would need to sell 3 million to break even. 38/EA/BHB weren’t the ones who said it. What these “experts” failed to convey to him was that 1.2 odd million is rather excellent for a new IP. Granted he kept going on and on in the press conference that the games industry is a harsh business, but still, it would have been nice if these experts had been named.

    #11 3 years ago
  12. DSB

    @6, 7 But…. Did either of you play Amalur?

    I jumped on it during the Steam sale, and it really doesn’t look very good. It looks like a higher polygon count WoW.

    I really don’t see how this wasn’t entirely their own fault. Just look at the basic design decisions. I’ve played for 10+ hours, I’m STILL in the starting areas, and I feel like I’ve gotten absolutely nowhere in terms of advancing any kind of story, or really engaging with the world.

    I finished Arkham City in 11 hours, and I loved every minute.

    I mean – screw graphics – was it really neccessary to make a game world the actual size of Brazil?

    To me it just screams rookie mistake, and that’s not because I don’t like the studio, or even the game, but there were several ways they could’ve prevented this, or at the very least limited their exposure in case of a loss – The primary one being to not make a gargantuan game as their first effort.

    It stands to reason that a new studio won’t be a well oiled machine, and it won’t have the kind of efficient pipeline that you’d need to put this together without a huge amount of wasted effort.

    I just don’t buy “Blame society” for this one.

    #12 3 years ago
  13. absolutezero

    Poor game developers.

    Poor poor developers. Making video games. Poor little soldiers.

    #13 3 years ago
  14. DrDamn

    @12
    “I’ve played for 10+ hours, I’m STILL in the starting areas”

    For a lot of people that’s a huge plus point in a game like this though. I do agree that the structure is such that it’s very easy to get lots of side-quests and lose track of the main story. Though that’s a choice you make, the main quest line is easily followed if you want to go that route too.

    #14 3 years ago
  15. ManuOtaku

    I agree with Ireland Michael and Phoenix comments, and i will like to add that seeing this cases no wonder Publishers demand or force developers to go with the safetest route of yearly iterations, instead of creating new IP´s, the west and zampella situation comes to mind because one of the reasons, besides money, was the desire of starting working in a new IP, rather than doing MW3, among other things, therefore we gamers need to start taking this into consideration before demanding the bleeding tech on the next gens, and this add to the Epic comments regarding ps4/720 not being powerfull enough, iam seeing a trend here, and not a good one.

    p.s: DSB something tells me that we are going in the wrong direction, when now making a game, a new ip in that, that is big and well polished, that one can argue if it´s boring or not, depending on the tastes, is a bad thing and a sign of failure, that is telling me we are going in the wrong direction as an industry, and as consumers of this industry.

    #15 3 years ago
  16. DSB

    @14 I don’t accept that premise.

    You can tell people to ignore anything about a game, but ultimately the designers are responsible for every single thing they put in there. And if it’s in there, you’re meant to experience it.

    They make it in it’s entirety, and I play it in it’s entirety.

    If a car has a broken gearbox, you don’t just ask people to stop changing gears.

    If there are sidequests, you’re meant to do them. If the developers mean for you to ignore them, they should make a mode with no sidequests. In Amalurs case, those sidequests also play a big part of everything from gathering gear to just crafting materials.

    If indeed the game couldn’t be profitable at 1.2 million sold in less than 6 months, then I think it stands to reason that they probably would’ve been better off making a smaller game. That kind of loss certainly couldn’t be covered by expensive engines and graphics in this case. My guess is scale.

    #16 3 years ago
  17. OlderGamer

    I am with Manu on this one.

    I am not too sure what game you played DSB, but KOA was a wonder to look at. Bright and colorful. Fantastic looking game.

    I will take its visual and art styles over the washed out crap that plague most games today, with their mixture of mono tones and drab visuals anyday.

    I also strongly agree with what Micheal and PB said.

    Just wait for next gen, gonna be down right funny the prices are.

    The entire model for biz in video games needs a rethink.

    Thats why I like Nintendos way of thinking. Affordable hardware. Period. If you can’t afford to manufacter it and sell it w/o taking a huge loss per system, your doing it wrong. IMO. And look at what happens, PS3 and VITA say hi. There is too much tech in those boxes. It drove the prices up and hurt Sony.

    Anytime your making a video game or a game system, your banking your future against a certian number of units sold. You have to cover costs. Rather simple really. And with actual games, you have to worry about used games. Like I said it was really a sad thing all of the way around.

    Koa was an amazing game. Good story, great gameplay, huge world to explore, more quests then any game should have the right to have, vibrant and varried graphical settings, a nice crafting system, and very tight and fun combat. It got beat, dare I say, by Skyrims marketing. Alot of people I know are just now getting around to the game, and many of those are going to be used copies. And because of that, 38 studios loses.

    And so do we, cause now action RPG fans have more of Elder Scrolls clumsy and painfull combat to look forward to.

    #17 3 years ago
  18. Ireland Michael

    @12 Yes, I did.

    It’s a game of oddities. On the one side, the gameplay itself is super-solid and really enjoyable to play. But the world it’s set in was so dull, it’s story so plain and poorly expositioned, that I felt absolutely no desire to continue playing after a while – I had no investment in anything going on around me. My character felt… pointless.

    It’s not the most OMGMOSTSTUNNINGPIXELSEVAH game ever made, no, but a lot of people don’t seems to realize that what cost $200,000 about eight years ago (since you mentioned WoW) costs about $2,000,000 now. Obviously this are figurative numbers, but you get the point. The vast majority of that extra coat goes into the graphics.

    I strongly believe if something like this had been released even half a decade ago on the popular formats it easily would have made a profit.

    #18 3 years ago
  19. DrDamn

    @16
    ‘And if it’s in there, you’re meant to experience it.’

    Nah, if it’s in there then *someone* is meant to experience it. Ultra-hardcore modes for example. Not for everyone, but there for some.

    ‘They make it in it’s entirety, and I play it in it’s entirety.’

    Yet you don’t like where that takes you – why play a flexible game in a way you don’t enjoy? It’s meant to be possible to play in a lot of different ways, that doesn’t mean you have to. It’s a game, play it in ways you will enjoy it most.

    #19 3 years ago
  20. absolutezero

    Amalur failing to make a profit has nothing to do with how much they spent creating the graphics. Amalur was a game packed with content, most of which no one saw. It is a huge huge game, the sheer scale of the World, all that lore and level design. Thats what absorbed alot of the money.

    Its entirely possible to produce a beautiful game without spending the Earth, Dear Esther looks fantastic, as does Trine and Amnesia. Completely different games of course but even The Witcher 2 is an amazing looking title and im pretty sure CD Projekt have made a profit from it.

    #20 3 years ago
  21. Dinasis

    I hope a lot of the people from Big Huge Games’s past and present make their way back to Microsoft, and then that someone will finally make another Rise of Nations/Legends game, as I suspect Microsoft still owns the IP rights to that franchise.

    #21 3 years ago
  22. frostquake

    Game companies should never ever deal with Any USA Govt. In any form. It is the most corrupt ridden thieves guild on the planet. I bought this day one and me and the frost wife are enjoying it. Now I don’t want to buy DLC because I don’t want the State getting the money unless it can go to pay checks or health care. SAD

    Via Kindle Fire

    #22 3 years ago
  23. Phoenixblight

    @22

    38 Studio got 75 million from RI. 38 studios spent it on making a New IP alongside of the MMo and in order to for the MMO to launch KOA had to do well which it didn’t. It did not make enough to break even. This is only the states fault because they gave a new start up company a fat amount of cash in order to bring jobs into RI much like Texas,California and Louisana did. You know all the main areas that games are developed in?

    #23 3 years ago
  24. DSB

    @18 Are you sure about that?

    I mean, like others point out, even indies are looking gorgeous these days. Great graphics aren’t limited to AAA by any stretch of the imagination. Look at CD Projekt Red with the Witcher 2 or City Interactive with Ghost Warrior. Not exactly major operations.

    I’m sure that tech doesn’t sell for nothing, but I think it’s how effectively you apply it that really makes a difference, in terms of making ends meet.

    There’s nothing about Amalur that makes me think they broke the piggybank in any way. The gameplay is basic, the graphics are basic, and there really aren’t any physics to speak of.

    I definitely think the fact that you have a new, untried studio trying to make a gameworld the size of Siberia, and then having to fill all that up with stuff, has everything to do with 1.2 million being too little to stay afloat.

    At least to my mind, even with the best and brightest in your talent pool, they still have to work as an efficient team, together with middle management that is going to be just as new on the job. That’s not easy. A sports team with the best players isn’t worth shit until they have experience playing together.

    #24 3 years ago

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    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]

  • Halo 3: ODST and Relic remake come to The Master Chief Collection in May

    Halo 3: ODST and Halo 2′s Relic map remake are coming to Halo: The Master Chief Collection next month. 343 Industries has announced that Halo: The Master Chief Collection owners will get Halo 3: ODST campaign and the Relic remake in the next content update, due in May. And as promised, the April update has […]

  • Rockstar says Social Club wasn’t hacked, account details leaked from other websites

    Following a number of reports from users who had their Social Club accounts hijacked, Rockstar has confirmed that the service has not been hacked. Over the last couple of days, a few users on Reddit and Rockstar Twitter support started reporting getting kicked out of their GTA Online sessions and seeing an error telling them […]

  • That Destiny: House of Wolves teaser is packed with new intel, Reef reveal at 11.00am PST today

    The new Destiny: House of Wolves social space was revealed more fully than you might believe in today’s teaser. A teaser for a Destiny: House of Wolves’ new social space went live earlier to advertise today’s full reveal. But resident Destiny expert Arekkz went over the teaser with his very fine-toothed comb and turned up […]

  • Star Wars Battlefront content not shaped by DLC plans, says producer

    Star Wars Battlefront may have DLC on the cards already, but DICE hasn’t built the game with extra content in mind, apparently. Star Wars Battlefront releases on November 17, and then on December 8, before the launch of the new movie, it’ll receive a slab of tie-in DLC. This early, pre-meditated content drop is a […]

  • We’ll finally get a look at Sniper: Ghost Warrior 3 at E3 in June

    CI Games will show off Sniper: Ghost Warrior 3 at E3 in June, according to the event’s official website. The Lords of the Fallen developer confirmed the game was in the works back in December as a AAA “production effort”. It is set during a modern day conflict in Eastern Europe and players will be […]

  • Ultima 7 Complete, Wing Commander 3, others added to Humble Origin Bundle 2

    The Humble Origin Bundle 2 has been updated with four more titles. The new titles are for Windows only and are SimCity 2000, Wing Commander 3: Heart of the Tiger, Wing Commander 4: The Price of Freedom and Ultima 7: The Complete Edition. All can be yours if you pay above the current average, which […]

  • Don’t Starve Together has been updated to inlcude Reign of Giants expansion

    Don’t Starve Together has been updated and now includes “the vast majority” of the Reign of Giants content. Players who currently own Don’t Starve on Steam will get Don’t Starve Together for free when it exits Early-Access. During Early-Access, current owners of Don’t Starve get 2 copies of Don’t Starve Together through the Frontier Pack […]

  • Xbox Live Gold Members can play NBA 2K15 for free this weekend

    NBA 2K15 is free to play this weekend on Xbox Live for Gold Members in celebration of the NBA Playoffs. All Gold Members can play the basketball game for free starting at noon PDT April 24 through 12.01am Monday, April 27. Should you decide you want to purchase the game, your progress will carry over […]

  • Trine 3: The Artifacts of Power hits Steam Early Access and is 10% off

    Trine 3: The Artifacts of Power has finally arrived on Steam Early Access and until April 28, you can knock 10% off the list price. After that, the title will run you $19.99/€19.99/£14.99. There’s also a three-pack available if you want to buy some friends a gift. It will run you $44.99 with the 10% […]

  • You can now grab Killing Floor 2 through Steam Early Access

    Killing Floor 2 is now available through Steam Early Access. Players who purchase Killing Floor 2 during Early Access for $29.99/₤19.99/€26.99 will given free content which carries over to the full release and even more content upon release. The Early Access version of the game contains the following, per Tripwire: Three non-linear levels – The […]

  • Destiny: House of Wolves livestream will reveal The Reef social space tomorrow

    A Destiny Twitch stream will take place tomorrow and provide a sneak peek at the House of Wolves expansion. The stream takes place at 11am PDT/2pm EDT tomorrow and will show The Reef social space along with a look at new Vendors. House of Wolves contains new Strike missions, The Prison of Elders three-player arena […]