Epic boss predicts AAA games will run in browsers “in another few years”

Tuesday, 8th May 2012 02:46 GMT By Brenna Hillier

Tim Sweeney believes the industry is growing to embrace platform-agnostic development, and predicted a future where gamers can run any game in a browser.

“We’re slowly heading in that direction as an industry. You should be able to take any game – a PlayStation 3 or iOS game, for example – and just go to that and play it from any web browser,” the Epic CEO told Gamasutra.

This isn’t science fiction; Epic already has its own Unreal Engine 3 running in browsers thanks to Adobe Flash.

“You give it any C++ program, like Unreal Engine 3, and it translates it to a platform-independent application that can run within Flash, within any web browser or on any platform where Flash runs. That’s an awesome breakthrough; it shows you the possibilities,” he said.

Sweeney hopes to eliminate the middle man.

“I think the next step in that is cross-compiling games from C++ or whatever and directly running them as native HTML5 and JavaScript applications within any standard web browser,” he said.

“In another few years, I think that’s going to be a very realistic scenario. And so the web will generally be a platform, and you can have a real application with a full feature set that runs within a web browser.”




  1. sircam

    This could be awsome !!

    #1 3 years ago
  2. Stardog

    You can already get AAA in a browser with Unity. HTML5/Flash will be interesting.

    #2 3 years ago
  3. mojo

    flash and browser?
    so no iOS and no Xbox?


    i want to see it running in lynx


    #3 3 years ago
  4. manamana

    So no web browser for next xbox again?


    #4 3 years ago
  5. endgame

    They already do run in browsers. Oh Epic now I know why they chose to categorize fails. You brought them to new levels.

    edit: By the way, nice picture Brenna! :)

    #5 3 years ago
  6. manamana

    This part is interesting:
    “The thing that separates consoles from FarmVille is the fact that consoles define the high-end gaming experience. When you look for the best graphics available in the whole game industry today, you look at Xbox 360 and PlayStation 3, and those games are the best out there, bar none. And so the big opportunities for future consoles is to bring that to an entirely new level by delivering a dramatic increase in raw computing power.”

    Ertha, this one’s for you.

    #6 3 years ago
  7. endgame

    @6 Wrong. That is for every gamer out there. The guys at Epic are dumber than night. Not one of them has ever said or made anything interesting in the last years. All they do is talk b/s and fail at making games.

    #7 3 years ago
  8. Phoenixblight


    When you make an engine that 70% of the industry has used or is using then maybe people will listen to you but until then Epic has more insight than any one of us.

    #8 3 years ago
  9. freedoms_stain

    @8, when you’re talking about something that is completely subjective as if you’re an ironclad authority on it, then yes you do come across as being very wrong.

    Indeed, even something that is directly measurable such as graphical quality, he’s wrong.

    #9 3 years ago
  10. Phoenixblight


    Its not subjective UDk has come out a couple of months ago that allows you to create games for mobile device using Flash and they eventually plan on going with HTML5 two things that browser currently use. Infinity Blade uses this engine and was quite successful so this guy would be correct especially with Galkai being browser specific all we need is more bandwidth.

    #10 3 years ago
  11. freedoms_stain

    @10, I was referring to the comment about “best graphics” and “best games”, best games of course being subjective and “best graphics” being demonstrably untrue.

    #11 3 years ago
  12. brotherhoodofthewolf

    Tim Sweeney is a technical pioneer who knows his potatoes. Can quite easily see this happening.

    #12 3 years ago
  13. Phoenixblight

    Yes “best” would be the subjective part but the part about being able to play triple A game on a browser is not.

    #13 3 years ago
  14. manamana

    ^ right. Its a bloody donkey statement that the “best” graphics happen on consoles, but for AAA games on browser in HTML5/JS that sounds very interesting. Although I have a hard time to believe that the cross-compiling isn’t done without a lot of fixing …

    #14 3 years ago
  15. endgame

    @12 Tim Sweeney is the biggest turd on the planet if he thinks that consoles have better graphic cards than PCs. And again, he didn’t predict s**t. THIS IS ALREADY HAPPENING!! Where have you been living during the last years? Under a rock?

    @7 What? Just because their graphic engine is one of the most used in the industry it doesn’t mean that it is a good engine. There are quite a few better alternatives out there. Best: Frostbite!! Others: RAGE engine, Crysis engine.. The main reason the Unreal engine has been adopted by so many developers is that it was there. S**t the thing is not even cheap. But it was there when others weren’t. Some aren’t available even now. Frostbite will always be used for EA games only of course. So stop! Don’t talk just because you’re desperate to get attention. You don’t know what’s going on around you.

    #15 3 years ago
  16. Phoenixblight


    Name developers outside of Crytek and ID that are using the Rage engine or the Crytek engine, Oh wait nobody is. Even EA agrees with Todd that is why they are investing into Galkai along with Dell. BTW Rage engine is crap every developer at GDC said it was a great tech demo but its not an engine that will be used as widely as UDK. Plus ID is not selling the Rage engine.

    #16 3 years ago
  17. Erthazus

    @16, Rage engine? you mean Rage from Id Software? It is called ID Tech 5.
    Rage engine is Rockstar’s Engine.

    Crytek engine use a lot of developers.

    Cryengine 3 for example is used for games like Nexuiz, Sniper ghost Warrior 2 (City Interactive), Enemy Front (City interactive), Mechwarrior online by Piranha, D.R.I.V.E. (Input games), ArcheAge, Cabal Online 2 soon and etc.

    #17 3 years ago
  18. Phoenixblight


    Never heard of any of those Crytek engine games. I have used it from some of my projects and the engine is not as friendly as UDK with how you bring assets in and various other tools. Plus it is a very expensive engine with take a huge flat fee plus royalties where Unreal just takes 30% after 50k.

    You are right ID tech engine what I said about it doesn’t change.

    #18 3 years ago
  19. endgame

    Phoenix are you retarded? Do I really have to spell it out in caps lock for you? MOST OF THE DEVELOPERS WHO USED THE UNREAL ENGINE DID IT BECAUSE IT WAS AVAILABLE AT THAT TIME FOR THEM. THE CRYSIS OR RAGE ENGINES WERE NOT. And neither was (or will be for that matter) the Frostbite engine. THERE WAS NO COMPETITION YOU MORON!! So, if you still don’t get my point, seeing how outrageously dumb you are.. I’ll say it again, your engine being used by a lot of companies does not mean that it is the best on the market.

    #19 3 years ago

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