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Silicon Knights boss expects used games to “cannibalize” industry

Wednesday, 28 March 2012 22:26 GMT By Brenna Hillier

Dennis Dyack has said the used games market is eating away at the games industry by killing off sustained revenue from new sales.

Speaking to GamesIndustry, Dyack said games used to have a long “tail” of sales; he mentioned Warcraft as an example of a game which sold for steadily for a decade.

“Now there is no tail. Literally, you will get most of your sales within three months of launch,” he said, describing it as a “really unhealthy extreme” which relies on generating fast sales.

“And then you have to do anything else to get money,” he added.

Dyack concluded that an emphasis on short term sales had driven game prices up, which he believes will eventually prove problematic, as the big-or-bust approach is unsustainable.

“If used games continue the way that they are, it’s going to cannibalize, there’s not going to be an industry. People won’t make those kinds of games,” he said.

“On the top side of the triple-A, highly-funded titles, you have $100 million games, and looking towards next generation people once again are saying we’re going to have development costs that are two or three times of what they were last generation. I cannot see how that economy is going to continue,” he added, mentioning Call of Duty’s enormous budget as a “one-off” that other companies can’t compete with.

“It comes back to that tail I talked about, recurring revenue. We need a system with recurring revenue and that’s why I think digital distribution is going to play a big role in things to come. That’s why I am still very big on cloud computing.”

Dyack has been quite chatty of late; Silicon Knights is soon to revive its “most requested” property, and an ongoing legal battle with Epic is about to be blown wide open. Silicon Knights is best know for its work on the Legacy of Kain series, prominent flop Too Human, and cult favourite Eternal Darkness: Sanity’s Requiem.

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24 Comments

  1. absolutezero

    Dennislol

    Look no one listened to this man when his company was making good games, now that they produce utter tripe the people paying attention has just gone into minus figures.

    #1 3 years ago
  2. Old MacDonald

    Yes, we heard it the first time he said it.

    #2 3 years ago
  3. K-V-C

    i aint up to things well when it comes to games but if you buy a second hand game who takes your money the retailer like all of it or does the developer not get a lil bit aswell !!!! if the next gen consoles ban second hand games well there gonna make a big mistake most of sales are second hand arent they ???

    #3 3 years ago
  4. absolutezero

    No money at all goes to the developers or the publishers.

    No most sales are not second hand, a larger percentage is though.

    #4 3 years ago
  5. conk donk

    With new games it’s the other way round though. I don’t know how it is elsewhere in the world but with low Supermarket and online prices UK retailers are forced to sell new games at near cost or below to remain competitive. Where do you think the money to order new stock comes from?

    #5 3 years ago
  6. absolutezero

    None of them actually sell new games at competitive prices though.

    Especially not Game.

    #6 3 years ago
  7. OlderGamer

    “I don’t know how it is elsewhere in the world but with low Supermarket and online prices UK retailers are forced to sell new games at near cost or below to remain competitive.”

    In the states food is sold in supermarkets. Games are not. Most game sales come from Walmart, Gamestop, Target, Toy r Us, Best Buy and other such retailers. And the prices are manufacters recomended retail prices. Most new games sell for the same price(give or take a bit) where ever you go. Used prices very greatly.

    As for online, in the states: Ebay and Amazon type places are best bet, but most of those sales are used games. Of course your big box stores like walmart and gamestop also have online websites.

    Like it or not Mr. Dyack is right.

    When the SNES was out I could go to my local game store and buy a new copy of a game for 10 or 20usd. New releases where 40-50usd. But older games(still brand new in factory sealed shrink) could be found. That would mean revenue for the publishers. Now those games have been replaced with used copies. That means revenue for Gamestop. And just as bad is that often time(unless they have zillions of copies) the older used games are higher priced then those snes games used to be. the reason i sthat Gamestop can set the price. New games cost 60usd, therefore Gamestop wants to sell you used ones for 55usd. Old used ones vary based on supply but can easily run 35-45usd. Lots are less too, again depend on how many they have.

    There are no good guys in the games industry, no white knights in shinning armor. But I do believe that the people that develop and publish the games should be the ones making the most from their sale. Game store are a middle man bizz at most.

    Publishers will go all digital if that is what it takes to wrestle back profits from game sales. We gamers still lose. Because unlike those snes games, the price on older digital games isn’t as likly to come down. Yes, we know Steam knocks it out of the park. But I have a hard time believing EA, Acti, or MS will lossen up the price too awful much on aging digital games(mostly likly case will be when gamex 3 launches, they will reduce the price 20% on gamex 1 and gamex 2 leading up to that launch to try and lure new buyers for gamex 3 type of things).

    I spread the blame around a bit. But mostly it falls on game stores that peddle second hand games. Really good news that games will cost even more money to make next gen! How pretty do you want it? How much do you wanna pay? I like Nintendos strategy of keeping hardware and game cost affordable.

    #7 3 years ago
  8. JB

    He mention the primary problem himself, the costs of developing new games is somewhere between 40 – 100 million$

    lol, how many games do they need to sell – just to break even financially.

    http://en.wikipedia.org/wiki/List_of_best-selling_video_games

    Perhaps the suits should look at this list and get a reality check or two, if he seriously expects most games to have a 10 year profit tail :P

    #8 3 years ago
  9. LOLshock94

    what aload of fucking shit, devs like him that complain about this are greedy cunts used games have been going since pong.

    #9 3 years ago
  10. OlderGamer

    How can anyone argue in favor of used games?

    Talk about gredy. Are you so greedy that you have to have 5-15% off of the purchase of a game? I don’t understand. Look the base line fact here is that every penny spent on used games sale is money that the people who invested in making and publishing the game won’t get.

    It would be like you going to work, doing your job, and someone else gets paid for the work you have done. What part of that makes sense?

    I don’t blame the industry one bit for trying to keep second hand sales from killing companies. Look at the new Sege headlines. How many copies of Vanquish, Bayonata, or other Sega published games were sold second hand? Cause that is lost revenue. Now people at Sega are losing their jobs, and the company is canciling projects and scaling back. Are used games fully to blame for Segas woes? No, I doubt it. But they can’t be helping either.

    You can’t, with any sense of moral fiber, come out in favor of used games. They are a giant black hole sitting in the center of the video game sales universe. And for what? So you or I can spend 55usd for a used game instead of 60usd for a new one?

    Imo, cause I don’t like to bitch w/o offering an idea on how to fix the problem, laws should be in place governing the sale of used games. Where as the publisher retains a % of each sale. That % should be in line with the % from new game sales. So if you local GameShop( https://www.youtube.com/watch?v=onEfmC6HRF4 ) floods their shelfs with preowned, the folks that invested in the game to begin with still get paid. I doubt anything like that will ever happen, esp here in the States. But it would end this subject overnight.

    #10 3 years ago
  11. mongbatstar

    @10 Actually, it’s more like expecting to get paid twice for your work. I’ve been paid on the first sale – If after a play through the customer wishes to sell their title and use that profit to purchase another game of mine then that is their prerogative.

    The assumption here is the same one make about piracy – Used sale = lost sale. That’s an over simplification.

    Besides, why has this only recently become an issue? As mentioned above, used games have been around for as long as the games themselves.

    #11 3 years ago
  12. viralshag

    Half the time I don’t think most games will ever sell enough to break even anyway, considering how much it costs to make, sell and distribute.

    I honestly don’t believe the pre-owned sales market is as much of a company killer as we’re led to believe.

    #12 3 years ago
  13. OlderGamer

    “If after a play through the customer wishes to sell their title and use that profit to purchase another game of mine then that is their prerogative.”

    This would be ok if, once the game was played and then sold the copy was no longer in circulation. But, thats not the case. And each and every used game sold is a lost sale, for the publishers.

    Its not the same as piracy, because you can not assume the pirate would pay for the game he/she is downloading for free. But with second hand games, the consumer is indeed willing to pay for the game. We aren’t ussualy talking about a new price of say 60usd and a used price of say 20usd. If the new game price is 60usd, the used copy of the same game is likly going to retail for 55usd.

    I used to manage a game store, more years back then I would like to admit. I can tell you that we often sold and resold the same copy of a game several times. I have long moved from that state and having made friends with a local gamestop store manager, I can also tell you the samething happens today.

    Trust me, it is a major problem.

    Thats why the big pubs push preorders so hard. They know they have a two month window to make money. It is also why so many are talking about cloud/streaming and digital only. It is why we have online passes. facts are there. If second hand games didn’t have such an impact, why would there be such a stink over them?

    #13 3 years ago
  14. Deacon

    I have bought many many games second hand for less than £10. I would definitely NOT have bought these games new or at full RRP. I just happen to be an opportunist.

    Therefore, IMO, it’s not fair to say that a used game sale is always a sale lost for the dev/pub.

    I also love to have a nice collection of games sitting on my shelves. As such I wouldn’t dream of ‘trading in’ any of my games (especially for the measly sums offered).

    This whole business of someone buying a £49.99 game day 1 and then trading it in a week later to the same retailer and receive 90% of that money back (or trading against another new release for £5 or something) seems to me to contribute a lot toward today’s whitewash of used games. Retail stores such as GAME were all over this kind of ‘incentive’, and that’s part of the reason I’m glad they’re gone.

    SOLUTION: Just give the god damn developers (and I suppose the publishers too) their cut – however small – and however many times is necessary.

    I can’t wait for things to go digital-only so fucktards like Dyack can stop using this shit as an excuse that their game didn’t sell enough.

    #14 3 years ago
  15. viralshag

    @13, The misconception I think people have is that EVERY pre-owned or traded game is then sold. Which is why I don’t think it’s as big a problem as they make out.

    A lot of the time I honestly feel like the pre-owned stink is created to push additional products such as online passes and such.

    If they start to regulate pre-owned sales then they will have to regulate private person to person sales as well as game lending to friends.

    #15 3 years ago
  16. absolutezero

    Game lending is the innocent bystander in all of this.

    Used games cause more damage than piracy.

    #16 3 years ago
  17. viralshag

    @16, It’s not exactly a bystander. It’s pretty much the same thing: a game changing hands without the publisher or developer getting any money from the new person playing it.

    The only difference is retailers make money from other people’s used games.

    #17 3 years ago
  18. Phoenixblight

    @15

    Gamestop makes 1 BILLION dollars from the used game market and that is 1 billion that goes straight to their pocket and the publisher and dev doesn’t see a red cent. Thats why publishers and devs do not like it.

    #18 3 years ago
  19. OlderGamer

    Huge difference viral.

    Borrowing doesn’t carry the intent to spend money.

    Clearly when a gamer buys a used game they intended to pay for the product. And instead of the devs/pubs getting paid for their product, in steps a game store to intercept that transaction and keep the money for themselves. I have seen stores refuse to buy new product, instead opting to fill the need for future sales with circulating used copies.

    Hell I have seen stores taking pre-orders on preowned copies(gamestop.com).

    Thats lost sales, no way to justify anything else.

    Renting is different because the store must buy special liscenced copies. Same is true with something like Netflix, when they stream. There are limited and timed liscencing involved.

    I believe the industry would be happy to pick its battles. Ie: no need to worry about borrowing between friends. It is a small slice next to giant international retailers making billions collectivly on used games sales. Trust me, letting my brother borrow a copy of my game is no biggie. Me buying 90% of my games used is a major problem.

    #19 3 years ago
  20. viralshag

    So if there wasn’t a used game market, do you honestly think the devs and pubs would be splitting that 1 billion between them? It’s an unrealistic expectation.

    If a game sold a million copies, I just find it hard to believe that there’s an additional half a million sales out there just waiting for a cheaper pre-owned price.

    If I’m wrong I’m wrong, and I will accept that but up to this point I have not seen any real hard evidence that it’s pre-owned sales and not just poor sales vs costs that are causing problems for developers and publishers.

    If someone can point me to the facts, I will happily hold up my hands and say I was wrong.

    #20 3 years ago
  21. Phoenixblight

    @20

    Look at Deadspace it had sold 1.4 million units but there were 3 million+ people with achievements for the game that is a lot of used game, rent, borrowed. This is what the publishers are trying to mitigate.

    http://www.escapistmagazine.com/news/view/91487-EA-Happy-With-Dead-Space-Sales

    #21 3 years ago
  22. viralshag

    @21, Ok yeah, and then the flip side to that would be the fact that Dead Space 2 sales nearly doubled the first. And some of that could be contributed to people playing used copies of the first game, liking it, and then going out and buying the second game new.

    And I can’t really take an article titled “EA “Happy” With Dead Space Sales” as proof that it’s a problem…

    #22 3 years ago
  23. Phoenixblight

    @22

    Really? Well it doesn’t matter what you think the publishers are pushing Online pass, Day1 DLC and eventually will go full digital then places like Gamestop won’t matter.

    #23 3 years ago
  24. viralshag

    Well at least you found some good proof that online passes and day one DLC is necessary to curb the real “problem”…

    #24 3 years ago

Comments are now closed on this article.

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    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]