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Sakaguchi: JRPGs promote story over player freedom

Sunday, 18 March 2012 23:47 GMT By Brenna Hillier

Final Fantasy creator and Mistwalker boss Hironobu Sakaguchi sees value in both Japanese and western RPGs, and thinks deciding between them is a matter of taste.

“A lot of western RPGs focus on creating a world and award the player a great deal of freedom in it, instead of focusing on a story. I think the interest in Japanese RPGs is divided based on how people feel about that difference in style,” Sakaguchi told Nintendo Gamer, via CVG.

Despite Sakaguchi’s belief in Japanese-style, story-based games, Mistwalker’s latest, The Last Story, throws out a couple of JRPG tropes by skipping grinding and allowing the player to fast forward cut scenes. That doesn’t mean the director thinks the traditional JRPG is over.

“I think you can make a fun game using just traditional RPG elements,” he said.

“We have both period dramas and modern day dramas, and in the same way I think there are lots of different ways a game can be fun.”

Indeed, while The Last Story innovates the classic JRPG formula, Sakaguchi isn’t ready to embrace every aspect of successful western RPGs.

“Exploring huge worlds is often a big feature of RPGs, but we decided to cut down the time spent wandering around like that and try making something with a bit of a faster pace. We tried to make it feel like being on a rollercoaster,” he said.

Sakaguchi did give a nod to western development’s technological advances, though.

“In particular in terms of graphics, western games have seen startling advances. I feel that Japanese games were ahead back when 3D was first used in RPGs such as in FF7, but now perhaps you could say that Japanese RPGs aren’t being praised so much for their graphics,” he added.

Asked where he sees the future of games, Sakaguchi said he expects social and portable gaming to take over.

“I think these games will also gradually get more and more sophisticated and on a larger scale. I guess it’s the same kind of thing as what we saw when arcade games were superseded by home consoles that weren’t necessarily as powerful,” he predicted.

“We saw gaming move from the arcades to the living room and now we’re starting to see them shift from the living room, becoming portable with an emphasis on online gaming. The place where you play games is becoming wherever you happen to be, and so we’re seeing less and less of people sitting down to relax for a long gaming session. I think as these become complemented with other, new ideas – such as allowing other people online to help you in the game, even if you don’t do anything – we may see these games on a larger scale and with more sophistication.”

The Last Story is out now in PAL territories and arrives in the US in June.

Thanks, Siliconera.

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18 Comments

  1. mickey2002

    Well my “taste” wants LO2!

    #1 3 years ago
  2. shogoz

    The reason why many aren’t brought out here is probably because of the money it costs for licensing in another country and lazy people can’t be screwed reading too much. I wish more Japanese games would make it here, visual novel or not.

    #2 3 years ago
  3. Zana

    If you skip the cutscenes of Last Story, you end up with a boring dungeon crawler with no “world” whatsoever to discover. Just when I thought this game was all about story and characters…

    #3 3 years ago
  4. YoungZer0

    So what if the story sucks? You know, like most stories in JRPG’s, about some boy gathering a party of cliché characters, to save the world, while still having self-esteem issues?

    #4 3 years ago
  5. Zana

    The only cliché here is your simplification of JRPG stories. You could do that about Western RPGs as well. You know, such as “your usual Tolkien-like fantasy setting”?

    #5 3 years ago
  6. YoungZer0

    @5: You could and you’d be right. The only JRPGs that stands out from the rest of the boring crowd is the Shin Megami Tensei Series, especially the Persona Games. Everything else is just same old, same old.

    What troubles me about Western RPGs is just what you mentioned. It seems most developers can’t get rid of the same old Elves, Orcs and trolls bullshit. This is exactly the reason why games like Kingdom of Alamur won’t win any awards for originality.

    How hard is it to create new races, or at least give other creatures the chance to be a new race? Why not Werewolves, instead of Elves?

    But at least Western RPGs try to evolve in terms of freedom and exploration, while completely failing in terms of Story Skyrim and Kingdom of Alamur are perfect examples here.

    #6 3 years ago
  7. Blista

    I think that Sakaguch just puts too much emphasis on the story rather than balancing both aspects, story and player freedom, for his games. Sure, it won’t hurt if there is a good story in the game but when it’s too linear with a bucnch of cutscenes and little interaction, it’s more like an interactive movie than what it should have been. Some games, JRPGs in this case, fare pretty well with a good story and a bit of player freedom. Dragon Quest V and some earlier Final Fantasies springs to mind. Both games reward exploration while having a good story

    #7 3 years ago
  8. OlderGamer

    The words video game and story just don’t go together. A game is something your play. A story is something you read/watch/stand by while it unfolds. In video games story should be just those elements that give the gameplay reason. The where you are, the what you are, and the hwy your doing what your doing. Thats as deep as story needs to go. Less story and more setting. Those worse thing in a game is to sit there and watch your char dosomething you can’t change/interact with. It takes not only freedom but choice and control away from the gamer.

    And I know folks will single out KoA as a poorly done story. True, its Tolkin chliche as ever there was. But I can count on one hand the number of Jrpgs with a story worth remembering.

    Thats ok, because most gamers don’t want story in their faces to begin with. Ttake a look at the biggest western rpg ever made, Blizzards wow. Moost people don’t even take the time to read the quests. They just clicky right through and use the qst helper to follow the arrow and track down what they have to kill/collect. The why they are doing isn’t important to them. Just for the record, the story in wow is pretty good. It has depth, layers and is over all pretty good, for a video game.

    Most gamers just don’t care.

    Of course some folks do like story. I imagine those folks that like games like Uncharted, where its less about the gameplay and more about jumping from one story laden cut scene to the next. Personaly, i am not a fan of video game story. I play to play, I read, watch tv/moies, even write for the sake of story.

    But a video game is just that, a game. Show a gamer what to do, then fill him/her in on why they are doing it second.

    #8 3 years ago
  9. Dragon246

    Story is the most important thing for me in a game. That is why I think JRPGs can co-exist with other genres. Story gives a reason for the game, and without a strong enough reason , I cant force myself to do anything. Also I find this “there should be no cutscenes in games ” argument ridiculous. They are important for telling a story. If people dont like them just dont buy them.
    I just hope more JRPGs get released in english (minimal amount required to play the game).

    #9 3 years ago
  10. Deacon

    @8 sure, there are pick up and play games (Mario, Angry Birds, Shatter etc) which are great and require no explanation other than what to do to get to the next level, but I think you’re discounting a hell of a lot of players by saying that ‘most gamers just don’t care’.

    I agree in that at times it seems like 90% of the gaming population seemingly just want to kill randoms on CoD or win the World Cup in Fifa, but I think there are still a LOT of players out there who wouldn’t even consider playing a game unless it’s presented within a well thought-out storyline.

    I play games for adventure & exploration. If the characters are given a backstory and I have a plot to follow as well as the usual mechanics then I’m all the more likely to invest emotionally.

    The Final Fantasy games are rarely gushed over because of their intuitive gaming mechanics – it’s the storyline that the fans adore.

    Metal Gear Solid 3 would be just another shitty stealth game if it weren’t for the epic story woven into its very fabric.

    I think there’s definitely space for both (and all the variants in-between), but saying that the two don’t go together is quite proposterous!! ; p

    #10 3 years ago
  11. YoungZer0

    @8:

    “A story is something you read/watch/stand by while it unfolds.”

    No, it isn’t. Why do people keep saying this? Go with the time. Just because it doesn’t fit into the old pattern, doesn’t mean it should stay this way. This is what change means.

    “The where you are, the what you are, and the hwy your doing what your doing.”

    Most games don’t even get that right. Yeah, sure i know i’m supposed to save the princess, but why should it? I don’t like her. If the motivation is not there, why should i continue? The number of games i stop playing because i stop caring is getting bigger and bigger by the day.

    For me, the story drives the gameplay. The gameplay should have some depth, be entertaining and fun, but ultimately, it usually isn’t the reason why we keep playing a game.

    “Thats as deep as story needs to go.”

    No.

    “Thats ok, because most gamers don’t want story in their faces to begin with.”

    Disagree. Why do you think people actually play the singleplayer of Games like Call of Duty? Because they care how it ends.

    MMORPGs aren’t RPGs. Most people don’t play them for the story, because they are usually poorly told, Blizzards WoW just one example of many. Who cares how good the story is if the telling is done so poorly? Don’t blame gamers if Blizzard doesn’t go with the time. You simply can not throw thousands of words on someone just for a dumb fetch-quests. It’s just not worth it. The only game that gets away with this is Planescape Torment and that’s because of the story.

    For the record, i don’t like Uncharted. I certainly like how it tells a story, but i wasn’t that impressed, since i’m not into the treasure hunter genre. While the story didn’t interest me, it was so well-told that i finished the game from start to finish.

    Story-telling in videogames is changing, if you like it or not.

    #11 3 years ago
  12. WeazelGmr

    YoungZero is right, the emphasis on Elves & Orcs is bullshit. There are thousand of literature that developers can read from & implement something new in their game i.e Steampunk, Gothic or Victorian styles for example.

    Sakaguchi is right. there ain’t nothing wrong wit a lil’ linearity but JRPGs stressed them so much that when you ignore the story its just turn-based or some tweaked form of it. to me games like “Disgaea” & especially “The World Ends With You” have awesome narratives & great fucking gameplay systems. Western titles like “Bioshock Infinite” & “Hard Reset” are sweet because they bring something fresh to the FPS genre with their deep narrative focus.

    #12 3 years ago
  13. angelobrs

    Well, there really are some people who could care less about story, and the JRPG’s sometimes really fall into cliché, but I believe story goes much deeper than something that unfolds. The thing that make me prefer JRPG’s over western is the way characters and the world are unique. I could care less over skyrim, ok you have a gazillion hours of gameplay, but I don’t care, I don’t care if the character looks like a real person, or if I can get a super magic sword or something, I much rather see a new Breath of fire and play as Ryu again. Yeah, it’s the same guy that becomes a dragon, but he’s unique, like cloud, like squall and other ones. Why is WoW so sucessful? Simply because it’s universe is unique. Every game has trolls, orcs, paladins and elves, but the factions are different, the background is different, even the graphics are different and that’s what makes it so cool, and I believe that’s what makes Diablo so cool also. It all goes to the fun factor and the things that make it memorable.

    #13 3 years ago
  14. OlderGamer

    How can you discount a MMOrpg as a RPG? Millions of people play them. Saying that because they don’t feature scene by scene story sequences, that they aren’t “real” rpgs is like me saying that No players like story driven games.

    Of course there are players that enjoy story.

    And coming to a core games site and saying that no one likes story in their games, is like going to a gay bar and saying that no one is gay. Everyone your talking to would beg to differ.

    Just consider the audience. But the facts are heavy story driven games are overshadowed and outsold by what we could call “story-lite” games. Cod outsells Heavy Rain by a drastic margin. Why does CoD have sp? the great story? Not imo. Some people can’t get online, and others just don’t like OMP. If MMOrpgs aren’t real rpgs, why does FF have them? Didn’t someone mention the “real” reason to play a FF game was the story?

    I think that everyone often has their own unique take on things. And if gamer X likes something then gamer X feels that lots of people like the same thing, for the same reasons. Works like that on each and everyside of almost any coin you can think of. Its part of peoples needs to feel conected and justifed. Part of their self identy/value.

    You wouldn’t want to be that one gamer that likes a “bad” game would you? So it is hard to not project. But … look at sales numbers. Thats your best indicator of what people actualy want. People buy what they like.

    JRPGs haven’t mattered this gen. They haven’t dominated in two gens(could argue three, but I think two). That is because now gamers(western gamers) have more choices. They, in large, would rather play Elder Scrolls then FF or a Tales of.. game.

    Also the story lay out in a game like Diablo (II, anyways) doesn’t beat you over the head with story. The game is laid out in chapters/acts and it flows. Once in a chapter you have the freedom to pretty much go where ever you want. Explore, replay a stage, play with friends, grind for gear. You have options. Your never stuck watching/reading a scripted interaction between two or three npcs. And when they do present cut scenes they are skipable. I like that. Alot of people do. Also Diablos story is far more mature then most jrpgs.

    So if your going to feature story, it has to be palatable(for your general market) and it shouldn’t get in the way, and imo, should never be featured over gameplay. This lil paragraph, btw, is all my two cents. You could feel that story is lacking in most games.

    But what I think you would be missing is the notion that the reason it is lacking in todays games, is that todays gamers don’t want it(by in large – not all, just most). It isn’t lacking because somehow devs can’t hire quality writers to put story in their games. KoA has a ny times best selling auther pen theirs. Most people just don’t look for it as a reason to like a game.

    #14 3 years ago
  15. stealth

    japanese rpgs are the best when it comes to gameplay, story, characters, world, and basically everything else.

    Its why this gen like every other jrpgs smoke there western coutnerparts

    #15 3 years ago
  16. YoungZer0

    @15: Thanks for the laugh.

    #16 3 years ago
  17. stealth

    Its not a laugh its fact. Hell the only good rpgs this year in all regions are coming out of japan…….

    #17 3 years ago
  18. Da Man

    Blah blah blah. The guy ruined his own series and then produced what was one of the most atrocious movies ever (SW), subsequently leading to Squaresoft financial problems, his departure and Enix practically devouring Squaresoft, a former rival.

    Why would I spend time on some rasterized meshes completely devoid of real abilities to render feelings and driven by something i could easily find in any third grade book or cinema is beyond comprehension.

    Jrpgs suck since late 90s, fell far behind in the um, gameplay area. Only decent post PSX ones were Shadow Hearts and the tri-Ace games.

    Japanese games were ahead back when 3D was first used in RPGs such as in FF7
    Reality check. FF7 characters looked worse than the worst of western 3d games then. Let alone Descent or something. Everything else wasn’t even 3d, so why compare.

    Games like Ico pioneered proper story unfolding anyway, nothing has changed since then whatsoever, scripted events were present in video games since 90s and so were branching dialogues. And presenting everything through craploads of scripted events let alone cutscenes is the most inane and stupid thing to do with a video game anyway.

    #18 3 years ago

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    A limited edition bundle for Batman: Arkham Knight has been announced which includes a Steel Grey PS4 with a custom design based upon the Rocksteady title. It comes with a matching DUALSHOCK 4 Wireless Controller, the game on Blu-Ray, and exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. There’s also a […]

  • Super Mario 64 HD project receives takedown notice from Nintendo

    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]