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Just Cause would be “perfect” for next-gen Microsoft and Sony consoles

Tuesday, 3rd April 2012 14:30 GMT By Stephany Nunneley

Avalanche has told Eurogamer that the Just Cause franchise is “perfect” for Microsoft and Sony’s next console outing.

“There is a very strong emotional attachment to the franchise as it was created by me and my design team here so we would obviously like to see a very bright future for Just Cause,” said Avalanche boss Christofer Sundberg. “In this day and age when everyone is struggling to make money, my opinion is that the JC IP is perfect for everything that next-gen has to offer.”

Avalanche said back in February it has three new titles to announce during the first half of 2012, and said last year that its new titles will be released during 2013 and 2014.

One of these is to be shown off at E3 this year, but the title being shown is neither Just Cause 3 nor Renegade Ops 2 for that matter.

Avalanche has said previously it would love to develop Just Cause 3, but the decision to do so would be entirely up to Square Enix.

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20 Comments

  1. ManuOtaku

    Just like any other videogame

    #1 3 years ago
  2. LOLshock94

    so much info thanks dawg

    #2 3 years ago
  3. Edo

    And this is based on……………..?

    #3 3 years ago
  4. Kabby

    Avalanche wants someone to give them some money.

    #4 3 years ago
  5. DaveDogg

    Yeah right along side Kane & Lynch 3, Two worlds 3 & Army of two 3

    #5 3 years ago
  6. DSB

    @5 Someone never played Just Cause.

    #6 3 years ago
  7. back_up

    hell yeah
    bring it on

    #7 3 years ago
  8. Maximum Payne

    @7 You said something positive O.o

    #8 3 years ago
  9. Sadismek

    @8 He also said today that Risen 2 looks beautiful! Wuuuut?

    #9 3 years ago
  10. ToxicCrusader

    must be a slow news day eh..

    #10 3 years ago
  11. silkvg247

    Why wait for next gen, they could make it on PC now and port to the next inferior consoles later.

    #11 3 years ago
  12. DaveDogg

    @6 oh yes i did & it was dreadful. vehicles would spawn right in front of the one you were driving at about 2/3 the speed you were doing, the ai was chronic beyond belief, cars would handle like bags of water but no matter how badly they were damaged they would handle perfectly when an NPC was driving and at incredible speeds up a mountain when driven by an npc but would hardly go over a crushed milk carton when driven by the player. need i go on? and 2 was no better

    #12 3 years ago
  13. Edo

    Although I enjoyed JC 2 very much so(despite it’s flaws)I can’t wait to see what the other two projects are,especially since they are both open world games too(my favorite genre)and of course…JC3 is a sure thing.

    #13 3 years ago
  14. DSB

    @12 So it’s like every other open world game out there?

    The reason why the AI were always keeping up was because you weren’t meant to outrun them. A major part of the game was surfing on top of cars and shooting at those guys, or roping over to them and taking theirs. Ditto choppers.

    I didn’t play the first one, but aside from the copy paste missions and the terrible voice acting, 2 was absolutely solid.

    #14 3 years ago
  15. ManuOtaku

    #12 with the grappling hook, that let you toy with a big amount of possible transportations, you decide to play the game like grand theft auto, shame on you really, shame, ****shaking head****

    #15 3 years ago
  16. DaveDogg

    @14 & 15 2 was a nightmare
    the shooting was abysmal you could aim at a guys head in fact be aiming at his nose and hit a guy stood 3 feet to the side of him.

    the vehicles handled much the same as 1 and suffered from all the same problems as 1 it was also ridclous that you could have a building made out of the most flimsy stuff around yet hang a 1st aid kit on it & it became indistructable.

    it was also predetermined where certain items could be shot ie shoot an item at the bottom yet the hole would appear at the top

    the whole thing just shouted laziness

    #16 3 years ago
  17. silkvg247

    JC2′s aiming was spot on on PC.

    #17 3 years ago
  18. DSB

    I’m pretty sure you realize that exposing pretty much any game to that level of nitpicking is going to turn up a thing or two.

    The driving was mediocre, but the only open world game with proper driving is GTA IV, and the rest of that game is boring as hell.

    Personally I didn’t have any problems with the shooting. The soft auto-aim worked like a charm for me.

    #18 3 years ago
  19. ejams

    I feel the need to do more than sit in on this discussion. Just Cause 2 had a glaring amount of issues if you looked at it as a normal 3rd person shooter, but it was anything BUT that. This game isn`t about specific little details and realism, its quite the opposite. It`s built for fun, which is what I had the entire adrenaline-fueled time. There were so many collectibles, different locales (to me, half the map sort of resembled Vancouver which was amazing) and races and other stuff to keep you busy. The big thing here though, is the map`s draw distance was astounding and there was never any stuttering or drop in frames or even loading when moving around the map, it was crazy! They even threw in a video recorder right into the PS3 one (which I ALWAYS use). Sure voice acting, characters and all that other story-related stuff were shit, but who cares? You can stand on top of a plane while it’s flying and shooting at enemies! I cannot wait for a third one on the next generation.

    Things I would definitely change for the next one though would be the shooting which I didn’t enjoy a whole lot (it felt like every enemy was wearing 3 layers of kevlar), amount of ammo you can carry, allow more things to be grappled together, an even BIGGER map (maybe even 60fps? :D). Obviously the story and voice acting could use a lot of help too, but that’s just an icing on the already fabulous and highly underrated game.

    #19 3 years ago
  20. DaveDogg

    @19 so in an open world or any 3rd person shooter its ok to be able to blow building “a” to splinters because its made of planks of wood but building “b” 8 foot away & made of the same type of planks but has a 1st aid kit on the side of it is indistuctable? thats ok because somewhere else in the game you can stand on a plane?.

    the fact that you can aim at one guy and hit another thats ok? or that a tuc tuc can go at incredible speeds and up an almost verticle mountain because an NPC is driving it thats ok because the grapple mechanic works ok and you can stand on a plane?

    call me nitpicking if you like but maybe if they got the simple stuff right the retail price wouldnt have dropped to less than half in 10 days and peeps wouldnt have rushed to trade it in (i picked it up brand new for £18 two weeks after launch btw)

    #20 3 years ago

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