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Capcom “re-evaluating” on-disc DLC strategy

Tuesday, 15th May 2012 02:37 GMT By Brenna Hillier

Senior vice president Christian Svensson has said Capcom is taking feedback on board regarding its unpopular on-disc DLC adventures, and seems set to jettison the strategy entirely.

“We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future,” Svensson wrote on Capcom Unity’s forums.

The executive’s next comment suggests that Capcom has decided to axe on-disc DLC as soon as possible, as it half-apologises for those upcoming games which utilise the tech:

“As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered,” he said.

Svensson mentioned that Dragon’s Dogma, Capcom’s next release, will have on-disc DLC, because the decision was made early in development.

That said, Svensson stressed that not all of the DLC available for the action RPG will be on-disc, and that core content included in the cover price will stretch to “30-40 hours of gameplay” or even “around 100 hours” if players explore all side quests.

“Just wanted people to know in advance the whys, wherefores and where we’re going in the future. You are being heard. Thanks,” Svensson concluded.

Capcom has come under fire for its on-disc DLC strategy with fighters like Ultimate Marvel vs Capcom 3 and Street Fighter x Tekken, as well as the significant story content of premium DLC for Asura’s Wrath.

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11 Comments

  1. Christopher Jack

    Anyone else notice a decline in expansion packs in favour for smaller yet comparatively more expensive dlc? The only considerable ones that come to mind are infamous, RDR & GTA.

    #1 2 years ago
  2. xino

    trying to evaluate when they are the biggest abusers of DLC and content on disc.

    i think they finally got the message of what fans did:)

    when you make DLC either if they were done months or ages ago, just release them a few month after the game is release to keep the fans mouth shut. You don’t leave DLC on disc man:/

    #2 2 years ago
  3. freedoms_stain

    The term “on-disc dlc” makes no sense, it’s disc locked content, nothing is downloadable about it.

    #3 2 years ago
  4. Judicas

    Asura’s Wrath premium dlc shouldn’t really be mentioned in this article since the entirety of that is *actual* downloaded content, 1gb+ downloads for each pack can’t be refered to “on-disc” dlc.

    #4 2 years ago
  5. The_Deleted

    They could quite easily dismiss the latest ‘DLC’ now the way Ubisoft did with the Driver IV fuck up. Simply allow everyone to download the content through the dashboard with an unlock code.
    What they mean is “we are listening, but fuck you if you think we’re in any rush.’

    #5 2 years ago
  6. back_up

    Crapcom is getting annoying

    #6 2 years ago
  7. The_Red

    @3
    This is it. Seriously, this is all “on-Disc DLC” is.

    It’s content that was finished along with the retail game and was shipped with the disc. People paid 60 bucks for that disk which includes said “on disc DLC” so they’ve actually paid for it since they bought the disk and its content.

    #7 2 years ago
  8. Gekidami

    Bullshit, they havent been listening to anyone, they’ve just realised with STxT that that people were hacking it and getting it for free. Its got nothing to do with customer reaction.

    #8 2 years ago
  9. endgame

    Evaluate this Capcom! _|_

    #9 2 years ago
  10. DrDamn

    Well done everyone. So now all future Capcom DLC will need to be downloaded and take up storage space on your machine. That’s a *much* better situation isn’t it? /facepalm

    #10 2 years ago
  11. The_Red

    @10
    While that’s true, there is also a positive side-effect here:
    Most publishers use on-disk DLC so when people with and without DLC play online / together, there won’t be too many consistency / compatibility issues.
    With DLC removed from the disk, the publisher will be forced to spend more on the said DLC in order to balance things out. It’s like the characters in a fighting game (SF x Tekken on-disk DLC). Knowing how lazy and cheap Capcom is, they’ll probably go cheap on this and as a result ruin the DLC for everyone (Those that buy and those that don’t), which in the end might result in less and less sales for DLC which is always a good thing in my book.

    #11 2 years ago

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