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Ghost Recon Commander planned as independently profitable

Newly launched Facebook game Ghost Recon Commander isn't just a shill for Future Soldier, but is expected to stand on its own feet.

That's according to Chris Early, Ubisoft's vice president of digital publishing, while speaking to VentureBeat:

"We look at it - at every game in the companion gaming strategy - as its own stand-alone game and its own stand-alone business venture," he said.

"We are planning that Ghost Recon Commander is a profitable game on its own, that entertains players all on its own, and you never have to play another Ghost Recon game, and you’ll have a great experience playing Ghost Recon Commander. From a business standpoint, this game will stand up and be profitable on its own."

Commander does give some benefits to those who play other Ghost Recon titles like Future Soldier and an upcoming free-to-play PC title, but while Early expects some "cross-pollination" between the various releases, it's not the point of Commander.

"The basic premise is to entertain Ghost Recon fans and be stand-alone games and stand-alone businesses," Early reiterated.

Ghost Recon Commander was developed by Loot Drop, and was designed primarily by industry legend Brenda Brathwaite.

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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