Fullbright’s first game is Gone Home

Wednesday, 9th May 2012 03:25 GMT By Brenna Hillier

The former BioShock developers at Fullbright have announced the new team’s first game.

Gone Home was debuted on the new developer’s blog, although it’s still in the very early stages. Fullbright describes it as being about “exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld”.

The team is keen to push the simulation side of the game, particularly realistic physics, and the make the environment realistically explorable – every drawer, every cupboard.

Fullbright has constructed the core gameplay and user interface, and is working on fleshing out the first half of the game, with a very small percentage of art and audio complete. No word on when the Unity-powered, PC native title will release; Fullbright expects to share more details on the game’s story and do a proper trailer reveal in the next few months. Check out some very early footage below, and hit the link above for some screens.

Thanks, CVG.



  1. ejams

    Upon first glance, looks like a generic locked-in-a-room game, but with the physics and the freedom to search basically everything is an enthralling idea. Will keep it on the radar.

    #1 2 years ago
  2. TheWulf

    Yeah, the Shenmue element has definitely made it more interesting to me, too.

    #2 2 years ago
  3. The_Red

    Well said. It looked like a cheap locked-in-room adventure from late 90s or even a Amnesia knock-off but the interactivity of the objects and simulation feel is rather awesome.

    #3 2 years ago

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