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Pratchett would “love the chance” to write Mirror’s Edge 2 “under the right circumstances”

Saturday, 31st March 2012 16:28 GMT By Stephany Nunneley

Rhianna Pratchett has said should Mirror’s Edge 2 ever come to pass, it’s unlikely she’ll write the narrative for the game.

Speaking in a wide ranging interview with ActionRip, Pratchett said “under the right circumstances” she’d love the chance to try her hand at the sequel, but due to having “blotted” her “copy-book with DICE” during the first outing, she has “doubts” regarding her potential involvement.

“DICE was a great company to work with, but Mirror’s Edge was a challenging project and an important learning experience for me,” she said. “Unfortunately, because of the timing when I was brought in and a large amount of the script being cut (due to the late decision to remove level dialogue) the narrative wasn’t what I would’ve liked it to be.

“Thankfully, I got the chance to remedy this a little bit in the Mirror’s Edge comic series with DC. The story in those was much more along the lines of what I would’ve liked to have developed for the game.

“Game development is chaotic at the best of times and narrative often suffers. It’s no one’s fault. We’re all still learning. Stories being cut, restructured, pushed, pulled and generally poked about is one of the uncomfortable realities of the job. I’ve been quite candid about what happened with Mirror’s Edge, because I know some players were disappointed with the narrative in the game.

“The upshot of that is that I’ve probably blotted my copy-book with DICE. I’d love the chance to do it again under the right circumstances, and I have plenty of ideas, but I doubt that’s going to happen.”

When asked, Pratchett also touched upon the recent Mass Effect 3 ending controversy, stating that while she couldn’t fully comment as she hasn’t played the game yet, BioWare’s “excuse” for the ending was a bit “poor.”

“I have huge respect for BioWare’s hard-working writers; however, I do think that maintaining the internal logic of a game’s narrative is very important when you’re dealing with such a story-heavy series as Mass Effect, especially when you’re able to carry-over your character,” she offered. “Anything that breaks that, your players do have a right to be a little pissed.

“I found the ‘We did it to get players talking’ defense to be a poor excuse. You could fill the disc with images from LOLCats or tap-dancing Nazi nuns and it would get players talking.”

Pratchett is currently working on a screenplay adaption of Janet Paisley’s novel Warrior Daughter and a TV series, as well as “three large games and one smaller one” she is unable to talk about just yet, but “hopefully all will become clear later in the year.”

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10 Comments

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  1. Razor

    We’re never going to see Mirror’s Edge 2.

    #1 2 years ago
  2. OrbitMonkey

    Tap dancing Nazi nuns? Sounds like a Saints Row dlc ;-)

    #2 2 years ago
  3. Yoshi

    Good article, quite nice to have a story about something a little different and from a different development view.

    #3 2 years ago
  4. Sini

    Pratchett is reserved for her father. You have to add the daughter name when referring to her. Also, why are you not asking her about discworld games, or lack thereof. Go ring-a-ding the master and show him kickstarter and that it’s time for another discworld adventure game.

    #4 2 years ago
  5. OrbitMonkey

    ^ You would have a point if father and daughter were both novelists. But one writes books and the other videogames/screenplays. So not much confusion as this article is about, y’know… Games. Plus they do use Rhianna full name in the beginning there… So your point is actually invalid.

    Interesting times eh? ;-)

    #5 2 years ago
  6. LOLshock92

    Rhianna is a TERRIBLE writer.

    #6 2 years ago
  7. OrbitMonkey

    ^ Fair comment… But the opinion of a troll clone carries as much weight as gnats piss deary ;-)

    #7 2 years ago
  8. LOLshock94

    @6 troll army grows stronger and stronger.

    #8 2 years ago
  9. LOLshock92

    ^ <3

    @7 You win the prize:

    http://www.rankopedia.com/CandidatePix/3045.gif

    #9 2 years ago
  10. endgame

    Mirror’s Edge had a decent story. But I agree I would have loved to see more character interaction. And as for the Mass Effect 3 ending, I think it’s good that someone from the industry has the courage to side with us (the gamers) on this matter.

    #10 2 years ago