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Rumour – BioShock: Infinite delay related to “networking aspects”

Thursday, 10th May 2012 03:14 GMT By Brenna Hillier

File this under “wild extrapolation” if you like, but BioShock: Infinite’s delay and Irrational Games’s search for a networking expert paints a compelling picture, probably titled “still life with multiplayer”.

In a recent positions vacant ad, via Superannuation, Irrational advertised for a network programmer to join the BioShock: Infinite team

“The BioShock Infinite team bets big on everything we do – we strive to be careful about the problems we tackle, innovative in our approach, solid in our implementation, and we polish the heck out of everything we do. Networking is no exception,” the ad reads.

“Right now we’re looking for an talented and experience individual to help us with the networking aspects of BioShock Infinite. This position will require a combination of initiative, leadership, design, coding, and daily problem solving on multiple target platforms.”

The successful applicant would “work with the team who created BioShock network code”, have “previous experience developing network backend support on a multi-console title with support for matchmaking, stat tracking and analysis, in-game push updates, etc” and have “shipped at least one commercial network-connected game title, preferably on a console”.

No multiplayer modes have been announced for BioShock: Infinite, but Irrational was known to be experimenting with the idea as far back as late 2010.

Infinite’s politically-charged storyline, which has two factions battling over the city of Columbia, seems reasonably well-suited to some kind of multiplayer mode, as does Elizabeth’s mysterious ability to open tears to other dimensions.

BioShock: Infinite is now expected in February 2013.

Thanks, Eurogamer.

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6 Comments

  1. The_Red

    Fuck no. Please no. God no. Ungod no. No no.
    Don’t do this. Why would you put another useless multiplayer in BioShock?

    #1 3 years ago
  2. Johnny Cullen

    Who said it was multiplayer?

    #2 3 years ago
  3. Froody42

    Please don’t tell me they’ve actually delayed this game for five months just to tack on some crappy multiplayer or social features… -.-

    #3 3 years ago
  4. endgame

    @1 and 3 Because multiplayer can be insanely fun! Look at Mass Effect 3! Please stop talking idiots!

    #4 3 years ago
  5. The_Red

    @4
    So far I haven’t played a single multiplayer mode from previously singleplayer only games that was fun. BioShock 2′s was bad. Assassin’s Creed B’s was bad. Dead Space 2′s was horrible and Mass Effect 3′s was mediocre at best.

    Also, if I want to play a fun multiplayer game, I’ll play a game that was MEANT to be played as multiplayer only like Left 4 Dead or Team Fortress.

    #5 3 years ago
  6. IL DUCE

    @2 Um…Brenna did…in the first line of the article…all speculation obviously, but the speculation points to multiplayer…could just be some sort of social features or something though, or some sort of connection with the Vita game or another outside spin-off, who knows

    #6 3 years ago

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