Starhawk ditches four-player splitscreen, adds dual log-ins

Wednesday, 21st March 2012 15:16 GMT By Stephany Nunneley

Sony has posted some screenshots of Starhawk’s two-player split screen co-op over on the PS Blog. The blog update states that at one point, the developers were considering adding four-player split screen, but based some data which was crunched, the studio found that “not enough people ever used four-player split screen in Warhawk” so efforts went into other areas such as dual log-in on the same machine and a bigger map radius in two-player splitscreen. Go have a look for yourself through the links. The game’s beta ends on March 27, and will release on May 8.



  1. OlderGamer

    One unfortunate sideeffect from community feedback is that often times the vocal minority end up having too much input. The average house where a couple of brothers would play, might have friends over and play would have loved a 4player mode.

    I know it would have gotten use here at my house.

    And it stands to reason that dedicated core gamers, the ones motivated enough to enter a beta, would all have their own systems. of course the desire for 4players on the same system would be low with that crowd.

    It reminds me of day-one studios and Mechassult 2. Too much “feedback from community” ruined the direction of that game. Mech one was a smash hit. But 2 took too much feedback from the vocal minority(ie the hardcore clans). And while the game played well in clan match settings, the dev team lost sight of the fact that the overwhelming majority of the gamers who would buy the game where in fact not in clans. the result was that the few clans that did play together beat everyone else so stupidly bad that most average players stopped playing.

    Its ok to listen to what “fans” are saying. But at the same time if the dev team thought 4player split screen was worthy, they should not have been swayed by the feedback. After all that average family that I was talking about, they don’t exactly hit the forums. While they may even be in the beta(it was a free download on their ps3), they aren’t the ones giving the feedback. I can gaurentee it. I know an aweful lot of families like that and they would laugh and snicker at being such nerds as to go to a games website to tell the game community much of anything.

    It has been my experience that most gamers fall into that catigory to begin with. How many dedicated social gamers do we have on this site complaining taht Pat doesn’t cover enough social gaming? yet social gaming far excides core gaming in terms of sheer numbers.

    Never listen to just the vocal minority.

    #1 3 years ago
  2. DrDamn

    Did you read the link OG?

    “based on our data, not enough people ever used four-player splitscreen in Warhawk so we concentrated our efforts in other areas, such as making two-player just plain better.”

    So not listening to a vocal minority – more listening to the cold hard facts.

    Headline is a bit half empty – surely Starhawk supports 2 player split screen is a bit more appropriate? It’s hard to ditch something you didn’t implement in the first place – at least in this game. I do enjoy a lot of couch gaming with friends and split screen has taken quite the beating in the modern age of online gaming. So a game supporting any form of split screen gaming is a good thing and should be reported as such.

    #2 3 years ago

Comments are now closed on this article.