Square Enix’s last Cavia title is Catacombs

Monday, 30th April 2012 23:59 GMT By Brenna Hillier

Siliconera has delivered its promised Square Enix exclusive, vomiting information on a stymied shooter called Catacombs from the now-defunct Cavia, developer of Nier.

In a detailed feature, a former Cavia and AQ Interactive staff member revealed a host of details on the game, which was set for announce at E3 2011 before being put on hold.

Set in the Museum of Natural History in New York, Catacombs tells the story of four visitors caught in an event which leaves them trapped in a maze beneath the landmark, surrounded by monsters.

Gameplay seems to have been a party-based shooter affair with strong RPG elements; guns level up and evolve, gaining heads and limbs, and enemies drop magic rings allowing players to cast spells.

One of the more unusual aspects of the game is its lack of fixed level design; whether playing alone or with friends, the goal remains only to reach the exit to the next level through a twisting set of randomly-generated corridors.

According to Siliconera’s source, Square hasn’t shelved the game altogether, but its future is uncertain. More details are expected over the next week.

The Cavia team was dissolved by parent AQ Interactive after its last game, Nier. Fans of the cult favourite RPG – which had tenuous ties to earlier Cavia games – were disappointed to see an end to the team’s notably quirky approach to development.



  1. absolutezero

    I’d be one of those rare Cavia fans. I fucking loved what they used to produce.

    Nier is a peculiar kind of deeply strange game. It hates you and it wants to make you feel bad at all times. It also has one of the best scores of the last few years.

    #1 3 years ago
  2. silkvg247

    I have Nier, not played it yet.

    I do want to facepalm at the announce being yet another f**king shooter, though it sounds like it could be interesting, I guess.

    #2 3 years ago
  3. The_Red

    I’m not a big fan of their other works but Nier was an insane masterpiece. It had billions of great ideas with many mindblowing moments. It was also full neat surprises and feature THE best soundtrack I’ve heard in a long time.

    #3 3 years ago
  4. silkvg247

    OK I’ll have a crack at it then :)

    #4 3 years ago
  5. freedoms_stain

    Not to sound too harsh, but those blurry shots look like ass, and not just cause they’re blurry.

    #5 3 years ago

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