Critics in general are tough to please, but what about when your critic is the man who created the very franchise that you’ve worked so tirelessly to reboot?
Warren Spector, game industry legend the man behind the original Deus Ex spoke recently with GamesIndustry about a subject he’s been rather quiet about until now – Deus Ex: Human Revolution.
The critically acclaimed action/rpg both rebooted the Deus Ex franchise and was a financial success for the likes of developer Eidos Montreal and publisher Square Enix. But what did Warren think of it?
“It really captured the spirit of Deus Ex… It had a lot of the sort of gray of the original game where nothing is right and wrong – I really like that a lot. It made me feel like I was making decisions that revealed more about me than it did about my character, which I loved”
Yet, it wasn’t all praise, he said that there were moments when:
“I screamed at the television as I played this game. I loved the game at the end of the day, but I screamed constantly because there were two, three, four things they did where I just said ‘Nooooo, why did you this? Noooo!’, and it wasn’t that it was right or wrong, it was different than what I expected.”
As for the lasting impression of both Human Revolution and his work? Spector remarked:
“Some day, either I’m going to write an article about that, or somebody who is getting their master’s degree at MIT or someplace, is going to write a master’s thesis about the systemic differences, the game system differences between Deus Ex and Deus Ex: Human Revolution.”
You know what? As a huge fan of both games I think that I just might write that article some day.
To read the full (and lengthy) interview about the life and times of Warren Spector, head over to GamesIndustry.
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