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George R.R. Martin "largely happy" with Cyanide's Game of Thrones RPG

A Game of Thrones creator George R.R. Martin didn't pen the story for the upcoming Cyanide RPG, but he did keep an eagle eye on it, and is pretty pleased with the result.

The author seems quite pleased with the game based on his series of novels (and made particularly famous by the popular HBO series), although he's aware it won't go down well with his entire fanbase.

"Of course I want fans to like it. But nothing pleases everyone, and you can't let that control what you do," he told Joystiq.

"Not everyone will like the game. You do the best work you can, and hope the world responds. I've sampled the work Cyanide has done, and I'm largely happy with it. I think many of my fans will share that feeling."

Some fans are wary of the game because it was developed independently of the world's creator.

"The entire game was written by Cyanide, including the plot and character dialogue. But I did have creative input at many points during the process," Martin confirmed.

Some of this input included wielding an iron hand over the canon.

"What they're doing is a parallel story to some of the early events in Ice and Fire, so my primary concern was that nothing in the game altered the events in the books," the author added.

Not that Martin would necessarily let a few errors in the game creep back into his own works.

"Games can be a really fun way to interact with a literary world, but I can't imagine any writer wants to then be shackled to events or decisions made in the game," he explained.

As an interesting aside, Marting said he's mostly into "thinking games" like classic strategy titles, and made some mildly disparaging comments about shooters and their ilk, for relying too heavily on reaction and reflex.

A Game of Thrones releases in mid May for PC, PlayStation 3 and Xbox 360.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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