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Report – Average SWTOR server has 344 players online at a given time

Thursday, 24 May 2012 20:58 GMT By Stephany Nunneley

Over on the SWTOR forums, a player going by the name Scorpienne has complied a report which features population estimates on the MMO’s servers. According to his estimates, some servers only have, on average, 344 players online at a given time.

His figures also show that the “Total Estimated Worldwide Population of all servers” for the last two weeks stood at 73,693 people logged in at a given time – not how many have logged in during the period. ”

The game has 214 active servers, and The Fatman server in the US, which seems to be the most popular, averaged 2006 players at any given time, while the least populated server Kaas City (PvE US East) had on average 410.

It’s worth noting though, that the figure averages “underestimate the peak population and overestimates the off-peak population.”

Thanks, Shack.

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10 Comments

  1. ManuOtaku

    I wonder how this fares against other big MMO, i mean they are good numbers, or instead bad numbers?

    #1 3 years ago
  2. jdfoster00

    Go free 2 play, or do what Guild Wars does and I may try it… Would boost sales if it took that model

    #2 3 years ago
  3. GrimRita

    Ive just looked at Eve, as I thought about trying it and that has 37k on atm. Eve, runs from just 1 large server, as I understand it.

    Although its all but impossible to tell just how low the populations are, looking at the forums, there are so many threads about mergers and low populations – coming from a triple A game released only in December.

    EA can fart around with the word ‘active’ subs as much as they want because probably 1/4 of those must have purchased the 6 month sub out right thinking they would hang around, then got bored and havent logged in to play but EA still count these in their numbers.

    I think everyone will see just how bad things are at their next conference call since for many the ‘free’ 30 days is running out and the 6 month subs are coming to an end.

    By the time it celebrates its first birthday, I will be amazed if it has more than 500k left playing.Sure, they could survive on that but its far from the WoW beater EA wanted it to be.

    You can check server status here http://www.swtor.com/server-status

    Not a single ‘heavy’ but lots of light for Europe(peak hours now) and only a handful of ‘standards’.

    Fanbois claim that Bioware increased server capacity so this is why we dont see many ‘standards’ or heavy servers any more, which is bull shit.

    Players who pvp struggle to even put together an 8v8 team – the largest pvp group size. Others spend hours trying to put together a group to do the dull flashpoints/raids.

    This is going to sink right to the bottom of the ocean where it belongs because its pure shit

    #3 3 years ago
  4. DSB

    I’d say they’re absolutely horrific numbers. An average raiding guild in WoW would have like 50-100 individual members, and a social guild might be five or six times as big.

    Then again, SWTORs raids are smaller from what I understand, but still, 300 people sounds abysmal.

    #4 3 years ago
  5. Kabby

    At this point in time I’m not sure the average WoW server is much more populated either.

    #5 3 years ago
  6. GrimRita

    @5 How old is WoW now? This game is like only 5 months old and it already requires life support.

    If Bioware wasnt so stupid when designing this game, having x-server support from day 1 could have avoided such a rapid decline. People dont want to play on empty servers.

    #6 3 years ago
  7. Erthazus

    Raids in SWTOR are smaller because of the CRAPPY engine.

    I still remember a demo of this engine, when it suddenly turned off. Lol.

    #7 3 years ago
  8. TheWulf

    Those are tiny numbers. Sub-Champions Online numbers.

    See, Champions Online has an instancing thing where it has 100 people per instance, and if you go to all the popular locations, you could get an idea of how many people were on at any time just by counting. 344 per server is abysmal even by those standards.

    It’s important to keep in mind that Champions Online was and is a very obscure game (they didn’t market it well, and some of their management decisions have been odd to say the least), and the numbers were never that great, really. I liked it, I had fun in it, but it was never a mainstream game.

    What I’m getting at is that if this is true (IF this is true), then that means that TOR is doing worse than Champions Online did.

    Let me repeat that.

    Their 8bn game is doing worse than Champions Online did.

    Ouch.

    :|

    Yeah, I can see EA raping the talent out of Bioware and closing the studio any day, now.

    You also realise that if this is true, it’s going to make EA’s stock plummet too, right? I mean… really plummet. This might even take them partially out of the game.

    They were idiotic to spend 8bn on a Star Wars MMORPG anyway.

    #8 3 years ago
  9. TheWulf

    On a related topic, I guess this is what they get for cloning WoW.

    The problem with cloning WoW is that the people who play WoW are always going to play WoW, they’re going to play WoW forever, whenever they can, as often as they can. Something may pull them away for a month, maybe, but then they’ll be back and as obsessive as ever.

    I couldn’t see anything in WoW that appealed to me, personally as a good game. It just seemed to be a control-freakish grind fest that would ruin your life if you let it. It just doesn’t appeal to me, I don’t like it. But apparently Blizzard is pressing a button in the brains of those people that’s causing a hard addiction.

    WoW players will never stop playing WoW.

    The only way to create an MMORPG these days is to go so far away from WoW that you’re a completely different beast, that you do really nothing like WoW. GW2 scrapped quests, it has dynamic events, and the combat is more like Monster Hunter. It isn’t a grind or gear oriented game. It’s designed so you can reach max level in 120 hours.

    That’s the polar opposite of WoW. That’s what you have to do. The only people who’ll buy your MMO product now fall into one of two groups:

    Group #1: Those who are sick of WoW and want something new (very small).
    Group #2: Those who never liked what WoW was to begin with (very big).

    You have to do it in such a way that it just doesn’t feel like WoW at all, so when you sit down to play it, it’s just a completely different experience. You’re appealing to a different demographic, and that’s how you find success. Because you can’t pull WoW fans away from WoW, they’re attached at the hip.

    This was Bioware’s fatal mistake. They said that ‘if you disobey any of the rules set down by WoW, then you’re an idiot,’ and look where that got them. They were chasing the money of WoW but never did they stop to ask whether it would work, whether they should, and even if they could think of competing. They didn’t realise how rabidly loyal Blizzard’s players are.

    And that was their failure.

    I don’t blame them for it since I’m sure that EA had a hand in this. Greedy old EA. I’m sure there was some suit that demanded that Bioware make it ever more and more like WoW – WoW aesthetically and in regards to the mechanics. So the WoW players come over to have a quick look (for a month), then they all rush back.

    it just doesn’t work.

    I want developers to please realise this. When developers start understanding that Blizzard fans will only play WoW, WoW and only WoW, then you begin to see the state of the market. You need to look at the people who don’t play WoW. They’re looking for the MMORPG for them. Targeting them will bring you in money.

    #9 3 years ago
  10. Scorpienne

    Hi guys. I heard you went over some of my population estimates. For the record, the data is here…

    https://docs.google.com/spreadsheet/ccc?key=0Aregkvys5QFodFJ2OWN5U0hwaVFBYWdqUUh1WmdZUFE

    You’re welcome to take a look at it firsthand. If you’d like the guided tour, email me and I can walk you through it.

    The shorter version is that this guy…

    http://inquisitive-myths.blogspot.com/2012/05/population-numbers-behind-server-status.html

    ….wrote a program that alerted him when a server changed status. He then went in and /who-ed that server by level band to get an idea of the number of people on the server. So if a server went from light to standard, he’d /who the server, and found out that the number of people on that server was X. Wash, rinse, repeat, and then he can say with some confidence that the # of people on a just-turned-standard server was between 500 and 1,500. The spread may come from a few different things…

    1) People logging on and off as he takes the time to census the server.

    2) Different servers may have different (BW-determined) values for standard, (500 is standard on X server, 1,500 is standard on Y server.)

    3) BW may have changed the capacity of the servers (500 is standard on X server last month, 1,500 is standard on X server this month.)

    So if you look at his data, you might estimate that…

    Light is less than 500 logins.

    Medium is from about 500 to 1,500 logins.

    Standard is from about 1500 to 2,250-2,500 logins (let’s call that 2,375).

    Heavy is from about 2,250-2,500 (let’s call that 2,375) to 3,000 logins.

    Full is greater than 3,000 logins.

    We know and love http://www.torstatus.net, right? They report a value they call ø, which is the 2 week average population index, sampled every hour, where 1 is light, 2 is standard and so on.

    So we know what the population levels mean in terms of logins… and we know the average population levels for all servers… combine in a spreadsheet, and there you go! :-)

    For my analysis, I assume that…
    Light = 250 logins (average of 0 and 500)
    Medium = 1000 logins (average of 500 and 1,500)
    Standard = 1937.5 logins (average of 1,500 and 2,375)
    Heavy = 2687.5 logins (average of 2,375 and 3,000)

    If a server has ø less than 1, it’s that ø value x 250. So for The Defenestrator with a phi of 0.99, I can say that the average number of simultaneous concurrent logins is probably a hair under 250 logins.

    If a server has ø between 1 and 2, it gets 250 logins PLUS (ø-1)x 1,000 logins. For my server, Sanctum of the Exalted with a ø of 1.09, that’s 250 + (0.09×1000) logins or about 340 logins.

    If a server has ø between 2 and 3, it gets 250 logins PLUS 1000 logins PLUS (ø-2)x 1,937.5 logins. For the Fatman with a ø of 2.47, that’s 250 + 1000 + (0.47×1,937.5) logins or about 2,160 logins.

    The trick here is realizing that this is based on a 14 day average status, so that’s dead slack times and peak times. It also doesn’t get at subscriber numbers. For instance, a measurement at noon might only count the stay-at-home parents, a few folks taking a sick day, and some retired folks. A measurement at 3 in the morning might only count the people that work 2nd shift, and the real late night crowd. The average number of logins might be the same at the two measurement times, but it’s two *completely different* groups of people, so it underestimates the number of subscribers by 50%. However, it still gives you an idea of how many people might be around to group with, PVP with, or buy auctions on the GTN.

    It’s sort of like taking a picture of a stadium every day for a month and counting the number of people in the stadium. Some days it’s just a cleaning crew. Some days it’s a few people for practice. Some days it’s packed full for the championship game. Maybe you have some people that are there for every game. Maybe some folks only come once or twice a season to watch their favorite out of town team. Maybe some folks only come to day games because they work third shift. You might know the average number of people in the stadium, but that’s a small fraction of the total number of people who’ve been in the stadium. It’s imperfect information, but it does allow you to compare stadiums so you can choose where to set up your beer stand.

    As a further analysis, I keep careful info on my own server.
    Survey here… http://www.thethirteenthlegion.torportal.com/ click SURVEY on the top right
    Data here… https://docs.google.com/spreadsheet/ccc?key=0Aregkvys5QFodDlvU05lQ3o2S3ZrYU9SYjRwM29OSnc#gid=0
    Analysis here… http://i1204.photobucket.com/albums/bb420/scorpienne/General%20SWTOR%20Screenshots/rep_imp_ratio_1to50unpaired.jpg

    So I can say with a fair degree of certainty that Sanctum might have an average pop of 340 people as a 24hr average over the last two weeks, but that there are 600-1,000 people on during peak hours.

    The only real way to get at these demographics is for BW to release their data, but I don’t know if they are willing or able to do so. The next best way is go in and /who the server a bunch, but I don’t have time for that. This analysis is a shortcut to get at that data without nearly as much work. I hope I’ve been clear where I’m making assumptions and what those assumptions are. If you’ve got a better analysis, or a way to refine some of these assumptions, I’d love to know about it.

    Paige

    aka Scorpienne

    #10 3 years ago

Comments are now closed on this article.

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    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers – PewDiePie, others weigh-in

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets, and some prominent YouTubers aren’t pleased with the company. Update “What Nintendo are missing out on completely is the free exposure and publicity that they get from YouTube,” wrote Felix Kjellberg (PewDiePie) on his […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]