Sat, May 12, 2012 | 17:51 BST

The Secret World video delves into character abilities and development

Gamespot has posted a video for The Secret World which details just a few of the MMO’s skillsets – of which there are over 500s. The eight minute video posted below provides you with enough information to get you started, and gives you a glimpse at the ability wheel and weapon types. The first beta weekend for the game kicked off yesterday and runs through Sunday. Game’s out in June.

10 comments

#1

_LarZen_
14/05/12, 12:31 am

Im in the beta and this is so damn nice!

#2

DSB
14/05/12, 12:37 am

I uninstalled it as soon as I asked an NPC a question “just to see what that might be like” and the game wouldn’t let me skip his terrible dialogue once I regretted it.

#3

_LarZen_
14/05/12, 12:51 am

@2 Hitting ESC lets you skip dialogue, but if you uninstalled it for that you clearly aint that interested in mmo games.

With not you in mind I recon many people wil be let down by this game and the future of many mmo games since they are now starting to “grow up” and be more like a RPG game in a mmo setting.

So people with ADHD syndrome wil have a real hard time playing a game with a actuall story and having to consentrate realy hard to understand what is going on.

#4

DSB
14/05/12, 1:02 am

I clearly ain’t that interested in The Secret World.

There’s no point in adding production values to quest delivery if the execution of those quests is as basic and mindless as it has been for the last 10 years, which is really a wall that a lot of MMOs seem to be hitting at this point.

Mechanics are going nowhere, while developers are apparently only concerned about prettying them up. The Secret World does look pretty, and it does have a cool setting, but that changes absolutely nothing about what it actually offers, or fails to.

I wouldn’t mind another great MMO, but I’ve already played WoW. I don’t need to play it again in three vaguely different derivations.

Neither lightsabers, nor poorly acted cutscenes with lousy dialogue are going to change that.

The Secret World doesn’t do anything that Champions Online hasn’t already done. But it does waste more of your time for no reason.

I’m waiting for a developer that actually wants to make an effort.

#5

_LarZen_
14/05/12, 1:22 am

Just sounds like your tired of the mmo genra, but then again what genra has evolved much these years. This is just the way these games are…fps games havent evolved much since Doom.

It’s the “package” around it that matters..when one dont care about that anymore one just need’s a break from gaming.

#6

Ireland Michael
14/05/12, 1:28 am

@5 I think he’s just tired of uninspired, derivative game design in general. I can’t say I disagree either. This just looks like the same old grind in a new coat of paint.

This genre has evolved plenty of the last few years. You just have to look at Guild Wars 2 to see how much.

Have you tried out Guild Wars 2 yet, DSB?

“fps games havent evolved much since Doom.”

I can totally see how little evolution there has been in the first person genre between the release of Doom and Battlefield 3.

….

Your comment has to be a joke.

#7

absolutezero
14/05/12, 1:33 am

Eh I kinda liked what I saw of London in the game.

Then I got to Kingsmouth itself and was met by STEVE FUCKING BLUM JESUS FUCK.

Im in it for the setting and im in it for Ragnar Tornquist’s ideas. Other than that its alright I guess. I kinda like the RPG style choose your own skillset idea, but then that just usually means that anything group related is going to be a clusterfuck.

Say what you will about the tired old Tank, Healer, DPS triangle but at least it gave some battles a little bit of strategy and role playing. This and Guild Wars 2 generally feel like you just face roll in a large blob, each having a one on one battle just really close togethor.

Sorry am I missing some huge Guild Wars 2 secret in that its not action bar, hot key based or something?

#8

DSB
14/05/12, 2:16 am

There’s a big difference between being sharing similarities and actually remaking a succesful game ad nauseam.

If all FPSes aspired to be CoD clones like Homefront did, then that would be similar to what’s happening with MMOs. They don’t, though.

It’s not that The Secret World is the worst clone on the market, it’s just still a clone. It’s very pretty, and it’s arguably leagues above Conan in every way (which is some kind of redemption for Funcom) but again, you’re still putting lipstick on a pig, even if it isn’t a completely retarded and crippled pig.

I played WoW for years and I enjoyed it. I enjoyed Champions for being slightly more adventurous, but I don’t feel like doing it again simply because someone ventures to do the exact same things, in a different setting.

I don’t see the argument that it’s how MMOs are. MMOs are what developers make them. No one says they have to ape after the last big thing.

If you look at the time around WoW, there were lots of developers trying different things. Between Star Wars Galaxies, Anarchy Online and EVE you have three quite unique models that are all much more ambitious than the Secret World ever will be.

The truth is that since WoW came onto the scene, the scene has practically been frozen in time.

@6 Nope, I haven’t tried GW2 yet. I reckon it’s gonna be the next MMO I spend any amount of time on though. But mostly because it seems to perfect the WoW formula, rather than usurp it.

#9

_LarZen_
14/05/12, 2:21 am

@ I have played Guild Wars 2 and it is just the same as all the other mmo games but with new smart elements. Same gameplay and same fighting mechanism as in all mmo games.

Same can be said about Doom and Battlefield 3, same mechanics but with added features to improve the experience.

Where the evolution regarding Doom and Battlefield 3 is in gfx and able to blow up stuff the core is the same.
It’s when you dont care about the new elements the developers add to games and you expect a change in the wery core of the gameplay mechanics you may have hit a bump in the road and need a break from gaming.

Im realy bad to explain probably as english aint my native language…

But no joke, just poorly explained…hehe

#10

Jackie
14/05/12, 6:58 am

It’s cool but i didn’t like the fact that you can only have 7 active skills, that was kinda lame.

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