Sections

Obsidian on board if Wasteland 2 Kickstarter hits $2.1M

Friday, 30 March 2012 17:17 GMT By Stephany Nunneley

Should the Wasteland 2 Kickstarter reach $2.1 million within the next 17 days remaining, Obisidian Entertainment along with the firm’s Chris Avellone will lend a hand with development.

Per RPS: “Wasteland is one of my favorite RPGs of all time, and when Brian asked if I wanted to work on the sequel, I jumped at the chance,” said Avellone. “While I’ve worked on Fallout 2 and Fallout: New Vegas, getting the chance to work on the spiritual successor to the Fallout franchise is a honor.”

“I have a history with the guys at Obsidian that dates back to the days of Interplay’s Black Isle studios,” offered inXile’s Brian Fargo. “Together we created some of the greatest RPG’s of all time, from Fallout 1 & 2 to titles like Icewind Dale and Planescape: Torment. It is great that we now have a chance to reunite on a project like Wasteland 2.”

Fargo said earlier this week that nothing would make him happier than to work with his fellow developers from Black Isle Studios again. Looks like it may just happen.

Latest

  • PSN down again, Sony aware of issue

    The PSN is down for many users across the world at time of writing. PSN errors started cropping up within the past hour or so and have become quite widespread, according to Down Detector. Although your results may vary according to region, here in Sydney we’ve been unable to get a PS4 online or connect […]

  • Destiny clan sets new Vault of Glass Hard Mode speed run record

    Destiny players are still finding new ways to shave seconds off speed run times. The latest Vault of Glass Hard Mode speed run record attempt clocks in at 27:40, which is believed to be the best yet. Using six Gjallarhorns with attacks stats of 331, the group is able to take down Atheon rapidly. As […]

  • I hope Final Fantasy 15′s “cat cam” makes it to the full game

    Final Fantasy 15 is probably going to happen. Look, here it is existing in the wild. This Final Fantasy 15 footage mainly shows off “cat cam”. We’re not sure this will make it into the final game; it might just be a tech demo. It was captured at the Taipei Game Show. I don’t normally […]

  • Sorry, turns out that pobably wasn’t a Metal Gear Rising 2 tease

    Whatever Sony was teasing at an event in Taipei this weekend, it wasn’t Metal Gear Rising 2, apparently. A tease shown at the Taipei Game Show looked a heck of a lot like Metal Gear Rising 2, but the rumour has been debunked. The news comes via Geoff Keighley, who is pretty pally with Kojima […]

  • Portal Stories: Mel is a fantastic looking Portal 2 mod

    Portal Stories: Mel is a Portal 2 mod with over 20 levels, a new protagonist, and custom dialogue and story. And it looks smashing, really. The community created mod from Prism Studios takes place between Portal 1 and Portal 2. It stars a lady named Mel, who after being asleep for years, wakes to find […]

  • Elder Scrolls Online Update 6 contains new inventory feature

    Along with Provisioning, and the Champion and Justice system, Update 6 for The Elder Scrolls Online will include the Collections feature. The new feature allows player to organize various items such as costumes, pets, mounts in tab format. This will serve as a way to free up inventory space. Items which can be sorted through […]

  • Dying Light Easter Eggs include the Master Sword, Super Mario, others

    Dying Light has more Easter Eggs than just the Destiny loot cave. There’s Plants vs Zombies, Super Mario Bros., and even one from Techland’s own Dead Island. Over on the Steam community page for Dying Light, Steam user Garbett has compiled all the Easter Eggs found in the game so far. He’s even posted links […]

  • Final Fantasy 14 DirectX 11 upgrade coming with Heavensward expansion

    Final Fantasy 14: A Realm Reborn will finally support DirectX 11 when its first major expansion, Heavensward, releases later this year. According to the latest producer’s letter (thanks, D’toid), the switch from DX9 to DX11 won’t apply dramatic changes. Instead, players will note finer aspects made to the MMO’s graphical quality, such as more realistic […]

  • Frozen Cortex updated with single-player mode, set for February release

    Frozen Cortex, the spiritual successor to Frozen Synapse, has been updated with a single-player mode. Known as Frozen Endzone at one point, the simultaneous-turn-based tactical game now sports the following features: Knockout – A rogue-like permadeath-type mode where you need to get as far you can without losing a single match, using only limited randomized) […]

  • Blizzard to continue adding Heroes of the Storm characters until it “gets sick of it”

    Blizzard’s Heroes of the Storm MOBA currently has 33 heroes and the developer said it plans to continue adding more heroes until it “gets sick of it.” Speaking with PC Gamer, the game’s game director Dustin Browder said there are currently six other heroes being tested internally, but there’s “no secret number” of heroes planned […]

  • Safety violations at hotel force Smash Bros. tournament to change venues

    After a Fire Marshall shut down the Apex 2015 event being held at a hotel in Secaucus, New Jersey due to safety concerns, the Super Smash Bros. tournament was been moved to another location. The event was cancelled at the hotel on day one of the tournament before the first match could be started, after […]

  • Xenoblade Chronicles 3D screens show how the game looks on New 3DS

    New screenshots of Xenoblade Chronicles 3D have been released, giving you a better idea of what the handheld version of the Wii port looks like. The New 3DS and New 3DS XL title is being handled by Monster Games, which ported Donkey Kong Country Returns to 3DS. A new bonus mode is included, allowing players […]

  • Octodad: Dadliest Catch made $4.9M, sold 460,000 copies

    Octodad developer Young Horses announced on Twitter yesterday Octodad: Dadliest Catch sold 459,735 units its first year, bringing in $4.9 million in revenue. According to infographic posted by the indie team, 55% of sales came from PC and 39% from PlayStation 4. Other stats note 200 million Let’s Play views for Octodad and the one […]

  • Square’s Project Code Z is a free-to-play Spelunker title for Japan

    Project Code Z, the upcoming PlayStation 4 title Square Enix has been teasing, was revealed this weekend during its NicoNico Live stream at Tokaigi 2015. The game is called Minna de Spelunker Z and is the latest installment for Spelunker. In development at Tozai Games, according to Siliconera the game the free-to-play platfomer is similar […]

  • Action and stealth triple packs from Square hit North America in March

    Square Enix will be releasing two game packages in North America which include three games each. The Ultimate Action Triple Pack contains Just Cause 2, Sleeping Dogs and Tomb Raider. The Ultimate Stealth Triple Pack contains Deus Ex: Human Revolution, Hitman: Absolution and Thief. Released in Europe last year, both packs will be released in […]

  • The Order: 1886 TV spot to be shown during Super Bowl XLIX

    A TV spot advertising The Order:1886 is posted below, which Sony says will be shown “before Sunday’s big game.” Said big game is Super Bowl XLIX, obviously. Below you will find the Japanese version of the Airship gameplay video we posted back in December (thanks, Evil Avatar). This version of the video was shown during […]

  • Metal Gear Rising 2 teased for PS4 at Taipei Game Show

    During the Taipei Game Show in Taiwan this weekend, Sony showed a sizzle reel of its PS4 line-up, and included was a possible tease for Metal Gear Rising 2. You can see it for yourself in the video below pulled from the presentation by AGB, but don’t blink. It’s only shown for a second. Literally. […]

  • Madden 15 predicts Super Bowl XLIX winner

    Like every year, the latest Madden game – in this case Madden NFL 15 – predicts the winner of the Super Bowl. This year isn’t any different. Despite the Seattle Seahawks leading the first half of the game, Madden 15 predicts The New England Patriots will walk away with the coveted Super Bowl 49 trophy. […]

  • The time has come for another Majora’s Mask 3D video

    Nintendo has released a new video for The Legend of Zelda: Majora’s Mask 3D, and it’s almost three minutes long. Enjoy. Majora’s Mask 3D arrives in stores alongside New 3DS XL in North America and Europe on February 13.

  • Here’s an in-depth breakdown of Battlefield Hardline’s beta video

    Want an in-depth look at some of the Battlefield Hardline changes noted in the latest trailer for the game? Westie has you covered. In the video below, our Battlefield expert notes the significant changes made to Battlefield’s long-standing Reflex Sight. The reticle has been changed from a Red Dot to a Yellow Triangle, which Westie […]

  • Take 90% off when you purchase the GOG Devolver Game & Watch bundle

    GOG and Devolver Digital have teamed up to offer a deal which includes games such as Hotline Miami and movies for 90% off. Starting today through February 3, individual games and movies can be purchased for 50% off the regular price, or you can grab all in bundle form for 90% off ($13.75). The Devolver […]

  • Borderlands 2 writer Anthony Burch announces departure from Gearbox

    Borderlands 2 writer and Hey Ash, Whatcha Playin’? creator Anthony Burch has announced his departure from Gearbox Software. Burch announced on Twitter today he had left the developer to work as the lead writer on an original Hulu series from Freddie Wong’s RocketJump. The show will be produced by Lionsgate. The new series will expand […]

  • Final Fantasy Type-0 HD video shows contents included in Collector’s Edition

    Some lovely gameplay screenshots and a video showcasing the Collector’s Edition for Final Fantasy Type-0 HD have been released by Square Enix in order to tempt you into purchasing one. The video shows off the artwork of illustrator Yoshitaka Amanthe and also provides a look at the exclusive content included in the limited product such […]

  • The new modes in DmC: Definitive Edition sound agonizingly difficult

    The PlayStation Blog has posted a hands-on with DmC: Definitive Edition which includes more details pertaining to the collections new game modes. According to the article, one of the new addition is Turbo Mode, which ups the game’s speed by 20%, which makes fighting off hordes monsters much more challenging. A new difficulty level titled […]

  • Reminder: GTA 5 PC pre-order incentive ends February 1

    Just a friendly reminder for those planning on pre-ordering GTA 5 for PC: the free game and $1 million $GTA incentive ends on February 1, which is this Sunday. As previously reported, those who pre-order will be handed $500,000 in-game cash for GTA 5 and and $500,000 for GTA Online. Pre-order by February 1, and […]

  • Free Evolve: Hunters Quest launches for smartphones, tablets

    A free companion app for Evolve has been released on smartphones and tablets titled Evolve: Hunters Quest. Developed by 2K studio Cat Daddy Games, Evolve: Hunters Quest is a match three puzzle-combat game with over 100 missions set in the Evolve universe. Players join a team of Hunters on the planet Shear to find unique […]

  • Super Bowl participants play Mortal Kombat X in latest Clueless Gamer segment

    Late Night talk show host Conan O’Brien aired another Clueless Gamer segment last night, and it featured NFL players Marshawn Lynch and Rob Gronkowski playing Mortal Kombat X. Seattle Seahawks running back Lynch and and New England Patriots tight end Gronkowski will go up against one another during Super Bowl 49 this coming Sunday, February […]

  • Full release of Prison Architect to occur in 2015

    Prison Architect, which first surfaced in 2011, will finally be released at some point this year. After numerous updates over the years, and over a million units sold, Introversion said a mobile version is also in development. Prison Architect is still currently in alpha, and started life as a crowdfunding project on the developer’s website […]

  • Bloodborne console bundle confirmed, new Chalice Dungeons video

    The Bloodborne PlayStation 4 console bundle which popped up on Amazon Spain yesterday, has been confirmed by Sony for release across Europe. The bundle includes a black PS4 console, matching Dualshock 4, and a physical copy of the game. Prospective buyers are encouraged to check their local retailers for pre-order options. Sony has also released […]

  • Parkour saves Dying Light from the edge of mediocrity

    Techland’s latest scrapes together enough fun to help you survive the winter. But only just. “There’s a great sense of vertigo in Dying Light. Techland has done a thorough job of building a tiered city that you can scale quickly and easily.” Dying Light doesn’t do itself any favours in the first 30 minutes. It […]

  • GTA 5 looks a lot like Limbo without textures

    Every screenshot you see for Grand Theft Auto 5 is carefully textured, carefully lit. But what if everything was tripped down to basic silhouettes? Artist Kim Laughton has created a project called los_santos.obj. It strips the well-detailed GTA 5 textures from the landscape shots, resulting in a haunting, Limbo-like aesthetic, that brings depth into the […]

  • #IDARB made free on Xbox One a few days early

    February’s Games with Gold game on Xbox One, #IDARB, has been made free a few days ahead of schedule. #IDARB is a couch co-op, arcade sports game. It’s also February’s free Games with Gold game on Xbox One. But you don’t need to wait until February. The game is available right now through the Xbox […]

  • 300 staff offered voluntary retirement as Sega focuses on mobile and online PC games

    The jobs of around 300 employees at Sega will be cut amid ongoing restructuring of the company. Sega has released a note today advising that 300 of its staff members will be solicited for voluntary retirement. The company is going through restructuring and as it realigns its focus on smartphone and online PC games. 120 […]

  • Watch the first gameplay footage for Sid Meier’s Starships

    The first gameplay footage for Sid Meier’s Starships has been shown through a developer Twitch stream. Developer Firaxis hosted a Twitch live-stream yesterday to give everyone their first look at Sid Meier’s Starships, the upcoming turn-based strategy set in the Civilization: Beyond Earth universe. Sid Meier even shows up at one point, so watch the […]

  • Life is Strange reviews round-up, all the scores

    The first episode of Life is Strange comes out today. So, is it worth your time? Life is Strange is an episodic adventure game in the style of recent Telltale games. The game is developed by Dontnod, the team behind Remember Me. A few outlets have gone live with their reviews of the first episode […]

43 Comments

  1. Hunam

    Can you ask him if this involves Tim Cain?

    #1 3 years ago
  2. Kabby

    So they want half a million to ‘lend a hand’? Ok.

    #2 3 years ago
  3. Gekidami

    They’d get more money the other way round; “Either it reaches $2.1 million within the next 17 days or Obsidian work on the game!”.

    #3 3 years ago
  4. Hunam

    :D

    #4 3 years ago
  5. Ercarret

    OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG!!!

    #5 3 years ago
  6. absolutezero

    Quick everyone remove your pledges.

    #6 3 years ago
  7. brotherhoodofthewolf

    In for 250.
    How much to rebuild Interplay?

    #7 3 years ago
  8. TheWulf

    This is the most amazing news I’ve heard today. Day made!

    Obsidian has some of the best writers in the industry. Obsidian is to writing what ArenaNet is to art. There are certain developers you’ll hear me going nuts about, and often it’s the ones that have actual talent. So many no-talent hacks out there, it’s why the bar for gaming entertainment is often so low.

    But Obsidian… wow. New Vegas had a story that was as intellectual as it was poignant, and some parts of it that will remain with me forever. Much like Mask of the Betrayer, and so many other of their greats. I mean, even in Fallout 2, they took a joke (low INT) and made it a statement about how the world looks at you if you’re very eccentric/mentally disabled. It was something that made you laugh and think.

    Few developers can do that.

    My only problem with New Vegas is that it was very, very dry (yes, I know, desert … but no pun intended) and didn’t carry a lot of the trademark humour of Fallout. Wasteland has a lot of that trademark humour. Alone, I’d be slightly worried about Obsidian working on this. But with inXile?

    Who knows. Even my slight worries may be allayed.

    So yes, this is great, great news. Very happy about this! If Obsidian is going to be on board, then you can have more of my money!

    @6

    Don’t be an arse. I mean… what compelled you to write that? Did you ever stop and think about it?

    #8 3 years ago
  9. TheWulf

    One thing I will say is that I hope they get people like John Deiley and Chris Taylor on board for this, too. Those guys were also part and parcel of the soul, personality, and functionality of Fallout.

    (I don’t need to mention Tim Cain, that’s happened.)

    Do you think you can make this happen, guys? Do you think you can get the old team together? If you can, I would increase my pledge by a good amount, too, despite money being tight.

    These are minds I want all working together again.

    #9 3 years ago
  10. The_Red

    Just rebuild Black Isle and give people a real RPG after years of good but not great games.

    #10 3 years ago
  11. Phoenixblight

    @10

    Because 2 negatives make a posiitive right? They are two studios that can’t pull off anything. One is only riding on the coat tails of a game made 15+ years ago and one current gen game that was utter crap while the other company has only made New Vegas that was worth while but the bugs were so horrendous it just makes it null and void.

    #11 3 years ago
  12. absolutezero

    Apart from some parts of New Vegas nearly every other newish Obsidian games have been terrible.

    Alpha Protocol had terrible writing, its story was stupid, the dialouge was God Awful and the game was broken at the lowest level. The animations are bad, the AI is non-existant.

    Dungeon Seige 3 was bland to its core, for the loot based game the loot was un-inspired and boring, there was nothing to get excited about at all. Then there was the bad voice acting, once again bad dialouge and rubbish co-op integration.

    So what compelled you to focus solely on New Vegas and ignore all the other tripe? Again?

    One of my only problems with New Vegas is that it felt cheap, like if you looked too closely at it the environment would fall over like a bad soap opera, no amount of good character work can get rid of that.

    Patrolling The Mojave Almost Makes You Wish For A Nuclear Winter

    #12 3 years ago
  13. TheWulf

    @11

    The bugs didn’t exist. They were the fabrication of some writers who felt it would generate site hits if they were overly hard on the game. One site that did this was RPS, and they were called on their shit. People provided evidence that they were doing it just to generate controversy.

    But some people believe every single thing they hear.

    Me? I’m a part of the modding community, and at launch of the GECK we all went over it with a fine tooth comb and we were amazed at how professional it was compared to Fallout 3, and how many issues in Fallout 3 that Obsidian had fixed.

    Fact: There was a bug in Fallout 3 where if you went into the lower-right end of the world map (25% of it), it would hard lock. This was due to doing quests a certain way. It took them a month to fix.

    Fact: On launch, escort quests in Fallout 3 were so broken that the people you were escorting would walk back and froth across the same spot.

    Fact: The unofficial patch for Fallout 3 contains six or seven times the amount of fixes than the unofficial patch for Fallout: New Vegas.

    Fact: The only serious issue in Fallout: New Vegas (like the head rotating bug) was caused by a GCF storage file issue that was Valve’s fault, and they owned up to it.

    But the problem with sheep is that they’ll harp on whatever they hear without doing their own bloody research. And like I said, for someone with hands on experience, this is … galling. No one calls Bethesda on their shit because sheep, Obsidian makes an easier target.

    As I’ve mentioned before, Obsidian had to fix and work around so many issues due to Bethesda’s stupidity in the GECK, there were lots of instances of it, and it resulted in a game that was both more ambitious and less buggy than Fallout 3.

    But… you keep harping on with what you were told. I know better. From experience.

    @12

    “Alpha Protocol had terrible writing, its story was stupid, the dialouge was God Awful and the game was broken at the lowest level. The animations are bad, the AI is non-existant.”

    Because animations have a lot to do with writing. See, this just tells me that you’re pulling things out of your arse and throwing them out there.

    How about you give me an example of this supposed ‘bad writing?’ Obsidian are an industry standard recognised by professionals and talked up by them for their writing. You’re just someone on a blog who has a hate fetish for Obsidian who’s just throwing anything he can out there.

    All of which is unsubstantiated.

    “Dungeon Seige 3 was bland to its core, for the loot based game the loot was un-inspired and boring, there was nothing to get excited about at all. Then there was the bad voice acting, once again bad dialouge and rubbish co-op integration.”

    Because bad voice acting has a lot to do with bad writing.

    Yes, it wasn’t the most incredible game ever, but it was a hell of a lot more interesting than any Diablo clone we’ve played, and the writing was more compelling to me than Diablo III.

    There was a lot of momentum to that storyline and I found it memorable. But it seems like you’re butt-hurt about a lack of ‘phat loot’ (which I can’t deny) and as such you’re taking it out on their story telling capabilities.

    “So what compelled you to focus solely on New Vegas and ignore all the other tripe? Again?”

    I could mention Mask of the Betrayer, which was such a feat of brilliant storytelling that people have felt the need to put tributes up on Youtube of all of the dialogue scenes in the game.

    I just use New Vegas because I think it’s the one that people would be able to relate to the most, being a shooty shooty game.

    “One of my only problems with New Vegas is that it felt cheap, like if you looked too closely at it the environment would fall over like a bad soap opera, no amount of good character work can get rid of that.”

    Oh wow. Are you Quin from Rock, Paper, Shotgun? Or are you just harping his words? He said much the same, and he was called on it for bullshit.

    How did New Vegas feel that way? Saying that it does doesn’t make it so. It just makes you sound delusional in my opinion, trying to sound cool instead of being honest. You kids are all about being cool.

    “Patrolling The Mojave Almost Makes You Wish For A Nuclear Winter”

    Didn’t Quin say that, too?

    …are you Quin?

    You’re him, aren’t you?

    Either that or some mindless drone who’s just repeating his words rather than doing your own research. Which is half the problem I have with you bloody kids.

    #13 3 years ago
  14. TheWulf

    So just cool kids trying to be cool by harping the words of Quin.

    I wish intelligence and own research was as important as ‘being cool’ these days.

    Sigh.

    In fact, just to put the final nail into this coffin of idiocy…

    The community didn’t even think that a true unofficial patch was necessary for New Vegas. There’s a community bug fix compilation which is a handful of patches, yes, but that’s it. And half of that is subjective game balancing and model/texture tweaks. See for yourself.

    Now compare and contrast with the unofficial patch for Fallout 3.

    Feel free to read the documentation.

    This is why I just find this completely ridiculous. And I sigh and wish to myself that people could think for themselves instead of forcing me to do their thinking for them.

    Contrary to popular belief, I’m not your public “thinking machine” guys. You should be doing this yourselves.

    #14 3 years ago
  15. TheWulf

    Now then…

    Can we not do this dance again? I’m tired of mopping up the bull poop every time Obsidian comes up. Harping the words of a guy who thought it’d be fun to generate hits for his site by being a controversial liar is neither clever nor cool, especially when there’s factual evidence against it.

    That review you like harping, @12, had tens of pages of comments, back when RPS comments pages were longer than they all are now. Half of them asking if he even played the same game, and half of them calling him on outright lying in his review. I think these comments went up to around the 10,000~ mark before RPS started culling with prejudice.

    There was even a Reddit thread about how much of an incredible clusterfuck this was, and people there were amazed that this guy actually had a site that was willing to print his nonsense, too.

    So yeah. Harping that review just makes you look like a bit of an idiot.

    #15 3 years ago
  16. absolutezero

    Sigh. Alright then you saw somethings you don’t agree with and defaulted back to trying to call me a sheep instead of these being my own opinions.

    I listed the faults of both AP and DS 3, I was not trying to connect them all to the writing just that the writing in each was poor. One of the largest examples for me personally is in DS 3 where for most of the game I had little idea of where I was going and for what reason. Then suddenly there was Steampunk. Oh great, top hats and cogs my favourite.

    http://youtu.be/wM1vr8f9VYY

    This guy loves AP and even he knows its a pile of shit.

    One of the first things I came across after starting New Vegas was walking outside to see an NPC’s dog with its eyes hovering outside its head. I took a screenshot of it!

    http://cloud.steampowered.com/ugc/578927726940271369/00693B50A7C9B01FB97401BA25B1F4469140EEBA/

    “The bugs didn’t exist. They were the fabrication of some writers who felt it would generate site hits if they were overly hard on the game. ”

    Please do go on though.

    “So yeah. Harping that review just makes you look like a bit of an idiot.”

    What in the name of holy fuck are you talking about? I have never even read RPS’ review of New Vegas. I fucking played it myself.

    Go fuck yourself you smug cunt.

    “There was even a Reddit thread”

    aaaaahhhhhhhh Everything makes sense now.

    Jesus you’ve played Diablo 3? and you dislike the writing? Alright then! yeeeeeeeah.So I just re-read my original post that made you have an emotional breakdown and it seems that I never even mentioned bugs in the first place.

    Oh my word it appears I cannot talk from all these words you are forcing into my mouth. Oh someone help me.

    #16 3 years ago
  17. TheWulf

    @16

    And you’re still a sheep. I’ll illustrate why.

    “Then suddenly there was Steampunk. Oh great, top hats and cogs my favourite.”

    Because including things from a genre you don’t like is bad writing.

    “One of the first things I came across after starting New Vegas was walking outside to see an NPC’s dog with its eyes hovering outside its head. I took a screenshot of it!”

    Which was because of the GCF file issue I noted.

    “What in the name of holy fuck are you talking about? I have never even read RPS’ review of New Vegas. I fucking played it myself.”

    Don’t believe you.

    “Go fuck yourself you smug cunt.”

    Yeah, yeah.

    “aaaaahhhhhhhh Everything makes sense now.”

    Now who’s being a smug fucker?

    #17 3 years ago
  18. TheWulf

    Ultimately you still sound like a cool kid trying to be cool by hating on a small studio that always give their all.

    That must make you feel so big, clever, and powerful on the Internets!

    You’re kind of pathetic. I’m sorry.

    Anyway, I’m done here. You’re seriously fucking up my faith in humanity. Obsidian always try their best to provide something that’s new, unusual, and fresh.

    That makes them an easy target for the kid who wants to be cool, such a hipster! Attacking the guys who’re doing things that may not be popular! Imagine that!

    I mean, seriously…

    You really are kind of pathetic.

    New Vegas was a great game, not very buggy at all, and it was probably the best RPG we’ve had in a decade. But you just want to be so, so cool.

    I just can’t respect you, or believe you, in regards to anything.

    #18 3 years ago
  19. absolutezero

    Sorry that would still be you talking down to someone you don’t know. I voiced pretty valid reasons behind why I think Obsidian getting involved with this Kickstarter is a bad thing (They have made one good game this generation), then you went mental.

    Plus im not the one using tired old sayings like calling people sheep for sharing a similar opinion to someone you don’t like, or “cool kids”.

    Im 28 and I could not care less what you think.

    Poor old Obsidian has someone that dislikes them on the internet, whatever shall they do? Being so small and precious and small. Poor Obsidian.

    #19 3 years ago
  20. absolutezero

    “Obsidian always try their best to provide something that’s new, unusual, and fresh.”

    Thats why they make sequels right? DS 3, Kotor 2, NV? right! New and Fresh! Right?

    Obsidian are not an easy target when they seem to have the most insane, rabid fans on the face of the planet. Really, you saw nothing wrong with anything in either Alpha Protocol or Dungeon Seige 3? Sure some of it could have been fixed with a larger budget or more time given but AP was flawed to its core because of its core mechanics. The kung-fu, the stealth, the shooting. Oh boy.

    Cool kids hey!

    At this point I don’t really care if you choose to believe me or not but I never read the RPS thing on New Vegas, I don’t actually think I read any review before buying it and installing some mods.

    Of course then proceeded to crash randomly because of the mods but then that was partly my own fault, the samething happened with Fallout 3 which I am not defending in anyway, shape or form. Actually I never mentioned Fallout 3 before anyway, I don’t think it really matters.

    #20 3 years ago
  21. Sini

    massive win of an update, 2.1mil is pretty much guaranteed. and fuck all the obsidian haters, they are the top developer when it comes to good story/characters.

    #21 3 years ago
  22. absolutezero

    Ok, im sorry it appears that the harsh words of one man on the internet has shaken your FAITH IN HUMANITY.

    I apologise.

    #22 3 years ago
  23. DSB

    Kinda odd that Obsidian would go out and apologize for bugs that didn’t exist. It’s even more impressive that the evil media managed to fool thousands of customers too.

    You know you’ve got a good conspiracy going when you’re able to fool the people it’s apparently meant to frame.

    Personally, I’d say that if every other person you see seems crazy and misguided, and the only exception to the rule is you, it’s time to do a bit of soulsearching.

    #23 3 years ago
  24. Gekidami

    Seriously Wulf, Obsidian just make bad games. Its so blatant you cant even say its a matter of opinion, their games are broken and shoddy. The only reason New Vegas wasnt an utter disaster (instead it was a semi-enjoyable mess) is because they had a load of assets from Bethesda to build on. They’re more like good modders then game developers.

    #24 3 years ago
  25. Erthazus

    @24, incorrect.

    New Vegas was enjoyable because there were original Fallout developers and Bethesda assets are the only stuff that ruined Fallout: New Vegas. Period.

    Fallout:New Vegas was a fantastic RPG, a true sequel to Fallout and Wulf is correct here.

    Bethesda assets and engine is the only problem and i agree with you that they are more like good modders than developers and that their new Ip’s and previous games sucked from bad engineering to bad game design.

    #25 3 years ago
  26. absolutezero

    @23 + 24

    http://youtu.be/R5rXqAsZnGU

    #26 3 years ago
  27. Judicas

    As much as I hate first person rpgs, fallout new vegas was miles better then fallout 3. Only received such bad press about bugs because of bethseda, not obsidian. Was planning on putting $150 towards wasteland 2, but with this announcement… maybe more.

    #27 3 years ago
  28. Jerykk

    Fallout: New Vegas was no more buggy than any Bethesda RPG. Daggerfall was buggy, Morrowind was buggy, Oblivion was buggy and Fallout 3 was buggy, Skyrim was buggy. Hell, Oblivion had several critical, permanently game-breaking bugs like running out of FormIDs (thus preventing new items and characters from spawning) and having animations stop playing entirely after you played the game for long enough.

    The difference between FNV and Bethesda’s RPGs is that FNV was far, far more open-ended and had much, much better writing. In fact, FNV is the best RPG made in the last decade and a genuinely worthy successor to Fallout 2.

    As for Alpha Protocol, I enjoyed it. The game’s implementation of choice and consequence was excellent, with morally ambiguous choices that had tangible, long-term effects on actual gameplay. The dialogue system was interesting too, as you had to actually pay attention and try to read the other person’s personality (made easier by collecting intel on them through side-missions). The combat and stealth were pretty clunky, but at least you had options. Other action RPGs (like Mass Effect) offer far less choice when it comes to how you deal with any given situation.

    I didn’t play Dungeon Siege 3, so I can’t comment on its merits. However, Obsidian was given the undesirable task of taking a PC-centric series and genre and trying to make it work on consoles. Apparently they failed. I have little doubt that the game would have been better if it were designed as a PC-exclusive.

    Chris Avellone’s potential involvement in Wasteland 2 is great news for anyone with a lot of experience in the CRPG genre. Judging by the comments made here, I’m guessing a lot of you have never played Fallout 2 or Planescape: Torment. If you had, you’d be a lot more excited about this news.

    #28 3 years ago
  29. The_Red

    @28 I agree with everything you said except for FNV being the best RPG in the last decade. Dude, I loved that game but seriously, there are a lot of other modern RPGs worthy of that title like Arcanium / Vampire Bloodlines / almost everything from Troika Games (Other ex-Fallout people), Demon’s Souls (My fave RPG of this gen and it is NOT a JRPG) and KOTOR1 (I’d add KOTOR2 but I seem to be in the minority here to love that game).

    Outside the above rant about best RPG of the decade, I’m 100 percent with you. Alpha Protocol was a really fun game with a bit of Deus Ex feel to it. Heck, I played Dungeon Siege 3 and it did have a really great story once things got going. The character design and a few other things were lacking but the feel of choice, endings and a few other parts of it were very well made. The only big downer was the uber simplistic RPG system.

    #29 3 years ago
  30. silkvg247

    I don’t see any point sticking up for or bashing Obsidian. As for Fallout New Vegas – it was a slow start. Too slow for me. So I have no idea how “good” it is because the initial writing was bland and not interesting to me.

    I find it insulting they’ll only chip in if they see enough money. Well, good to know their motives.

    #30 3 years ago
  31. absolutezero

    I still stand by feeling that if Alpha Protocol was developed by an obscure Russian developer with the same standard of everything throughout it would have been widely mocked and rightly ignored.

    #31 3 years ago
  32. Jerykk

    @29

    I guess it depends on your criteria for good RPGs. For me, it’s all about choice. The more meaningful choice a game offers, the better an RPG it is. Fallout: New Vegas offers more choice than any other RPG made in the past 10 years. As I mentioned before, almost every quest has branching paths and both stealth and diplomacy are viable ways to progress through the game. On top of all that, you get to choose your end goal, something that the vast majority of other RPGs don’t let you do. There are no good guys or bad guys, just different philosophies. You choose the faction that follows your own philosophy the closest and take it from there. Or if you don’t like any of the factions, you just pursue your own goals. I really wish more games did that. I’m tired of fighting against generic ancient evils that threaten to destroy the universe.

    While Demon Souls may be a great game, it doesn’t really fit my criteria for RPGs. I’d consider it an action game first and foremost. Arcanum and and Bloodlines are two of my favorite RPGs, but FNV just offered more choice overall.

    @31

    If Alpha Protocol were developed by an obscure Russian developer, I think most people who actually played it would be impressed. Russian games are generally known for dubious writing/translation and excessive lack of polish. Alpha Protocol was definitely more polished and had better writing than a game like STALKER, for example.

    #32 3 years ago
  33. Erthazus

    @32, have you ever played Katauri games?

    King’s bounty?

    I’m not so sure, because it is one of the most polished games ever by a Russian developer with fantastic writing.

    http://en.wikipedia.org/wiki/King%27s_Bounty:_The_Legend
    http://en.wikipedia.org/wiki/King%27s_Bounty:_Armored_Princess

    #33 3 years ago
  34. DSB

    At least this has made me go back to Fallout 2. Like most other things the Obsidian guys have touched, it barely worked on release, but it’s only taken 10-20 years for other people to fix it, so now we can enjoy it the way it was always meant to be.

    Really one of the best games I’ve ever played. That’s the only reason I’d suffer those gamebreaking bugs in the first place though.

    @32 I doubt it. I’ve played Russian games way better than Alpha Protocol. Being more polished than Stalker isn’t saying anything though.

    Stalker barely worked on release, but at least it has a community that has fixed it now. Alpha Protocol isn’t likely to recieve that kind of support. On the PC they couldn’t even be bothered to hotfix the broken minigames.

    @33 Silent Storm, Men of War, Lock On: Modern Air Combat, IL-2 Sturmovik and King’s Bounty are great examples.

    The reason why people say King’s Bounty has great writing is because the translation is so screwed up though. It makes it seriously crazy :P

    #34 3 years ago
  35. back_up

    first they learn to develop bugs free games
    inspite of making games so many years they did’t learn anything lol

    #35 3 years ago
  36. Old MacDonald

    New Vegas was so much better than FO3 it’s painful, and pretty much everything that was bad about it was inherited from FO3 in the first place.

    Alpha Protocol was also very good. I’m not into the conspiracy theories outlined above, but it’s pretty much the perfect example of a game that was unfairly treated by the gaming press simply because it was an easy target.

    #36 3 years ago
  37. Jerykk

    @34

    While I agree that the minigames in AP clearly weren’t optimized for mouse and keyboard, they weren’t really broken. I still completed all the minigames using mouse and keyboard. I didn’t really have any issues with the rest of the game either, which is why I don’t really understand why so many people call AP so buggy. Compared to Skyrim or even New Vegas, AP was pretty polished.

    As for the Russian games, you listed, I’m not sure I’d call them examples of great writing. They were relatively polished compared to your standard Eastern European fare though, I’ll give them that.

    #37 3 years ago
  38. DSB

    @37 I wasn’t talking about the writing, although I don’t see how Alpha Protocol stood out in that department at all. It was mostly the standard sort of tripe you get from writers who pillage 1980′s action movies.

    “Me big gorilla” says the operative. “Me big gorilla too” says his boss. “Me big mean gorilla” says the villain. And then it’s generally about which one proves to be the biggest gorilla of them all.

    Most videogame writing is exactly that sort of thing, so it’s not a very good gauge of a game in my opinion.

    If you look up the hacking minigame online, you’ll see a lot of dissatisfied customers, but I agree, Alpha Protocol wasn’t nearly as buggy as NWN2 or New Vegas, but it also wasn’t ambitious in any way.

    The mechanics, the gameplay and the level design felt like something from 10 years ago. In fact I’m pretty sure the original Deus Ex had it beat by a mile.

    I guess the thing that really gets me is that I don’t see any reason to play it as long as you have Splinter Cell games that are essentially 8 years older, with more features, better engineering, and far more interesting gameplay.

    #38 3 years ago
  39. The_Red

    @32 Thanks for elaboration. I do enjoy those things and FNV is definitely the closest game to original Fallout since Fallout 2. Heck, I enjoyed those things in Dungeon Siege 3 along with its Fallout 1/2 like ending. Good call on choice of end goal. That’s one of the more awesome features of that game. Even Alpha Protocol did this to some extent. These are all the reasons why I love Obsidian so much (That and the fact that Fallout 2 is my all time fave game :) ).

    As for Demons Souls, it’s actually a quite flexible game. I sucked badly at the combat and its counters / guards / dodges. Even as a mage I wasn’t really good at the fights but through the awesomeness of RPG mechanics, the game actually became rather easy and insanely enjoyable. The character builds are beyond flexible and feel like the best of western RPGs. The control over them and sense of progress is the key. Those combined with loot, weapon upgrades and a lot of other things make it a perfect RPG for people like me that aren’t good at combat.

    It’s actually Dark Souls that’s more combat oriented. I know, it’s pretty much the same game but the way they’ve nerfed some of magical powers and progress related stuff has forced players into using melee combat more. A lot of under the hood changes are also problematic.

    #39 3 years ago
  40. Jerykk

    @38

    While AP’s story wasn’t terribly ambitious, the implementation of choice and consequence was. It’s pretty rare to see a game where almost every choice you make has a long-term consequence that actually affects gameplay. Most consequences tend to be superficial in that they only affect the story (and usually to a minor degree). AP has more meaningful consequence than all three Mass Effect games combined, for example. AP’s dialogue system was pretty unique as well. In most RPGs, dialogue is largely a passive experience where the player is just absorbing information. They occasionally have to make meaningful choices but for the most part, they’re just reading/listening. In AP, dialogue was actually a challenge. The time limits forced you to listen carefully to your opponent and try to analyze their personality so you could give the most effective response.

    Out of curiosity, did you play AP through to completion? If not, how far did you get?

    #40 3 years ago
  41. The_Red

    @40 Completely agree with everything you said but some of the consequences felt random or too much. Most of the time I was actually playing in fear of my actions and was making saves left and right just so I could try everything. I believe the time dialogues was a bit of a problem for such a game as well along with the fact that they didn’t show the whole dialogue and just a stance (A problem that AP had, LA Noire had, ME to some degree had…). Among modern “4 options only” dialogue systems, only Deus Ex 3 fixed it via showing a preview of exact words below the main choices.

    Sadly I didn’t finish it. The whole thing made me want to find about every possible outcome to every scenario and that meant playing for weeks. After the first section of the game, I chose Russia and tried every possible outcome (Making many saves). One with tendency towards Albatross (Kill the girl and don’t kill the girl) (Save Albot at final mission or don’t) and then with other handler. After finally finishing it, I made a major save and then went to Rome but then stopped trying every outcome and just rushed to the end of that section. That decision hurt my experience but did speed things up a bit. After Rome, I did a bit of Teipe (Spelling?) and stopped (3 possible endings as well as another plot point were spoiled for me)

    This is rather shameful. I always try finish any game I start and should have stayed with it but I didn’t. Sorry for the long post but it’s always nice to find another fellow RPG gamer that appreciates some of overlooked titles like AP :)
    BTW, have you finished it? How are the endings?

    #41 3 years ago
  42. Jerykk

    I try to avoid backtracking on the choices I’ve made. I find choices are far more meaningful if you accept them and any consequences they may have, for better or for worse. While backtracking and trying out every option allows you to get the consequences you most prefer, it kind of cheapens the gravity of said choices.

    As for the stance-based dialogue system, I think it worked within the context of AP. Dialogue was essentially a minigame where you had to think on your toes and adapt quickly to the tide of the conversation. While showing the full dialogue option would have been nice, it would have likely conflicted with the time limits (which I felt ramped up the intensity of the conversations quite a bit). DX3 had a similar system, though the lack of a time limit allowed it to show you full dialogue options.

    The ending I got wasn’t terribly satisfying. It was pretty standard fare where I defeated the bad guys, got the girl and rode off into the sunset. I was hoping it would have been more comprehensive but it’s mostly forgivable given that you see the consequences of your actions throughout the course of the game, rather than at the end like in most RPGs. I’m curious to see how the ending would have played out had I made different alliances. Once I get through my backlog of games, I’ll probably do another playthrough of AP.

    #42 3 years ago
  43. The_Red

    @42 I know that cheapens the effect but I can’t help it. Every time I make a choice and see the outcome, it feels like I’ve lost something or failed to gain everything from the game (Is there a Completion-ist syndrome in gaming?).

    Onto dialogue, I respectfully disagree. First, a lot of time what the “stance” / “one word” means in my mind for a specific situation is different from what devs do. That results an out of character moment that betrays the role playing par. It’s most obvious in a title like LA Noire but even here, sometimes when I believe stance A is my choice, the dialogue that comes out of Thorton is what I was expectin from Stance B. That’s why I think every game should just show the full response like classic RPGs (Fallout, Planescape, Arcanium, Baldur’s Gate,…). That’s actually why I prefer the DX HR system. Those old games didn’t have speed limit or “one word” choices and yet their dialogues were infinitely more fun (IMO at least).
    To be fair, I guess speed / limited time does make sense in AP but still.

    Hopefully I can get to time to return to AP too. Got a lot of saves in key points and could use them to check most endings. Again, I know that cheapens the whole choice system but I HAVE TO (This is one of the reasons that games with ending related choices near the end make me so happy :) like Fallout Tactics(PC) or Deus Ex).

    #43 3 years ago

Comments are now closed on this article.

  • No PC specs yet for Battlefield Hardline, but should be close to Battlefield 4

    Battlefield Hardline developer Visceral Games has said that the PC requirements for the game won’t be that much different from those of Battlefield 4. Visceral Games has been pretty active on Twitter recently, revealing details about the game and the upcoming beta, as well as answering fan questions. The developer tweeted this earlier regarding the […]

  • Hearthstone: Team Archon releases player following cheating allegations

    Hearthstone’s Team Archon has released member Raphael ‘Hosty’ Tsantili from the team following cheating allegations. The cheat allegations originated in a Reddit thread that showed Hosty watching the his opponent’s stream, AKA stream sniping. The match was played against Lifecoach in the Pinnacle 2 tournament. Team Archon later announced the news in a tweet. “Archon […]

  • H1Z1 survival guide: tips and tutorials for surviving your first days

    It’s a zombie-eat-man world out there, newbie. Follow this guide and you may survive to see the sun come up. H1Z1 wants to be the new DayZ. Whether or not it has the depth to truly compete is yet to be seen, but first impressions are solid. You may be here for some time. That’s […]

  • Destiny: Xur location and inventory for January 30, 31

    Xur’s weekly shopping event has commenced with the usual assortment of Exotics. Xur: Agent of the Nine has arrive at the Tower in Destiny for yet another week of mystifying lines murmuring and Exotic gear trading. Strange Coins and Motes of Light are the only currencies he accepts. Along with the usual suspects, Xur will […]

  • Battlefield Hardline beta will be 11GB, pre-load date revealed

    The file size for the open beta of Battlefield Hardline has been confirmed along with some pre-load information. EA posted a handy FAQ that reveals a few small details you may missed about the upcoming beta for Battlefield Hardline. The beta download will be between 10-11GB on PC, Xbox One and PS4. As for Xbox […]

  • Competition: Win graphic novel Ricky Rouse Has A Gun

    We have five digital copies of acclaimed graphic novel Ricky Rouse Has A Gun to give away on iPad. Ricky Rouse Has a Gun – Out Now from Oiffy on Vimeo. Named one on the best graphic books of 2014 by The Boston Globe Ricky Rouse Has A Gun has been praised by Minecraft creator […]

  • Dying Light reviews round-up, all the scores

    A few reviews of Dying Light have started going live and we’ve gathered them all. As you’re probably aware, review copies for Dying Light were sent to outlets only 24 hours before the release date. As a result, it’s taking most of them a while to play and asses the game. There are a few […]

  • Best Destiny videos of the week – epic kills and loot rage

    Destiny Guardians continue to prove they are the funniest, most talented and wildly handsome players around. This week’s top Destiny videos are a short but sweet bunch. We’ve mostly got Crucible material this time, kicking off with two particularly awesome kills. This first one comes from Steven Genore. I don’t want to call it a […]

  • Ouya scores $10 million cash injection – rumour

    Ouya has been granted a new lease on life thanks to a hefty investment. Ouya games and software may be added to Alibaba’s set top box following a $10 million investment, according to rumours out of the financial world. The Wall Street Journal cited “people familiar with the matter” for the news. No further details […]

  • Chinese console trial to expand nation-wide

    China will open its borders to video game consoles. Last year, the Chinese government allowed a trial of video game console sales in Shanghai, ending a 14 year ban. Bloomberg reports the trial went well enough that China has elected to allow the business nation-wide. Platform holders still have to wait on local governments, who […]

  • 3DS life to date sales top 50 million, Wii U at 9.2 million

    Nintendo has released update hardware life to date sales figures. According to figures released in Nintendo’s latest financial briefing, the 3DS has sold over 50 million units, and spawned 215 million software sales. The poor old Wii U is still languishing at under 10 million hardware sales, with 52 million software sales to its name. […]

  • Destiny heavy ammo bug to be fixed, probably won’t break everything else

    Praise the Sunbro, Bungie is finally going to fix the heavy ammo bug in Destiny. If Destiny has one bug that has gone too long unresolved, it’s the heavy ammo issue. For quite a while now Guardians wearing armour that increased heavy ammo capacity have found their supply emptied whenever they respawn, return to orbit […]

  • MLB 15 The Show continues year-to-year saves, has real time sun and shadows

    MLB 15 The Show is going to be oodles better than last year’s effort, judging by a list of planned improvements. SCE San Diego has released a list of features and improvements coming to MLB 15 The Show. For those keen on the franchise the news that year-to-year saves are making a return is an […]

  • Nintendo outlines 3DS and Wii U release dates for the upcoming year

    Nintendo has published a list of release dates for upcoming 3DS and Wii U games. There aren’t a great many surprises on offer, unfortunately, but if you’rew wondering what’s next for your faithful 3DS and Wii U, you can now consider yourself fully informed. It’s worth noting that these dates are subject to change, and […]

  • Majora’s Mask Hyrule Warriors DLC is just too, too cute

    Majora’s Mask might be the creepiest Zelda but its Hyrule Warriors incarnation is so adorable I don’t know whether to eat it or tuck it up in a little blankey. The Majora’s Mask DLC hits Hyrule Warriors is due on February 5, and includes a version of young Link so sweet that I need a […]

  • Fahrenheit remaster doesn’t play nicely with unusual Steam names, apparently

    Fahrenheit will reportedly not work for you if you have special characters in your Steam name. Fahrenheit, or Indigo Prophecy as it is sometimes known, has been re-released on iOS, Linux, Mac and PC thanks to Aspyr Media. It’s not much of an upgrade, but it is pretty cheap and a great way to experience […]

  • Bloodborne PS4 bundle pops up on Amazon Spain

    Bloodborne should definitely get its own PS4 bundle. It just makes sense. A Bloodborne PS4 bundle has popped up online, although there’s been no official announcement form Sony. Amazon Spain listed the pack, which includes a 500GB console and goes for €440. In other words it’s very similar to existing game bundles and doesn’t include […]

  • Ermac joins Mortal Kombat X cast

    Mortal Kombat X will see the return of the red-clad ninja with origins in myth and glitches. Today’s Mortal Kombat X Twitch stream made good on NetherRealm’s promise of a new roster reveal. As a few of you guessed from the teasers, the latest character to be announced is Ermac, another of the ninjas. Like […]

  • Badland: Game of the Year Edition coming this spring to multiple platforms

    Frogmind Games has announced it will be bringing its action-adventure game Badland to multiple platforms this spring with Badland: Game of the Year Edition. Initially released in 2013 on tablets, the game is a mix of physics-based gameplay with varying level designs and power-up featuring cloning, growing and slowing down time. Badland is set in […]

  • Star Wars Battlefront concept art shows Endor, map details teased

    With Star Wars Battlefront set for holiday 2015, it’s high time we were told something about the FPS. Today, a slight bit of information was released on the game, along with a piece of concept art. Finally. While we wait until spring for the first look at the game, we’ll have to be sated with […]

  • You can now catch Emboar and Serperior in Pokemon Omega Ruby & Alpha Sapphire

    Two new Pokemon are now available for Omega Ruby and Alpha Sapphire through the official Pokemon website’s special event. You can pick up the fire, fighting type Pokemon Emboar from January 28 – November 30, per IGN, using the special code POKEMON500. Enter it into the Mystery Gift section from the main game menu to […]

  • Fight demons, save the world in The Awakened Fate Ultimatum this March

    A new set of videos for The Awakened Fate Ultimatum have been released by NIS America, showing off the roguelike RPG coming to PlayStation 3. In the game, player will guide a high school student named Shin Kamikaze as he comes to term with being a god. After having a dream featuring a girl talking […]

  • You can now pick up Heroes of Might & Magic 3 HD Edition on PC, tablets

    Heroes of Might & Magic 3 HD Edition is now available on PC as well as Android and iOS tablets. The fifteen year-old title has been revamped in full HD and includes the seven original campaign scenarios and 48 skirmish maps. Local multiplayer mode, a map editor and a Steam lobby are also included.

  • 50 finalists for Bohemia Interactive’s Make Arma Not War contest announced

    The 50 finalists for Bohemia Interactive’s €500,000 Make Arma Not War contest have been announced, after the firm combed through over 250 entries. Finalists chosen in the single-player category were chosen by Arma 3 players, and the add-on and multipkayer entries were selected by Bohemia Interactive. Winners for the next round will be evaluated by […]

  • Here’s a new batch of gruesome Killing Floor 2 screenshots

    Tripwire Interactive has released a new batch of screenshots for Killing Floor 2. The screens show various weapons as well as a variety of Zeds ready to tear you to shreds. Killing Floor 2 is slated for release this year on PC and PlayStation 4. It will also be made available for SteamOS.

  • Hatred is now available for pre-order, new video released

    Hatred is now available for pre-order through the game’s official website. There are two editions to choose from: Digital version with the official game soundtrack for €16.66; or the Digital version with the game soundtrack and a T-shirt for €36.66. The second edition is limited to 1,485 units. Hatred, which was handed an AO rating […]

  • This The Legend of Zelda: Majora’s Mask 3D TV spot is sort of creepy

    With The Legend of Zelda: Majora’s Mask 3D arriving on the first Friday the 13th of the year, it’s only fitting Nintendo would release a slightly creepy TV spot for it. The game’s concept is rather dark, and while it the commercial isn’t too creeptastic, for as short as it is the message is conveyed […]

  • GTA 5 “documentary” chronicles the life of a Tennis Pro

    Here’s another user created video featuring footage from GTA 5, but this one is a documentary instead of crazy stunts, mayhem and face-plants. Created by Bombastic Gamer Films, the documentary delves into the life of Tennis Pro Andreas Schmovakovic, who is both the “greatest player in the world, and the worst.” It’s rather good honestly. […]

  • World of Tanks Xbox 360 updated with console exclusive Pacific Island map, JapaneseChi-Nu Kai tank

    World of Tanks: Xbox 360 Edition has been updated with a new and exclusive console-only map called “Pacific Island”, which also comes with a Japanese tank. Players will be able to wreck havoc in their very own Japanese Chi-Nu Kai tank, which ca be picked up through the in-game store for Tier 5. It tank […]

  • Here’s the first trailer for OlliOlli 2: Welcome to Olliwood

    Roll 7 has released the first trailer for OlliOlli2: Welcome to Olliwood. Gameplay in the second outing will include ramps, jumps and hills, allowing for plenty of air and split level routes. It comes with a deeper combo system with Manuals, Reverts, Revert Manuals and Grind Switching. The ‘Tricktionary’ has also been updated with new […]

  • Learn all about the single-player mode in this Evolve video

    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers – PewDiePie, others weigh-in

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets, and some prominent YouTubers aren’t pleased with the company. Update “What Nintendo are missing out on completely is the free exposure and publicity that they get from YouTube,” wrote Felix Kjellberg (PewDiePie) on his […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]