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Diablo III director shut down discussions of perspective change

If the idea of a non-isometric game bearing the Diablo game fills you with horror and outrage, you're not alone; the game's director is right on board.

During Diablo III's development, someone floated the idea of making a different kind of game to the two previous instalments, both isometric dungeon crawlers. Game director Jay Wilson told games.on.net he stomped on the suggestion before it grew legs.

"Very early on in the process we had some people who argued that we should not make the game isometric," he said.

"That it would be better technology, more modern, if we made a third or first-person game.

"I really would have nothing of it."

Wilson seem to emphasise that Diablo III's perspective is one of the things that makes it unique.

"For me a camera is not a technology choice, there's more than enough first and third-person games out there," he said.

Diablo III releases on May 15. That's only a small number of days away. Is your PC ready?

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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