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Mass Effect 3: Extended Cut “clarifies ending,” out summer

Thursday, 5 April 2012 14:17 GMT By Stephany Nunneley

BioWare has announced Mass Effect 3: Extended Cut, a free DLC pack expanding the events at the end of the game.

Through additional cinematic sequences and epilogue scenes, Extended Cut will give fans “seeking further clarity to the ending of Mass Effect 3″ deeper insights into how their personal journey “concludes.”

With Extended Cut, we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.

The announcement of the content has been expected, as last month,  BioWare co-founder Ray Muzyka issued an open letter to the community stating that news on more DLC would “arrive next month.”

He said the team was hard at work on “a number of game content initiatives” which would “help answer questions, and provide more “clarity for those seeking further closure to their journey.”

“We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,”Muzyka said today in the press release.“Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding.

“With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

Since the release of Mass Effect 3, the fan base has been extremely loud over what it felt were plot holes in the ending of the game, and many started petitioning Bioware to change the ending and even going as far as to file and FTC complaint.

When said backlash reached a fevered pitch, executive producer Casey Hudson told fans their concerns were“valid, and promised that BioWare was listening – and today it appears they were.

“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game,” executive producer Casey Hudson said today, promising the DLC was created in a way that “will feel more personalized for each player,”

Mass Effect 3: Extended Cut will be available for download this summer on Xbox 360, PS3 and PC for free.

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50 Comments

  1. The_Red

    Seriously? Expanded ending via a DLC pack? Now devs are charging extra for proper endings!?

    #1 3 years ago
  2. Mike

    @1: 1) Devs don’t charge, publishers do. 2) It’s free.

    #2 3 years ago
  3. mrdoctor

    “for free.”

    Better late than never I guess… but I’m sure some so-called “fans” will have the guts to complain, again!

    #3 3 years ago
  4. mightyhokie

    The only problem I have is that they changed the ending because some assholes got a hold of the script and didn’t like it. They should have said ‘if you read it then its spoiled and screw you’ and kept the REAL ending their for all of us who didn’t spoil the games for themselves. If you wanted to read the script and learn the ending before the game came out then you got what you deserved.

    and @1, i wouldn’t assume that it will be pay DLC. In Mass Effect 2 they had a LOT of free DLC that you got through the main menu. They might charge for it, but they might not. I hope not. Still…I’ll probably get it.

    It just sucks that they changed the endings to cater to the feedback of people who spoiled it for themselves.

    #4 3 years ago
  5. LOLshock94

    the way mass effects fans have been going on recently i hope the ending is shepard sucking on a reapers cock while fisting vega up his arse while vega is puking on shepards face.

    #5 3 years ago
  6. Mike

    You don’t have to assume, you just have to read. It’s free. Read the last two words of the article.

    #6 3 years ago
  7. Mlarsen

    Wow.. Am i really the only one who enjoyed the ending? – though i would have enjoyed to see more of the aftermath to my decision, i really think they nailed the ending to the trilogy.

    Nevertheless, i can’t wait to see the epilogue.

    #7 3 years ago
  8. KAP

    @7
    A select number of guys like to get “pee’d” on, doesnt make it right.
    I for one am glad they addressed this issue and with a “free” DLC bonus.
    I approve Bioware. Good call.

    #8 3 years ago
  9. Noodlemanny

    @Mlarsen
    I though the ending was good.
    No there wasn’t alot of clarity and everything you’d done before did seem slightly pointless but I still don’t know why everyone getting so crazed about it.

    #9 3 years ago
  10. Froseidon

    @1 – Idiot.

    #10 3 years ago
  11. Colin Gallacher

    @7 Nope. I really enjoyed the ending. It just required a little more attention to the smaller details than people realised.

    #11 3 years ago
  12. daytripper

    Did not enjoy the ending much, this is great news.

    Sadly the moaning on social networks now has turned to the fact you have to download the ending. Getting bored of people moaning about everything, nothing is ever good enough.

    #12 3 years ago
  13. m2stech

    I’m guessing they had this into making or had it cut from the main game just to sell it separately but because of the massive amounts of complains they’re now providing it for free!

    #13 3 years ago
  14. jony_dols

    I liked the general concepts of ME3′s ending, but it was very poorly executed & was full of plotholes. It’s good to see that the DLC will be free, and it’s definitely something to look forward to!

    #14 3 years ago
  15. YoungZer0

    @7: What exactly did they nail with the ending?

    @11: Like what for example? Care to clarify some of the plot-holes?

    #15 3 years ago
  16. The_Red

    @2 and @10
    I deserved that :) My bad. I didn’t read the full article. Read a few words and then…
    Anyway. This still sucks but at least the DLC is free.

    #16 3 years ago
  17. YoungZer0

    @16: I wouldn’t say it sucks at all. They actually listened to their fans. That’s a good thing.

    #17 3 years ago
  18. Colin Gallacher

    @15/17 http://www.youtube.com/watch?v=ythY_GkEBck

    I suppose it both ‘sucks’ and doesn’t. It’s nice that they are listening to the fans, but at the opposite end of the spectrum its a bit disappointing that they just gave in to the pressure from some fans, undermining the work of the BioWare team.

    #18 3 years ago
  19. DSB

    “If you have to explain it, it’s not a joke”

    I haven’t played it, but I think that’s also true for other kinds of writing.

    #19 3 years ago
  20. Gekidami

    I wish as many people complained about the endings of Lost & Battlestar Galactica, at least Mass Effect 3 doesnt feature ‘Purgatory’, and i doubt anything is explained away with “God did it”.

    #20 3 years ago
  21. The_Red

    @17 It’s different than a normal dev listening to its fans. They shipped a game with an ending that angered many fans and caused them to go to such extremes… Also, only after such crazy actions and petitions they are doing this.

    If they really wanted to “listen to fans”, they could have revealed this DLC a lot sooner. This is more like succumbing under pressure. That along with very fact that the trilogy had an unsatisfying in need of separate elaboration sucks IMO.

    @18 Saw your comment a bit late but mostly agree.

    #21 3 years ago
  22. YoungZer0

    @18: I’m sorry, but Bioware already stated that the Indoctrination theory is bullshit.

    What you see is what you get. If Bioware would’ve put in more work and didn’t deliver such a half-done ending, there wouldn’t be any need for a proper ending. They tried to act all stupid, but they knew deep-down that the ending was just some half-assed bullshit. You don’t just pull a Lost and expect to get away with it.

    #22 3 years ago
  23. YoungZer0

    @20: Did you finish ME3? Because … yeah, that’s kind of what they did. Also Purgatory was featured in ME2. 8)

    http://masseffect.wikia.com/wiki/Purgatory

    @21: Think about it, if they wouldn’t have put up a fight, people would think they can demand anything from them, as long as the outcry is loud enough.

    Not every dev can be as awesome as CD Projekt Red.

    #23 3 years ago
  24. Colin Gallacher

    @22 Did they? Could you show me?

    #24 3 years ago
  25. Edo

    As expected,can’t wait to see how will people react to these new endings.

    #25 3 years ago
  26. Phoenixblight

    “They shipped a game with an ending that angered many fans ”
    No matter what people were going to be mad because the series was over with.

    This is exactly what Ray had said content that clarifies the ending. You still get the same ending the differences is probably more cutscenes and more game play to further push the same ending. This is good because the people demanding a new ending aren’t getting what they want. Just because you complain loud enough shouldn’t mean you get what you want, that’s a 2 year old’s logic.

    #26 3 years ago
  27. The_Red

    @23
    That’s one way to think about it but I believe they should have put more thought into the ending shipped with the game. If it’s rushed or incomplete should instantly try to fix the problem and if it’s what you always wanted and believed in, then stand by it. Right now the whole thing feels like they messed up and are now bending under pressure (Peer pressure?).

    Still, we can both agree with the part about CD Projeckt Red :)

    #27 3 years ago
  28. YoungZer0

    @24: Grr, can’t find the link right now. But ask yourself this: If the indoctrination theory really was the real ending, wouldn’t Bioware confirm it? Why not give a huge hint, or a revelation at the end?

    To me this theory just shows that people enjoy lying to themselves.

    #28 3 years ago
  29. Deacon

    @18 I hate that they gave in so easily. I’m not saying devs shouldn’t listen to fans, but there has to be a line. Everyone knows you can’t please all the people all the time, and I would have respected them a LOT more if they’d had the courage to stand by their original ending and not fold to the cries of vocal gamers.

    There are plenty of things in this world I don’t like. Plenty of times where I’ve thought I’m getting one thing and I end up getting something else. If someone sold me a car under the pretence it was sound, and then the brakes didn’t work and as a result my Nan was thrown through the windshield out onto the road ahead, I would have every right to complain.

    Being able to return a videogame, or raising petitions because you don’t like or feel let down by the ENDING TO A VIDEOGAME, is, imo, retarded. FULL retard. And you should never go full retard.

    #29 3 years ago
  30. Stephany Nunneley

    @20 Don’t EVEN get me started on that load of batcrap. I was mad for weeks over both of those.

    #30 3 years ago
  31. Mlarsen

    @8 – Don’t get me wrong, i’m really glad they are expanding the ending, as i also think it was short, but enjoyed it nevertheless. Sadly i feel the story with Shepard has been too short, but that’s probably because i still haven’t had the chance to play the first game on my PS3.

    @9 – I agree, looking back the ending didn’t really seem to be caused by any of the decisions in the game. Without going into spoilers, i agree with you!

    @15 – Without going into details, the ending for me was pretty much a “Aha, that makes sense” experience, but as stated above, i agree with @9, the ending seemed inevitable. Considering it beeing the end of the trilogy, i would have liked the ending to be more “Heavy Rainish”, with all of the variables from the previous games playing a part to determine the ending and fate of mankind. (+ other species!) ;)

    #31 3 years ago
  32. YoungZer0

    @15: Please do go into the details, What made sense about the ending? Because there is a lot that didn’t make any sense.

    #32 3 years ago
  33. Marx n Engels

    The Arrival helped to explain plot elements from Mass Effect 2 which did not directly impact the Collector story line. The clarifications which this extended cut may bring may be similar – explain bits of the story which, had they been shown during the original cut, would have been clunky. Perhaps.

    http://joystuck.co.uk/news/3752-mass-effect-extended-cut-dlc-announced

    #33 3 years ago
  34. Deacon

    Is an ambiguous ending really that much of a crime?

    #34 3 years ago
  35. OrbitMonkey

    Quantum Leap had an ending that burned my biscuits. Training to be a angel!? FFS :-(

    #35 3 years ago
  36. Froseidon

    @16 – Someone on the internet that admits they’re wrong? Bloody hell, the apocalypse in nigh.

    #36 3 years ago
  37. abbe

    Everyone that haven’t seen the Mass Effect Ending’s (the plural is a joke…), should watch this youtube clip: http://www.youtube.com/watch?v=rPelM2hwhJA

    Its extremely spoiler free because you wont see the conversations before which leads to the three choices which lead to these endings.

    #37 3 years ago
  38. DarkElfa

    I think the wording makes me sad.

    “With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

    “…the team’s artistic vision…”

    I guess so much for this being a planned thing all along with the original ending being that indoctrination setup. :/

    #38 3 years ago
  39. Phoenixblight

    “Are there going to be more/different endings or ending DLCs in the future?

    **No. BioWare strongly believes in the team’s artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.”

    Ah yeah I said they wouldn’t be creating a new ending for the people with their petitions, cupcake fundraisers and forum bombing.

    #39 3 years ago
  40. Ryzilient

    So essentially, we’re being given what we want, but also not being given what we want.

    Well, as long as I get a scene with a mourning Kaidan I’m happy.

    #40 3 years ago
  41. LOLshock92

    @21 I’m not sure where you got the idea that art is sacrosanct and cannot/should not be altered by audience feedback. Throughout history, works of art have been critiqued, criticized, and altered by the original artists to better meet the sensibilities of the prospective audiences. Sometimes the feedback is requested…other times it is thrust on the artist unbidden by the folks receiving the experience.

    #41 3 years ago
  42. TheWulf

    So they stuck by their ending.

    Good for them. This isn’t them bending over and giving people that shiny new ending with ice cream and squirrels that they wanted, this is just post game content. And to be honest? I wouldn’t be surprised if they planned this all along. Even the end of the game hints at more to come.

    So this could have all been very finely scripted. It’ll be interesting to see how they follow it up. And really, I have no issues with how the game ended. I’m just glad that they didn’t roll over and acquiesce to a loud minority like some other developers have.

    To be honest, this gives me more respect for Bioware than what I had previously. It means that they have creative vision, rather than just bending over to populist demand. That says something.

    #42 3 years ago
  43. YoungZer0

    “This isn’t them bending over and giving people that shiny new ending with ice cream and squirrels that they wanted”

    Way to miss what this whole discussion was all about …

    #43 3 years ago
  44. Giskard

    I for one enjoyed the ending, and while I see why people might not have, I think the entire protest is bullshit.

    It was their story to tell. I’d stick to it.

    #44 3 years ago
  45. Meta_Dragon

    Wow, really? People still won’t get over the ending to this game? Jesus, let it go people. It’s how BioWare wanted to end THEIR game. Deal with it.

    #45 3 years ago
  46. KrazyKraut

    I am just finished ME2 and played the last days ME3 MP.
    After I read some spoilerfree post about the endings, I heared there are a lot of different endings.

    Even if I have, full galactic readiness + EMS and get the best (most positive) ending + playing the “ashes” DLC (yay…got the CE)…will I get no satisfaction? Not all answers? Is this right or worng?

    A spoiler free answer..if this is possible, please.

    #46 3 years ago
  47. Giskard

    @46 You will get all the answers. Some just don’t like them, more or less.

    You’ll get to know what happened to the Reapers, but not the exact future of your companions. I liked it. Left a lot to the imagination.

    #47 3 years ago
  48. shogoz

    I’m not going to download the extended ending. If people can’t enjoy whats delivered then they can make their own fucking games/movies/music or any kind of artistic medium. I didn’t see what was wrong with the ending and I enjoyed all 3 games. You can complain about something but most of the arguments made in the petition were so dramatic that I can only assume children with clip on pubic hair didn’t get what they wanted. spoilt brats.

    #48 3 years ago
  49. Henry

    @46 Depends.

    Some major problems of the current endings (including the best ending) are:

    1. Tons of plot inconsistencies with the whole ME series.
    If you are not familiar with the whole ME story, you might not notice.
    But once you notice, you will find it unbelievable that Bioware would make these mistakes.

    2. Lack of differences in the endings.
    All endings are 90% the same.
    And none of them are based on your choices throughout the game, not to mention throughout the whole series.

    3. Shepard’s will is bent.
    What Shepard did at the end contradicts with what Shepard has been saying, doing, believing all along. But this problem is rather subjective, some say they don’t think so.

    #49 3 years ago
  50. KrazyKraut

    Okay, that are all good answers. Thanks folks.
    I am familiar with the ME Universe, so I am afraid what could surprise me xD

    #50 3 years ago

Comments are now closed on this article.

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  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]